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Exposed change preview for March 29th update


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Exposed

The Exposed effect is applied when a creature's defiance bar is broken and causes the creature to take additional power and condition damage for a short duration. Previously, there was no consistent duration for Exposed. We are standardizing its applied duration to 10 seconds, which is longer than the previous durations.

With increased duration, we are also adjusting the effect to compensate. Previously, Exposed caused the target to take 30% increased damage from strikes and 100% from conditions. This short window of Exposed overrewarded certain builds with high burst capability in content such as fractals. Moving forward, Exposed causes 10% increased damage from strikes and 20% from conditions over its longer duration of 10 seconds. This allows more time to take advantage of this window of opportunity while more consistently rewarding a variety of builds. We will be keeping a very close eye on the effects of this change.

This change does not affect the Exposed effect on Soo-Won in the final encounter of the Dragon's End map meta-event.

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6 hours ago, Bakeneko.5826 said:

5 seconds of 100% dmg is more dmg than 10s of 20%, so yes - in Fractals, at least, damage is reduced (on avg.)

Yes I am well aware of that and didn't disagree with the fact that the damage bonus of exposed is getting nerfed. The first phase on Arkk has no breakbar however, and you phase the boss even In a decent pug group before the bomb goes off, then you do the bloom mechanic and after that you get a breakbar for the remaining 10% to the next phase where the 2. Ano doesn't even spawn unless you are slow. So no, the exposed change isn't even close to forcing groups to kill that ano.

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1 hour ago, Sniper.5961 said:

Yes I am well aware of that and didn't disagree with the fact that the damage bonus of exposed is getting nerfed. The first phase on Arkk has no breakbar however, and you phase the boss even In a decent pug group before the bomb goes off, then you do the bloom mechanic and after that you get a breakbar for the remaining 10% to the next phase where the 2. Ano doesn't even spawn unless you are slow. So no, the exposed change isn't even close to forcing groups to kill that ano.

You cant skip the 20% phase anoms because it doesnt disappear when you phase him. only the 10% phase bombs disappear. You can skip the last one though because you kill him before it goes off.

This nerf hits condi burst far more than power. this is a good change. 20/20 would've been better. condi already does way more sustained damage, no scholar mods and can bring more utility. also loses less when banners or spirits arent present.

 

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8 minutes ago, Nephalem.8921 said:

You cant skip the 20% phase anoms because it doesnt disappear when you phase him. only the 10% phase bombs disappear. You can skip the last one though because you kill him before it goes off.

This nerf hits condi burst far more than power. this is a good change. 20/20 would've been better. condi already does way more sustained damage, no scholar mods and can bring more utility. also loses less when banners or spirits arent present.

 

I never wrote about skipping the first ano, it's about phasing the boss before the bomb goes off so you don't lose dps when one player has to do the bomb mechanic. And yes I agree 20/20 would have been better and its a good thing that the condi modifier got nerfed. 

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