The Boz.2038 Posted March 28, 2022 Share Posted March 28, 2022 (edited) Right now, Quickness is a very strong, even hilariously powerful boon, with a relative, multiplicative effect. It increases action speed by 50%. The effect of that is that, in a given unit of time, you can fit in 33% more actions, and each is easier to land. Comparison to three other boons that offensively increase your DPS: * Fury - +20% critical chance. The effect is in the 15% range (80% crit chance with 300% crit damage is ~15% more with Fury). Medium-strength effect, relative, multiplicative effect. Affectly only damage. * Might - +30 Power and Condition damage per stack. Linear, absolute effect. An average power-based build goes from 3000 to 3750 Power, which is a 25% increase. Affects only damage. * Alacrity - Skills have a 25% faster recharge rate, so a skill has a cooldown of 80% its original one, provided it was under the effect of Alacrity throughout its cooldown period. Affects all skill use. Doesn't it feel like a 33% buff is a clear outlier here in this bunch of 15-25% buff effects? Considering the power creep in the game, and the much increased availability of constant uptime quickness in group PvE content, wouldn't it make a fair amount of sense to reduce Quickness to a 33% increased action speed, which would allow you to make 25% more actions in a unit of time, just to curtail it that little tiny bit? Edited March 28, 2022 by The Boz.2038 4 3 8 Link to comment Share on other sites More sharing options...
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