Hesione.9412 Posted March 30, 2022 Share Posted March 30, 2022 Could the damage printed to the screen only show the current damage output rather than cumulative damage? For example, say I have a weapon that has a chain-3 skill on autoattack. Assuming I don't interrupt my autoattack, could the output be: X1 - the damage from the first skill in the chain, X2 - the damage only from the second skill X3 - the damage only from the third skill and then if I continue to autoattack, the numbers would be: X1, X2, X3, X1, X2, X3, and so forth Rather than: X1, X1+X2, X1+X2+X3, 2(X1)+X2+X3, 2(X1+X2)+X3, ....... It's at odds with heal output reporting, although I never use the same heal skill on auto-heal. Link to comment Share on other sites More sharing options...
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