Big Red Candle.5186 Posted March 31, 2022 Share Posted March 31, 2022 Why is this upgrade feature still in beta? When is it expected to be complete? 1 1 2 1 Link to comment Share on other sites More sharing options...
SinisterSlay.6973 Posted March 31, 2022 Share Posted March 31, 2022 Does it being beta bother you? 2 1 1 1 Link to comment Share on other sites More sharing options...
Big Red Candle.5186 Posted March 31, 2022 Author Share Posted March 31, 2022 No, just wondering why its still considered beta when, for me, it works great. 3 2 1 Link to comment Share on other sites More sharing options...
Legend of Rogue.5394 Posted March 31, 2022 Share Posted March 31, 2022 I would never play GW2 if it wasnt for X11, LONNGGGGGGG overdue..... Seriously I was sick and tired of having a 3500$$$$ PC and getting 10 frames. DX11 Im getting like over 150 now and the graphics are way better now 3 2 Link to comment Share on other sites More sharing options...
Charrbeque.8729 Posted March 31, 2022 Share Posted March 31, 2022 https://www.guildwars2.com/en/news/arenanet-studio-update-the-future-of-guild-wars-2/ In the section for 'Full Steam Ahead': Quote You only get to launch on Steam once, and we want to make sure we do it right. Over the coming months we’ll be wrapping up work on the Steam integration, cleaning up some aspects of the early game experience, and ensuring that the game and the studio are operationally ready for a new platform launch. We’re also working on getting DirectX11 ready to exit beta and making it the default graphics setting for new users. Not too far off I imagine. 1 Link to comment Share on other sites More sharing options...
Donari.5237 Posted March 31, 2022 Share Posted March 31, 2022 I have heard reports of it being glitchy for a number of people still. I personally haven't dared try to enable it again. My first attempt I had the game become unplayable. Literally. The character load screen went very low rez, just text showing, and the game wouldn't load. I had to do some command-line launch shenanigans to revert to regular. Until I am assured that this will not happen, I am not touching the DX-11 version. I'm glad it's working fine for you and others but there's probably good reason to keep it in beta and optional. 5 Link to comment Share on other sites More sharing options...
Gibson.4036 Posted March 31, 2022 Share Posted March 31, 2022 I haven't had it enabled for the last month, but before that I had random texture changes, like the floor of the Lily of Elon going blood red. I also particularly had trouble with it with TacO on, sometimes to the point of crashing. Eventually I gave up and turned it off. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted April 1, 2022 Share Posted April 1, 2022 I only recently (within the last week) enabled it again. It had never worked for me as far as gamma went (always super dark, changing gamma had no effect). Think I read a post about gamma working, so I tried it again. Seems to work, though no change in FPS or anything else that I can discern. 1 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted April 1, 2022 Share Posted April 1, 2022 6 hours ago, Big Red Candle.5186 said: No, just wondering why its still considered beta when, for me, it works great. Well, for me as well since the second EoD patch, but apparently that still doesn't go for everyone. 1 Link to comment Share on other sites More sharing options...
Mungo Zen.9364 Posted April 1, 2022 Share Posted April 1, 2022 Prior to the most recent DX11 upgrade I was getting a lot of broken shaders/textures whenever I would portal to a new zone. Also getting periodic DC at large meta events like Let-Line. This recent update has fixed that. I would say if you haven’t used DX11 since the last update about a week ago, give it another try, it is very good now. However, there is at least one recurring issue that I can see where the graphics break for a few frames. I can’t reliably replicate it, but it can occur for me when leaving water to land. This happens once every day or two, and doesn’t cause the game to crash or lag, just a little blip where the textures disappear. It’s this type of outlier issues that I imagine they need to resolve before they can call it out of beta. 3 Link to comment Share on other sites More sharing options...
Jukhy.2431 Posted April 1, 2022 Share Posted April 1, 2022 Soon™ I also enabled it again recently. The game kept crashing in meta events so had to turn it off. Seems to be stable now, haven't had any crashes. For me there is some fps boost (10-20) and the camera rotating movement is smoother. Link to comment Share on other sites More sharing options...
Ragnarox.9601 Posted April 1, 2022 Share Posted April 1, 2022 I dont use it cause I crashed and crashed and crashed on every meta out there.... Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted April 1, 2022 Share Posted April 1, 2022 They seem to have fixed alot of the texture and crash issues, but I'm still getting black frame skips making it incredibly annoying in the long run. I havent checked if true fullscreen is finally available or if thats still broken. Link to comment Share on other sites More sharing options...
The Boz.2038 Posted April 1, 2022 Share Posted April 1, 2022 I had it, and it worked wonders, but it crashed. Randomly. World boss, crash. Fractal, crash. Gathering, crash. Raid, crash. Reinstall and repair did nothing. Decided to turn it off until further notice. Link to comment Share on other sites More sharing options...
Kotarnus.6217 Posted April 1, 2022 Share Posted April 1, 2022 Personally, even with DX11 I'm experiencing sharp FPS drops in certain areas of Seitung Province and New Kaineng. Also, I'm still experiencing the bug where my backpack and mount randomly change colour from white to pink/red. 😞 Link to comment Share on other sites More sharing options...
trixantea.1230 Posted April 2, 2022 Share Posted April 2, 2022 DX11 by the way forces the game to go into windowed fullscreen which will cause a small performance loss. Not sure if they had any plans to improve this. Link to comment Share on other sites More sharing options...
SinisterSlay.6973 Posted April 3, 2022 Share Posted April 3, 2022 5 hours ago, trixantea.1230 said: DX11 by the way forces the game to go into windowed fullscreen which will cause a small performance loss. Not sure if they had any plans to improve this. Did you disable full screen optimizations in Windows 10 compatibility tab? Link to comment Share on other sites More sharing options...
trixantea.1230 Posted April 3, 2022 Share Posted April 3, 2022 4 hours ago, SinisterSlay.6973 said: Did you disable full screen optimizations in Windows 10 compatibility tab? I did. The game still runs in windowed fullscreen despite being set to fullscreen. I think that Anet did it on purpuse to prevent the game from crashing. 1 1 Link to comment Share on other sites More sharing options...
SinisterSlay.6973 Posted April 3, 2022 Share Posted April 3, 2022 1 hour ago, trixantea.1230 said: I did. The game still runs in windowed fullscreen despite being set to fullscreen. I think that Anet did it on purpuse to prevent the game from crashing. Probably. And its the default behavior on Windows so it's probably a safe choice. Link to comment Share on other sites More sharing options...
Scavarius.6059 Posted April 3, 2022 Share Posted April 3, 2022 On 3/31/2022 at 8:24 PM, Big Red Candle.5186 said: No, just wondering why its still considered beta when, for me, it works great. its great that it works for you. i dont use it, my friends dont use it, therefor it should be canceled. 2 Link to comment Share on other sites More sharing options...
captrowdy.9561 Posted April 4, 2022 Share Posted April 4, 2022 Just tried it again. Seems better,can adjust brightness now. It seeems to have a washed out effect. Any fix? Link to comment Share on other sites More sharing options...
eyelogix.1654 Posted April 4, 2022 Share Posted April 4, 2022 On 3/31/2022 at 10:09 PM, Gibson.4036 said: I haven't had it enabled for the last month, but before that I had random texture changes, like the floor of the Lily of Elon going blood red. I also particularly had trouble with it with TacO on, sometimes to the point of crashing. Eventually I gave up and turned it off. that's fixed, but there are still some minor issues 1 Link to comment Share on other sites More sharing options...
Bish.8627 Posted April 4, 2022 Share Posted April 4, 2022 On 4/1/2022 at 2:39 AM, Mungo Zen.9364 said: Prior to the most recent DX11 upgrade I was getting a lot of broken shaders/textures whenever I would portal to a new zone. Also getting periodic DC at large meta events like Let-Line. This recent update has fixed that. I would say if you haven’t used DX11 since the last update about a week ago, give it another try, it is very good now. However, there is at least one recurring issue that I can see where the graphics break for a few frames. I can’t reliably replicate it, but it can occur for me when leaving water to land. This happens once every day or two, and doesn’t cause the game to crash or lag, just a little blip where the textures disappear. It’s this type of outlier issues that I imagine they need to resolve before they can call it out of beta. This was my experience too, I fixed it with a guide from another thread, had to delete local dat and the games cache. Did have to redo all the settings but never had a weird texture or crash after. Also since fresh instal on new PC its been great. Although has made me really aware how this game goes from rendering stuff to nothing in secods. One minute GPU is whining at 240 frames then its sitting there at 60 doing little. Link to comment Share on other sites More sharing options...
Sunyavadin.7962 Posted April 12, 2022 Share Posted April 12, 2022 (edited) As of right now dx11 has plenty major issues. It's missing a bunch of animations, for example. If I and my partner log in our characters on systems sitting right next to each other with the exact same graphics settings outside of dx9 vs dx11 and play together on the same maps as each other, it really stands out. Loads of vegetation loses its animations which makes the world feel very "static" and "fake" looking, but no doubt contributes a lot to the 50%+ increased framerate. It's especially noticeable if you log in side by side on two identical systems, with identical graphics settings, one in dx9 mode and one in dx11 mode, and go to the wvw borderlands, and run through the rows of crops by the south camp, in dx9 they sway in response to your character walking through them, whereas in dx11 they are completely static. It's not even a hardware thing, as toggling between dx9 and dx11 causes it on any system I have tried it on so far. Edited April 12, 2022 by Sunyavadin.7962 1 Link to comment Share on other sites More sharing options...
Min Min.9368 Posted April 12, 2022 Share Posted April 12, 2022 (edited) 49 minutes ago, Sunyavadin.7962 said: As of right now dx11 has plenty major issues. It's missing a bunch of animations, for example. If I and my partner log in our characters on systems sitting right next to each other with the exact same graphics settings outside of dx9 vs dx11 and play together on the same maps as each other, it really stands out. Loads of vegetation loses its animations which makes the world feel very "static" and "fake" looking, but no doubt contributes a lot to the 50%+ increased framerate. It's especially noticeable if you log in side by side on two identical systems, with identical graphics settings, one in dx9 mode and one in dx11 mode, and go to the wvw borderlands, and run through the rows of crops by the south camp, in dx9 they sway in response to your character walking through them, whereas in dx11 they are completely static. It's not even a hardware thing, as toggling between dx9 and dx11 causes it on any system I have tried it on so far. So what DX11 do to improve the game performance is by nerfing animations and texture quality? I believe this is so. In my guild hall, there is a huge net above my garden and whenever I sit on a bench under that net, the afternoon sun will cast a net shadow over me and the garden, it is beautiful. But that detailed net shadow is gone now with DX11. No matter how I adjust the graphic settings ie textures, shaders, shadows, etc I just couldn't get that net shadow back 😯 The net shadow has turned into a dark shadow patch. I suspected that the texture quality has been nerfed somehow and after reading this... 😑 Edited April 12, 2022 by Mil.3562 Link to comment Share on other sites More sharing options...
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