Erise.5614 Posted April 2, 2022 Share Posted April 2, 2022 (edited) 18 minutes ago, Asum.4960 said: KP gating isn't a personal attack against you or your skill, nor does anyone imply or say that any individual player without LI is a bad player, nor that any individual player with high LI is a good player. What's an indisputable fact though is that on average groups that ask for LI clear content much smoother and faster, deal with less leavers and tbh, generally are far less prone to toxicity due to different mentalities clashing - as can be the case with all welcome groups, as well as making group building far easier by getting players that on average are much more likely to being able to cover multiple roles on demand. So no, players at large don't just KP gate their groups (not the content) because they are elitist and just want to exclude people for the heck of it. I'd even go as far to assume that most players who gate do so regretfully. I certainly didn't ever want to exclude any competent, enthusiastic players just because they are new, or whatever the case might be. Quite the opposite. But frankly, while I prefer doing all welcome runs and such when playing casually now and then, whenever I play some more hardcore content regularly, KP gating sooner or later is almost a must, otherwise people constantly refusing the communicate their roles, not listening to mechanic explanations, not learning, quitting mid runs, flaming other players who are trying to give them tips due to getting defensive, etc., just becomes a mental health hazard. Gating groups with LI and the like is heavily flawed, yes. It excludes already competent or enthusiastic to learn new players, it stifles growth of content playerbases, it doesn't guarantee any individual to be a competent player etc., but what it also does - on average - is get things done, in an efficient and on average more friendly and communicative environment at that. That is the problem though. This increase in efficiency literally is what gatekeeping means. Of course it's beneficial for the in group. That's why it's so common everywhere it's possible. But when gatekeeping becomes the standard it's always harmful in general as it also prevents growth and sharing of knowledge. Instead it fosters segregation. All of what you say is true. But it's in part responsible for killing raids as content format and it's happening quite wide spread too in strikes. (Edit: Not necessarily in volume. Maybe tons more groups are filling up instantly and playing without a problem. But these are the posterchild groups that everyone sees first thing). A part of the player base is relying so heavily on KP, on gatekeeping that even a minute or so longer in content is unacceptable. Communicating with newer players is unacceptable. And it's happening at a scale where it feels very prominent in content where it doesn't even serve much purpose. Edited April 2, 2022 by Erise.5614 2 1 3 Link to comment Share on other sites More sharing options...
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