Zoltreez.6435 Posted November 8, 2017 Share Posted November 8, 2017 I NEVER in my life tough i gonna say this on a gaming forum.... but pls... STOP "Bug Fixing" the necromancer class.....Its not funny anymore....im afraid of bug fixes now.... Link to comment Share on other sites More sharing options...
Lexan.5930 Posted November 8, 2017 Share Posted November 8, 2017 What bug fix did they do that hurt us this time?Yes the shade fix a few weeks ago sucked but this week the changes to shades and bug fixes helped the scourge spec Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted November 8, 2017 Share Posted November 8, 2017 @Lexan.5930 said:What bug fix did they do that hurt us this time?Yes the shade fix a few weeks ago sucked but this week the changes to shades and bug fixes helped the scourge specShades require LOS now despite being ground target AoEs. So in WvW you cannot wall bomb with any of your F skills. Just imagine if eles couldn't hit ACs with meteor showers. There'd be so much salt. Link to comment Share on other sites More sharing options...
Lexan.5930 Posted November 8, 2017 Share Posted November 8, 2017 hehe very true, Anet doesn't want to upset their elle base too much lol. At least torch 4 still goes through walls.. But yes I would like to see shades not need los to work, since the attack emanates from the shade and not us. They do have a max range though, which also bugs me. Link to comment Share on other sites More sharing options...
DreamyLove.8947 Posted November 9, 2017 Share Posted November 9, 2017 Bug Fixes:Engineer—Solar Focusing Lens: Fixed a bug that prevented this trait from properly applying its damage bonus.looks like we are not the bug they wanna fix Link to comment Share on other sites More sharing options...
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