owr.5782 Posted May 25, 2022 Share Posted May 25, 2022 16 hours ago, Amnariel.3659 said: Animations I WAS GOING TO SAY THAT Holy cow, fix animations 3 Link to comment Share on other sites More sharing options...
CalmTheStorm.2364 Posted May 25, 2022 Author Share Posted May 25, 2022 17 hours ago, Azure The Heartless.3261 said: I'd make shield offhand 10 seconds CD. one OP block would make everything else workable in its current state. That's a very good idea. 10s would be pretty ridiculously low, but shield stance on a 20s CD (16s with trait) would be hugely helpful. That would definitely push a lot of builds toward viability. Link to comment Share on other sites More sharing options...
Infinity.2876 Posted May 25, 2022 Share Posted May 25, 2022 Fix defense trait line 1 Link to comment Share on other sites More sharing options...
America.9437 Posted May 25, 2022 Share Posted May 25, 2022 (edited) Give Rampage a Burst and Decrease its cooldown 30 seconds. Or perhaps bursting into Rampage decreases its cooldown by 10 sec for each stage of adrenaline; (and give rampage a burst; something like 1st stage of andrenaline gives quickness, 2nd stage adds resistance, 3rd stage increases effectiveness of 1st and 2nd stages; or such and such) Edited May 25, 2022 by America.9437 Burst Link to comment Share on other sites More sharing options...
Blackthunder.8679 Posted May 26, 2022 Share Posted May 26, 2022 If I had to add only one thing it would be a third weapon set. Master of arms after all. 1 1 Link to comment Share on other sites More sharing options...
Guyver.1426 Posted May 27, 2022 Share Posted May 27, 2022 (edited) 1. Put Shrug It Off into Def/Dis trait line, 2. Have Stance Elite Skill, 3. Have a trait shorten Stance Skills CD. Edited May 28, 2022 by Guyver.1426 Link to comment Share on other sites More sharing options...
anbujackson.9564 Posted May 28, 2022 Share Posted May 28, 2022 (edited) Remove the handful of berserker tradeoffs. Edited May 28, 2022 by anbujackson.9564 4 Link to comment Share on other sites More sharing options...
CalmTheStorm.2364 Posted May 28, 2022 Author Share Posted May 28, 2022 8 hours ago, anbujackson.9564 said: Remove the handful of berserker tradeoffs. Definitely would be help. Honestly, I think Berserker would be vastly more viable if they just reduced berserk CD to 10s baseline in competitive modes, even if they did nothing else. Link to comment Share on other sites More sharing options...
SoulArmour.8465 Posted May 28, 2022 Share Posted May 28, 2022 Change the class representing color from yellow to blue ... 🙃 Then many things will get fixed by anet immediately and spontaneously. Warrior may as well stayed over-tuned for at least the next 3 years. 3 Link to comment Share on other sites More sharing options...
Drax.7308 Posted June 20, 2022 Share Posted June 20, 2022 1 Faster weapon swap (class abiliti not discipline need) 2 more doges or more faster speed 3 more acces to combo field with more Weapons or skills 4 remake the profetions are terrible 5 make baners more fast to not die after the Banner hit the floor Link to comment Share on other sites More sharing options...
Red Haired Savage.5430 Posted June 20, 2022 Share Posted June 20, 2022 If I could change one thing about warrior, I'd make it Anet's favorite child. 😜 2 1 Link to comment Share on other sites More sharing options...
Shinichi Megure.8061 Posted June 20, 2022 Share Posted June 20, 2022 Increase the range of Bull's Charge from 900 to 9000. 1 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted June 20, 2022 Share Posted June 20, 2022 41 minutes ago, Shinichi Megure.8061 said: Increase the range of Bull's Charge from 900 to 9000. Can it teleport too? Link to comment Share on other sites More sharing options...
Fueki.4753 Posted June 20, 2022 Share Posted June 20, 2022 (edited) 5 minutes ago, Lan Deathrider.5910 said: Can it teleport too? No, but it's a flying arc like Dragonhunter's Wings of Resolve and gains distorted during the entire "flight". Edited June 20, 2022 by Fueki.4753 3 Link to comment Share on other sites More sharing options...
firedragon.8953 Posted June 24, 2022 Share Posted June 24, 2022 Hundred Blades being mobile (not canceled when moving) and a faster cast time (2 sec) while applying cripple and bleeding, with a tradeoff of a longer cool down. 2 Link to comment Share on other sites More sharing options...
Gorem.8104 Posted June 24, 2022 Share Posted June 24, 2022 One thing to change: Change the name to Guardian, but only in the code, so that when they get their buffs because that's what they need, we'll get them! 1 2 Link to comment Share on other sites More sharing options...
Mikali.9651 Posted June 24, 2022 Share Posted June 24, 2022 (edited) Remove Adrenaline decay, let it decay only on a map change. Edited June 24, 2022 by Mikali.9651 2 Link to comment Share on other sites More sharing options...
Red Haired Savage.5430 Posted June 24, 2022 Share Posted June 24, 2022 19 minutes ago, Mikali.9651 said: Remove Adrenaline decay, let it decay only on a map change. That would be a good one, the other profession mechanics get to start a fight being able to use theirs (I know they won't do that though). Link to comment Share on other sites More sharing options...
lysico.1297 Posted June 24, 2022 Share Posted June 24, 2022 Allow weapon swapping bs 1 Link to comment Share on other sites More sharing options...
Geoff Fey.1035 Posted June 24, 2022 Share Posted June 24, 2022 (edited) On 5/25/2022 at 9:52 AM, America.9437 said: Give Rampage a Burst and Decrease its cooldown 30 seconds. I feel Rampage should be changed to an "Elite Stance" that simply reduces incoming damage by 50% (and renaming it). That way, frees up the potential for a "Dwarven Boxing" Mastery Line (similar to Fishing where you activate the skillbar out of combat). Addendum--I love Rampage. Before the damage nerfs it was insanely fun (if not meta) to transform either in competitive or PvE and slaughter your way through the enemy, leaping around like a colossus and just being this big bruiser. Even now I break it out from time to time just to screw around. But we've seen all other professions do transformations just way better (Firebrand Tomes, Holosmith Forge, all Necromancer Shroud varieties, Thief Specter, Ranger Druid, even Tempest after a fashion) and Rampage fell further and further behind everything else. The 50% damage reduction is nice, but you simply don't do enough damage compared to your regular weapons to really justify why you'd even bother tanking the hits, and you get way more CC by just using Mace/Hammer/Shield for a half second or the odd utility (Kick and Headbutt especially) rather than dropping access to any utilities/healing for a couple CC skills that are functionally the same or worse than the regular utilities. I still believe that Rampage is what Berserk should have been: essentially Reaper Shroud for the Warrior. Yes, it would have horned in on the Reaper (both were HoT elite specs) but still I feel it'd been a nice playstyle shift for Warriors rather than "here's Burst with extra steps"--which is what every single Warrior Elite Spec has been so far (with Spellbreaker being the only TRUE variation by giving us an F2). Edited June 24, 2022 by Geoff Fey.1035 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted June 24, 2022 Share Posted June 24, 2022 Man with dwarves potentially coming back to the surface now that Primordius is gone I can see a Dwarven Boxing mastery line. I need me some more Killroy. 1 Link to comment Share on other sites More sharing options...
prototypedragon.1406 Posted June 24, 2022 Share Posted June 24, 2022 Make Perma protection baseline for warrior, Frontline fighter no?🤔 1 1 Link to comment Share on other sites More sharing options...
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