Swagger.1459 Posted November 10, 2017 Share Posted November 10, 2017 Players move around constantly and we have skill ranges that are all over the place, so can we get a range indicator option that appears above the target? Thanks for reading this wonderful suggestion! Link to comment Share on other sites More sharing options...
Jeknar.6184 Posted November 10, 2017 Share Posted November 10, 2017 Don't you already have a range indicator on your skill bar? You know, that red line that appears below the skill icon when your target is beyond the skill range.Unless you are asking for indicators for not targeted players, or indicators for aoe skills. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted November 10, 2017 Author Share Posted November 10, 2017 I do not care about staring at my skill bar, to determine if I’m in range with all the different distances of skills, while I’m fighting in wvw. My request was pretty clear. I do not believe I could have made it simpler to understand... I want to select target and have a number above the target that indicates the distance to the target. Is this understandable? Edit- Just so we are on the same page...-Select target. -Number above target indicates distance.-Target zips around and indicator constantly shows distance. Link to comment Share on other sites More sharing options...
Pelto.9364 Posted November 10, 2017 Share Posted November 10, 2017 Is it skill to know when target is close enough? The longer we play, the better we are in estimating ranges. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted November 28, 2017 Author Share Posted November 28, 2017 @Pelto.9364 said:Is it skill to know when target is close enough? The longer we play, the better we are in estimating ranges.Players shouldn't be left to "estimate" skill ranges. Link to comment Share on other sites More sharing options...
matthirten.6475 Posted November 28, 2017 Share Posted November 28, 2017 @Swagger.1459 said:@Pelto.9364 said:Is it skill to know when target is close enough? The longer we play, the better we are in estimating ranges.Players shouldn't be left to "estimate" skill ranges. They aren't. If you hover over the skill or press on it before choosing a casting location, it will show a little circle of how big the ability is and how far. I found that using the setting to not lock your skill placement to its maximum range if you point your mouse further. Honestly needing the exact range of an enemy is not needed. I have never encountered a problem with this. If you have played enough for ranged classes you know exactly when the target reaches your skill range even without the tooltip. Play some staff ele or some well necro and you will know. Link to comment Share on other sites More sharing options...
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