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Make Spectacular Sphere provide Quickness in all attunements


Sunshine.5014

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Spectacular Sphere: This trait now also increases the radius of Deploy Jade Sphere from 240 to 360 in all game modes. In PvE only, it causes Deploy Jade Sphere in air attunement to additionally provide quickness and reduces all outgoing damage dealt by 10%.

Instead of making Spectacular Sphere provide quickness only in Air Attunement, make it so that any Jade Sphere deployment provides Quickness (with some reduced duration). That way, Ele is not locked to Air to provide Quickness (LI Condition Catalyst for example only use Fire/Earth). Also Heal Catalyst can opt to provide some Quickness while staying in Water.

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At this point for that much of an dmg lost for an dps class and the way that anet is simply giving out a boon roll to other classes with a given skill set i say yes make all sphere give quickness. If air just going to be fury then the sphere needs to be quickness.

Edited by Jski.6180
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I was actually thinking that too. Now having to take a trait for quickness, especially one that cuts 10% of your damage, it should be on all elements instead of just one. Makes it a little more open on which sphere you use for which boons since you still also have to deal with energy too.

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that's a good idea. But there's the GM traits too. That said , you could easily boon duration caped with gear and make quickness uptime almost 100% , which will end up in catalyst stack aka more dps nerfs . 
if devs want to push this change they should add quickness to sphere specialist ( only for air and keep the boon duration extend) . Meaning : you focus on dps more instead of maintain the boon duration ,when hammer is nerfed more now . And finally , there's a reason why in the other classes they added the quickness in GM traits and not in the middle ones .

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