Ausar.9542 Posted July 1, 2022 Share Posted July 1, 2022 On 6/30/2022 at 8:07 AM, Strider Pj.2193 said: Vanilla was before HoT. WvW wasn’t dead. It tanked heavily after HoT release and for the 6-9 months following. what? Yes it was dead before HoT. Its why Server Links had to happen. the population was so low on most servers Elite Specs somewhat saved WvW because people came back to play the new stuff. 1 1 Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted July 1, 2022 Share Posted July 1, 2022 21 minutes ago, Ausar.9542 said: what? Yes it was dead before HoT. Its why Server Links had to happen. the population was so low on most servers Elite Specs somewhat saved WvW because people came back to play the new stuff. No…. EoTM was released because of overflow maps being needed. (Feb 2014.) HoT came out with the new map and forced players into PvE to ramp back up for guilds and claiming. Then the new specs created multiple issues, people started leaving, and starting April 22 2016, the linking ‘beta’ started. HoT released: Oct 2015. 2 1 Link to comment Share on other sites More sharing options...
Ausar.9542 Posted July 1, 2022 Share Posted July 1, 2022 3 minutes ago, Strider Pj.2193 said: No…. EoTM was released because of overflow maps being needed. (Feb 2014.) HoT came out with the new map and forced players into PvE to ramp back up for guilds and claiming. Then the new specs created multiple issues, people started leaving, and starting April 22 2016, the linking ‘beta’ started. HoT released: Oct 2015. only few servers overflowed. The servers that everybody was leaving their server to join. EoTM at one point was more popular than WvW maps because it had cross server gameplay instead of being limited to the dying server worlds and also had lots of rewards. WvW was dead. 1 1 Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted July 1, 2022 Share Posted July 1, 2022 Just now, Ausar.9542 said: only few servers overflowed. The servers that everybody was leaving their server to join. EoTM at one point was more popular than WvW maps because it had cross server gameplay instead of being limited to the dying server worlds and also had lots of rewards. WvW was dead. We remember EoTM very differently…. EoTM was frequented by people leveling alts, and several guilds who did everything in their power to coordinate running in a circle and leaving each other alone. EoTM was in response to overflow queues. It was stated in their info at the time. 1 Link to comment Share on other sites More sharing options...
RisingDaewn.8703 Posted July 2, 2022 Share Posted July 2, 2022 (edited) It was far from dead, apart from the Bronze lower tier servers in the EU before HoT, even in terms of EoTM. It's only after the borders changed to all Desert, did the activity on most servers drop apart from EBG, especially a couple of months after HoT Launched, but then it recovered once again until it is the way it is now, because there was no other decent competition, in terms of RvR Game modes in other games/MMOs. Although there were many guilds who came back for HoT and then quit, cause of several reasons, like the change to stability into stacks, which made large scale very pirate shippy. Edited July 3, 2022 by CrimsonNeonite.1048 Link to comment Share on other sites More sharing options...
Justine.6351 Posted July 2, 2022 Share Posted July 2, 2022 Dawdler will be the last guy tryharding in wvw killing that poor noob trying to get an easy daily. "WvW isn't dead. I just killed a player this week and it's only Wednesday!" 1 Link to comment Share on other sites More sharing options...
Justine.6351 Posted July 2, 2022 Share Posted July 2, 2022 It's not surprising WvW bled out when players have been eating nerf waves over and over again for the past 5 years. People will only tolerate their builds being trash canned for so long. 1 Link to comment Share on other sites More sharing options...
Ian.8340 Posted July 2, 2022 Share Posted July 2, 2022 Yes, nerfs are frustrating and remove the fun from the game. I wish they would revert the Shadow Arts changes from last patch. 1 Link to comment Share on other sites More sharing options...
kamikharzeeh.8016 Posted July 3, 2022 Share Posted July 3, 2022 EU lost over the last two years so many active openfield Wvw guilds, it has by now only the casual ones left, with like 2-3 exceptions. really feels like "slow dying" the damage nerfs just been too much. we have not literally 1 peak dps with dragonhunter/core guard , maybe + vindicator eventually (vindi hasnt a full performance metabuild yet tho) the nerfs to warri bubbles been bad, losing offense pressure completely at support classes & the removing of retaliation was horribly bad (as it rewarded mobile gankers and freecasters against groups) - to give just a few examples its a slug to kill guards, siege, downed players with so few damage sources so yeah, game gets worse since years, and many main Wvw players therefore lose interest and quit. EoD may been a sale success, but i kinda expected much more from it. it gave pretty much nothing to Wvw and the classes aren't that good. i dislike them overall and wouldn't really miss any, if anet would remove all of them. they have a far too mobile playstyle with random smallscale oneshot trybuilds and tons of condistuff, exactly what gw2 - or at least Wvw - did NOT need therefore also 0% hyped for this next expansion. i pre ordered two copies of EoD, was a mistake. i won't even get one of the next expansion, unless anet makes some useful things then. 1 1 Link to comment Share on other sites More sharing options...
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