White Kitsunee.4620 Posted June 28, 2022 Share Posted June 28, 2022 It looks really silly. The old animation was fine. 8 2 6 2 Link to comment Share on other sites More sharing options...
Zhaid Zhem.6508 Posted June 28, 2022 Share Posted June 28, 2022 No, it's a lot more fun now. 7 1 3 Link to comment Share on other sites More sharing options...
Ovalkvadratcylinder.9365 Posted June 28, 2022 Share Posted June 28, 2022 nah man the new one rocks 6 3 Link to comment Share on other sites More sharing options...
Forestnator.6298 Posted June 28, 2022 Share Posted June 28, 2022 (edited) The old animation made your Mech disappear from time to time due to being "in the air". Which also deleted all boons from the Mech and sometimes it was so buggy, that Mech did even not appear anymore after landing. Haven't observed this issue with new animation. Edited June 28, 2022 by Forestnator.6298 3 Link to comment Share on other sites More sharing options...
BeardRex.6739 Posted June 29, 2022 Share Posted June 29, 2022 Agreed. The flipping looks really dumb and out of place in my opinion. 5 1 1 Link to comment Share on other sites More sharing options...
Quench.7091 Posted June 29, 2022 Share Posted June 29, 2022 Acrobatics isn't really part of the theme, so I agree. The flipping stomps are more of a daredevil move. 2 1 Link to comment Share on other sites More sharing options...
Arolandis.8360 Posted June 29, 2022 Share Posted June 29, 2022 If they do, I hope they keep the scream my character used to do removed. I'm fine with any animation it has, I just couldn't stand that kitten scream every time. 1 1 Link to comment Share on other sites More sharing options...
RabbitUp.8294 Posted June 30, 2022 Share Posted June 30, 2022 17 hours ago, Arolandis.8360 said: If they do, I hope they keep the scream my character used to do removed. I'm fine with any animation it has, I just couldn't stand that kitten scream every time. Yes, that was the reason I shelved my male sylvari engineer, he screamed like his innards exploded every time I used Jump Shot. 1 3 1 Link to comment Share on other sites More sharing options...
Kuma.1503 Posted June 30, 2022 Share Posted June 30, 2022 I like the new animation. I hated how the old animation would hover over the target for half a second before doing the damage. 1 1 Link to comment Share on other sites More sharing options...
Infinity.2876 Posted June 30, 2022 Share Posted June 30, 2022 57 minutes ago, Kuma.1503 said: I like the new animation. I hated how the old animation would hover over the target for half a second before doing the damage. Vindicator....... Link to comment Share on other sites More sharing options...
Stalima.5490 Posted June 30, 2022 Share Posted June 30, 2022 (edited) On 6/28/2022 at 9:20 PM, White Kitsunee.4620 said: It looks really silly. The old animation was fine. I disagree, the new one is pretty cool and drastically smoother, at least for charr, not sure what it's like on other races, something about a giant cat doing like 2 front flips then stomping is quite satisfying. That being said however, the animation occassionally stalls for a brief moment. Edited June 30, 2022 by Stalima.5490 2 Link to comment Share on other sites More sharing options...
Kodama.6453 Posted June 30, 2022 Share Posted June 30, 2022 I prefer to keep it. The skill feels WAY better to use now, it makes combat feel more fluid. Also they removed the scream and I am so thankful for that. 2 1 Link to comment Share on other sites More sharing options...
Foeclan.1698 Posted July 6, 2022 Share Posted July 6, 2022 Agree completely. Looks silly for my male norn to roll up into a ball and spin through the air like Sonic the Hedgehog. 2 2 Link to comment Share on other sites More sharing options...
Stalima.5490 Posted July 6, 2022 Share Posted July 6, 2022 I've actually been seeing issues where it almost catapults you into orbit in certain cases, not sure of the cause of that one. 1 Link to comment Share on other sites More sharing options...
Koensol.5860 Posted July 6, 2022 Share Posted July 6, 2022 2 hours ago, Stalima.5490 said: I've actually been seeing issues where it almost catapults you into orbit in certain cases, not sure of the cause of that one. Same. It happens when you use it right in front of a small ledge, most of the times at point blank range. Some nice work from Anet on these new trash animations. Link to comment Share on other sites More sharing options...
Deepcuts.9740 Posted July 6, 2022 Share Posted July 6, 2022 3 hours ago, Stalima.5490 said: I've actually been seeing issues where it almost catapults you into orbit in certain cases, not sure of the cause of that one. Have the same issue in some raids and fractals. Around 2-3 seconds lost while staying in mid air. Link to comment Share on other sites More sharing options...
lorddarkflare.9186 Posted July 7, 2022 Share Posted July 7, 2022 I don't dislike the new animation, and I think it feels smoother, but I liked the aesthetic of the old one more. Honestly a small price to pay for the new AA animation. Link to comment Share on other sites More sharing options...
Holly.8190 Posted July 7, 2022 Share Posted July 7, 2022 I really miss the old animation and my character screaming as they launched themselves, the changes to rifle imo have made it not as fun to use especially cos i am running around echovald and bouncing off everything. Link to comment Share on other sites More sharing options...
SleepyBat.9034 Posted August 3, 2022 Share Posted August 3, 2022 No, it looks better this way. 1 Link to comment Share on other sites More sharing options...
tiika.8512 Posted August 15, 2022 Share Posted August 15, 2022 Yes, absolutely warranted, old animation was completely fine, even iconic with the scream, now it causes a delay mid air, the character literally needs to finish all the flips before landing, so u can't use it at point blank with the enemy, used to do so to benefit from 2 blasts, but now u can't, since u'll be suspended in the air for a while before landing again, which is equivalent to being CC'd and the enemy will just hit u like a pinata, it also became completely useless in zero gravity environment (cannot use it at all in shattered observatory fractal) the delay becomes even longer, u r basically stun locked mid air, old 1 was fine, please set it back as it was, thank you. 1 1 Link to comment Share on other sites More sharing options...
PolarBear.3961 Posted August 16, 2022 Share Posted August 16, 2022 Its ok? But the fact you can be cced in the air as you are jumping sucks... also the delay on the fall is awful. (its like you stop in the air and slowly fall down for a second xD i dont like that at all) I guess it could be just asura that have this float bug? idk.... 1 Link to comment Share on other sites More sharing options...
Doggie.3184 Posted August 16, 2022 Share Posted August 16, 2022 On 6/29/2022 at 4:53 PM, Quench.7091 said: Acrobatics isn't really part of the theme, so I agree. The flipping stomps are more of a daredevil move. It's science/physics. The spin is what helps it go further 😛 Link to comment Share on other sites More sharing options...
Matoro.9708 Posted August 16, 2022 Share Posted August 16, 2022 I prefer the old animation, but I also preferred old turrets, so we know how that one goes Link to comment Share on other sites More sharing options...
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