lorkano.4609 Posted July 2, 2022 Share Posted July 2, 2022 (edited) Dear GW2 developers I've pinpointed issue of fps drops caused by moving camera to underwater mode and back. Every time players do that, fps drops more and more. Issue occurs on any map, but on Kaineng City seems to be the worst for me. Best to see for yourself, so there are a links to a video's of a problem: Guild Wars 2 fps drop bug (streamable.com) Texture loading problems after water bug Edited July 2, 2022 by lorkano.4609 2 Link to comment Share on other sites More sharing options...
Linken.6345 Posted July 2, 2022 Share Posted July 2, 2022 Holy crap nice find mate. 1 Link to comment Share on other sites More sharing options...
AllIsVain.6409 Posted July 3, 2022 Share Posted July 3, 2022 See reddit thread here: https://old.reddit.com/r/Guildwars2/comments/vq0iwq/bug_beware_of_water_one_simple_trick_to_kill_your/ Works on DirectX 9 and DirectX 11, also causes textures to not load in. Map swapping/restart fixes it. Can this be addressed please? 1 Link to comment Share on other sites More sharing options...
ArenaNet Staff Rubi Bayer.8493 Posted July 5, 2022 ArenaNet Staff Share Posted July 5, 2022 Thanks for sharing this--I've passed it on to the right people on the team so they can take a look! 1 Link to comment Share on other sites More sharing options...
HotDelirium.7984 Posted July 6, 2022 Share Posted July 6, 2022 There still seems to be the ongoing water bug that certain effects and objects are behind the water effect but not necessarily below the water line, if that makes sense. Link to comment Share on other sites More sharing options...
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