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Agree or disagree  

44 members have voted

  1. 1. Give chrono core mesmer shatters back?

    • Yes
      16
    • No
      17
    • Something you like to add?
      2
    • Nugget
      9


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Posted (edited)

I have never played chrono so take my ideas with a grain of salt

Really bad shatter idea:

The first clone you summon sets the location. extra clones summoned after the first are summoned normally.

the first time you summon a clone you set that location and that clone attacks foes at ranged but can't move.

When you shatter you reset to the cooldowns, endurance, etc you had before and your location to that of the first clone and then you do a shatter. Shatters' effects would be split between the four( shatter 1: cooldowns shatter 2: reset yourself to clone position shatter 3 reset enemies to the position of your clone( this would daze on that location instead of yours) shatter 4: gives endurance).

Example:

Spoiler

When you summon your first clone you have mirror on cooldown and one bar of endurance

You use shatter 4, giving you  your one bar of endurance back but you don't get your cooldowns back because that would require shatter number 1

 

This would enable you to:

A:use your time warp when you want to

B: have distortion

😄keep the chronomancers' theme

Smile face emoji was unintentional

Outocorrect can be so frustrating sometimes

Edited by Infinity.2876
Posted

 

22 hours ago, iKeostuKen.2738 said:

I'd prefer ground targeted abilities ngl.

Give distortion back, but make it an AOE well so it can give it to allies on F4

Make all the shatters wells except CS.

Oh god I don't even play chrono but that would be such a dream.

  • Like 1
Posted
16 hours ago, patton the great.7126 said:

I fear chrono/mirage dominated in competitive enviorments for so long that nothing will change. This goes for all 3 modes. It's just where we are. We had our time in the sun sadly.

When did that happened in PvP and WvW apart during chronotank 1 and 2 who didn't had a long duration compared to how current meta classes dominate since  more than 2 years ?

 

  • Like 2
Posted

Chrono was a total blast for PvP when it came out. It lasted for quite sometime. Now it's forgivable to not remember as it stood in the shadow of the completely braindead reaper and Dragonhunter builds that ever noob and his step daddy was running. 

 

Chrono was the single greatest point lock down prof for both PvP and WvW. The cc coupled with burst or even the condi build was nasty. Was even a very nasty sinister build that made the rounds in wvw. It was a very hard out before nerf after nerf destroyed it.

  • Like 2
Posted
1 minute ago, Salt Mode.3780 said:

That was in early to mid HoT days, chrono got nerfed hard end of HoT days for the upcoming PoF, and ever since has not made it back to meta. 

I remember some of that yeah, it's like.. you don't want to believe anet nerfs old specs to highlight new specs, but... they did it in PoF and did it again with EoD.

Posted (edited)
10 hours ago, patton the great.7126 said:

Chrono was a total blast for PvP when it came out. It lasted for quite sometime. Now it's forgivable to not remember as it stood in the shadow of the completely braindead reaper and Dragonhunter builds that ever noob and his step daddy was running. 

 

Chrono was the single greatest point lock down prof for both PvP and WvW. The cc coupled with burst or even the condi build was nasty. Was even a very nasty sinister build that made the rounds in wvw. It was a very hard out before nerf after nerf destroyed it.

When it came out it was chrono tank 1. It's was nerfed few month after and then had an average representation (wayyy before nerfs pre-PoF.). (And for the joke, it lasted less than the 2 years 4 necros/game or today 4 guards/games. Not to say that since all this time, thieves and rev, even locked in 1 build during long time, were also better represented.)

Mean after the nerfs post chronotank1 there were average 4 mes top 50 which didn't seems "a total blast" IMO.

In WvW I don't remember seeing chrono everywhere, there were the classic veil bot and sometimes few boonshare.

 

Mean if a normal representation is considered a total blast I'm afraid we haven't the same reference.

 

Edited by viquing.8254
  • Thanks 2
Posted (edited)
6 hours ago, Justine.6351 said:

Play a scourge with staff then.

Wouldnt really be anything identical and ground targeted abilities that dont have to be shatters sounds a lot better since it translates to all modes without much issue.

For instance, WvW zerg play, your clones and phantasm never make it to an enemy without being destroyed. 

Edited by iKeostuKen.2738
Posted (edited)

Chronomancer bunker was litereally the reason the game's  eSports scene died and the devs lost millions of dollars invested in it, they're never going to give it back anything in the competitive modes.


History lesson:

Spoiler

 

For those who don't know, there was a time when five Chronos could share Distortion with each other and become permanently invulnerable (the whole party/team), which broke alot of PvE including most raids, could allow a small guild to destroy an entire zerg in WvW since they couldn't die, and turned all the PvP games into 15minutes of no deaths and no captures which lead to the downfall of sPvP entirely.

 

Not to mention how OP it was sharing all boons with 10man in raids with just one Chrono heal+tank.

 

The devs will never return to this class beyond what they already have, they probably regret ever adding it to the game after all the damage it caused over the years. Firebrand is tame in comparison.

 

 

Edited by Mariyuuna.6508
  • Like 1
Posted (edited)
7 hours ago, Mariyuuna.6508 said:

Chronomancer bunker was litereally the reason the game's  eSports scene died and the devs lost millions of dollars invested in it, they're never going to give it back anything in the competitive modes.


History lesson:

  Reveal hidden contents

 

For those who don't know, there was a time when five Chronos could share Distortion with each other and become permanently invulnerable (the whole party/team), which broke alot of PvE including most raids, could allow a small guild to destroy an entire zerg in WvW since they couldn't die, and turned all the PvP games into 15minutes of no deaths and no captures which lead to the downfall of sPvP entirely.

 

Not to mention how OP it was sharing all boons with 10man in raids with just one Chrono heal+tank.

 

The devs will never return to this class beyond what they already have, they probably regret ever adding it to the game after all the damage it caused over the years. Firebrand is tame in comparison.

 

 

Their so called esports was unwatchable even without chronobunker, low level commentators commenting "high" level games they dont even understand, in general god knows what's going on there, friendly user interface etc. Imo its never had a chance to be become ESPORTS.

And since this distortion thing is long time dead, (in pve they took away its identity and massively nerfed boon share) what the problem to actually buff it somewhere else, will logic visit us today ? 

Edited by semak.7481
  • Like 3
Posted

I want Wells/Shatters to do unique things while in CS, similar to Celestial Avatar and Glyphs for Druid. It's a mechanic you can't dodge because it's integrated into the identity of Chronomancer.

There's also the avenue that you can make Stretched Time and Seize the Moment improve an aspect of those skills. Seize the Moment can make shatters do something extra while under Quickness (before giving themselves Quickness.) And Alacrity when initially casting a Well gives bonus effects or something.

There are a lot of options right now.

Chronomancer doesn't really need Distortion, they just need to make Shield a better offhand for PvP. And then there's also the fact it can't use a whole traitline.

 

Tradeoffs. 😉 /jk

 

 

Posted

At this point, I'd be all for giving Continuum Split a base 3 seconds and then for every clone it extends it by 1 second for a max of 6 seconds.  OP in a way?  Probably.  But Chrono in competitive and wvw is terrible (although wvw is a different beast).

 

Posted
35 minutes ago, phokus.8934 said:

At this point, I'd be all for giving Continuum Split a base 3 seconds and then for every clone it extends it by 1 second for a max of 6 seconds.  OP in a way?  Probably.  But Chrono in competitive and wvw is terrible (although wvw is a different beast).

 

CS cd is still tooooooooooooooooooooooooooooooooooooooooooooo long, I'd rather have it on ~60s cd while unable to recharge/use elite during it. 

It doesnt recharge your skills that alrdy on cd, nor your HP or your condition or prevent stuns. So I think that would be fair.

3s-6s distortion would be too OP and lead to outcry "too OP! No counterplay! Immortal memesmers!"

  • Like 1
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