Jump to content
  • Sign Up

We need more enemies with mounts


Recommended Posts

Having seen the effect of a WvW zerg using their dismount attack on a camp boss I can imagine the effect of a half dozen, or more, npc mobs charging in to use the raptor dismount attack on a grohp of players doing an open world event. It would be amazing.

Link to comment
Share on other sites

8 hours ago, AliamRationem.5172 said:

They are really cool, I must say.  And they charge from so far away sometimes when you get multiple of them coming from different directions while fighting other enemies things can get pretty hectic!  I like it!  More please!

I thought of two things initially when I saw this:

1.  The complaints about increased difficulty would go through the roof…. Especially if they had some level of difficulty that HoT has

2.  There IS a place with more enemies on mounts…..  WvW.  🙂

  • Like 2
  • Confused 1
Link to comment
Share on other sites

Although I think there's potential for interesting creativity here, personally I hate dealing with the mordrem cavalry. And I think for it to truly be interesting and not just enemies having an annoying advantage, they would have to either revamp mounts to make them more of an active combat use or make a mount specifically for that so you have a counter*. Especially when they have breakbars so you can't easily root, you spend half the fight chasing the cavalry around or getting knocked about by them because of weird camera angles and difficulty seeing them coming.

*siege turtle is sort of this, but it's slow and once you're out of HP, you're done unless you can run out of combat

Edited by Labjax.2465
  • Like 2
  • Confused 3
  • Sad 1
Link to comment
Share on other sites

2 hours ago, Labjax.2465 said:

Although I think there's potential for interesting creativity here, personally I hate dealing with the mordrem cavalry. And I think for it to truly be interesting and not just enemies having an annoying advantage, they would have to either revamp mounts to make them more of an active combat use or make a mount specifically for that so you have a counter*. Especially when they have breakbars so you can't easily root, you spend half the fight chasing the cavalry around or getting knocked about by them because of weird camera angles and difficulty seeing them coming.

*siege turtle is sort of this, but it's slow and once you're out of HP, you're done unless you can run out of combat

An enemy, simple rifleman human with raptor (non veteran) doesnt have to be with big breakbar like mordrem with too many dodge. Like bruh we have tamini centaurs they are just simple npc without over complicated skills.

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...