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devs please show warriors some love ๐Ÿ’•


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56 minutes ago, Dadnir.5038 said:

"We hear you warriors! We've found that the amount of quickness associated to banners was 'so-so', we've thus decided to increase the duration given by a whole 0.5s!"

This is my fear now that several people have posted (thoroughly impractical) builds that are capable of 100% Quickness uptime.

ANet probably think that if it's possible, then it only needs minor tweaks.

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Mind you, I'm also one of those folks who thinks we shouldn't be expecting 100% uptime on any boons, and that's just a symptom of a damaging feedback loop between devs and players (mostly streamers).

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They went out of their ways to make Warrior worse, because they have disdain towards it.

Anyone thinking it will receive any kind of love in the near future is delusional.

They clearly are happy with it being below the bottom of the barrel.

Edited by Fueki.4753
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15 hours ago, Pati.2438 said:

well letz say buff the kitten out of warrior but not bladesworn cause bladesworn sucks xd

Well, now BSw the best warrior spec anyway... lol. So, BSw doesn't need "buffs". I think the concept and playstyle is just...ugh...but some people like it...so whatever...
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14 hours ago, Mungrul.9358 said:

I'm also one of those folks who thinks we shouldn't be expecting 100% uptime on any boons

Then they'll really have to nerf classes like Firebrand. If they expect every subgroup to have at least 2 quick and 2 alac sources for 100% uptime then they're going to have to gut current boon providers.

So what is the course of action? Bring every class up to "firebrand" tier or pummel firebrand into the ground?ย Mind you the second course of action will make content harder for everyone, and that doesn't go with the "lower the skill floor" philosophy Anet seems to be pursuing (poorly).

Personally I think it is best to be able to allow builds to spec (with concentration stats) and comfortably (easily) provide 100% alacย or quick uptime since this allows more players to "play what they want" since then you don't need to be like, "wait we need 2 quick, 2 alac, and a heal source for each group". Because the thing is, end-game players want 100% uptime, and will find ways to get it, at the exclusion of certain professions. If every profession could basically have an easy build for 100% boon support (alac or quick), a full dps build, and a viable healer build, it would provide flexibility for anyone to play any profession and fill nearly any role in PvE if they are current with their elite specs.

For example, I would be happy if Anet did something like this for warrior.
Pure power DPS bladesworn (benching highest power dps in game).
Quick/DPS hybrid power or condi berserker with greater utility and CC (maces, bulls charge, etc.).
Heal/Tank/Boonhate spellbreaker with greater group utility (e.g., stab)ย and group heals through meditations & shouts.

This then leaves room for if Anet has plans for even more elite specs to give warrior an alacrity dps (meh) or heal (hopefully)ย elite spec for example.

If one subgroup has 2 quick/alac sources, then players can compensate by swapping out some concentration gear from one of the dps builds to increase dpsย to lower boon duration (since it's shared with another) and swap around a couple traits and utility skills.ย 

Allowing some players to "carry" other players by being able to 100% cover certain roles makes the game more accessible to newer or underperforming players.

Edited by firedragon.8953
punctuation
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@firedragon.8953ย I hope more like this:

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Berserker: Power/Condi DPS with good cc

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Bladesworn: idk i hate this spec but well maybe let it deal the highest one targed Power dps or made it power/quick idk. (To be fair the only way this class shines is against one targed things so would be fair if it does best one targed dps from all warr specs)

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Spellbraker: just tanky boonrip cc

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And maybe a complete New e-spec that goes for a more Support oriented side of warrior.

Edited by Pati.2438
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The problem is bladesworn really. Now that they buffed bladesworn (with an arguably worse rotation imo) and made quickness a core mechanic which you can stack with Martial Cadence, you wont see core buffs for a while until they fixed this. I mean they obliterated catalyst and make another stacking shitshow. Jesus. Not like anyone will really do it but the problem is there so they have to adress it.

Berserker needs love, most of all QoL buffs. The tradeoffs are just so awful.

I just cant see the banners being meaningful without serious work. I cant imagine they will do something in one month which they couldnt do in four. More boon uptime and maybe the old banner skills which are very untertuned now? Then you still have the pick up and move problem one by one.ย 

Playing warrior in PvE is just so frustrating lately. Teapot summarized it pretty well in his latest video. Like he didnt bother to go through the changes because they are just that bad. Another notable mention to thiefs SA.

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2 hours ago, anbujackson.9564 said:

Playing warrior in PvE is just so frustrating lately. Teapot summarized it pretty well in his latest video. Like he didnt bother to go through the changes because they are just that bad. Another notable mention to thiefs SA.

After hundreds of hours on Warrior, I finally dropped him and switched to Engi. Holosmith feels so good like a better warrior with all the weapon skills projecting different weapons.. (warrior.. master of weapons? Bleh)

I can only imagine if berserker had the same 'heat' mechanic as Engi but instead of heat call it rage or something.

You build up rage by using weapon skills and your profession and utility skills do more damage with more heat/rage.

Instead of overheating when the bar is max, you explode with rage doing aoe damage, gain berserk buff, self quickness and superspeed for a couple seconds and then you gotta build up rage again.. It is such a cool mechanic.

But instead, the whole gain adrenaline and spam decapitate or wait around charging dragon trigger. Yes I also tried the new Bladesworn rotation and I hate it. I rather have the old rotation back but improved gunsaber moveset.

And i havent even got to scrapper yet. What a satisfying hammer moveset and mech is just awesome too.

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5 minutes ago, God.5728 said:

After hundreds of hours on Warrior, I finally dropped him and switched to Engi. Holosmith feels so good like a better warrior with all the weapon skills projecting different weapons.. (warrior.. master of weapons? Bleh)

I can only imagine if berserker had the same 'heat' mechanic as Engi but instead of heat call it rage or something.

You build up rage by using weapon skills and your profession and utility skills do more damage with more heat/rage.

Instead of overheating when the bar is max, you explode with rage doing aoe damage, gain berserk buff, self quickness and superspeed for a couple seconds and then you gotta build up rage again.. It is such a cool mechanic.

But instead, the whole gain adrenaline and spam decapitate or wait around charging dragon trigger. Yes I also tried the new Bladesworn rotation and I hate it. I rather have the old rotation back but improved gunsaber moveset.

And i havent even got to scrapper yet. What a satisfying hammer moveset and mech is just awesome too.

And next to the decapitate spam you have no core bursts and no control over your mode.

Like, I played virtuoso and holo like you quite a bit and all kinds of other shenanigans and then I played berserker again. I dont know how it never bothered me that I have no control over it. You entered but the enemy dies 5 seconds later or phases? Well too bad, your uptime is worthless and now you have nothing for the next enemy.

A bit like how fast flow "flows" away when out of combat.

Edited by anbujackson.9564
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