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6 minutes ago, Caliboom.3218 said:

Like I mentioned earlier, I'm fine with exclusive legendaries like the ones in raids, pvp, and wvw. It's just dumb that the "PvE" legendaries actually make you do WvW in order to be able to craft them.

They require WvW components, so calling them "PvE" is an intentional misrepresentation of the reality on your part for the sake to actually make them pve. But for now they're not. And you probably know that, because the fact they're not fully pve is specifically the part you dislike about them.

Edited by Sobx.1758
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4 minutes ago, Sobx.1758 said:

They require WvW components, so calling them "PvE" is an intentional misrepresentation of the reality on your part for the sake to actually make them pve. But for now they're not. And you probably know that, because that's specifically the party you dislike about them.

Most of the steps require PvE. Which would include the dungeon gift and the precursor steps. The GoB is the one thing in there that makes you do something else.

Why can't both parties have a way to get the gifts in their favorite gamemodes? What's the problem with that? Make the GoB obtainable in PvE and the GoE obtainable in WvW. Both WvW and PvE players would be happy.

Edited by Caliboom.3218
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Just now, Caliboom.3218 said:

Most of the steps require PvE. Which would include the dungeon gift and the precursor steps. The GoB is the one thing in there that makes you do something else.

Why can't both parties have a way to get in their favorite gamemodes? What's the problem with that? Make the GoB obtainable in PvE and the GoE obtainable in WvW. Both WvW and PvE players would be happy.

It doesn't matter whether or not some steps are majority or not. Stop dodging the facts because they don't fit what you want them to be. If it was some sort of "pve exclusive reward", you wouldn't be here complaining about it not being fully pve.

Edited by Sobx.1758
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1 minute ago, Sobx.1758 said:

It doesn't matter whether or not some steps are majority or not. Stop dodging the facts because they don't fit what you want them to be.

Well, what else would be considered a PvE legendary then? And no, raid armor doesn't count. 

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...what is this strawman supposed to be and how does it change anything I said? Who said anything needs to be "fully pve" here? I fail to see where your question even came from, other than an attempt to run from what was written in my previous posts. (hence why I see it as nothing more than a stramwan)

In fact, if you go back to my initial post you've responded to in this thread, you'll see my opinion is the opposite of what you're suggesting here.

Edited by Sobx.1758
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5 minutes ago, Sobx.1758 said:

...what is this strawman supposed to be and how does it change anything I said? Who said anything needs to be "fully pve" here?

It's not about being fully PvE. If both parties are allowed to get the gifts in their favorite gamemodes, then there we go, it's a legendary for both gamemodes.

Edited by Caliboom.3218
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3 minutes ago, Caliboom.3218 said:

It's not about being fully PvE, if both parties are allowed to get the gifts in their favorite gamemodes, and there we go, it's a legendary for both gamemodes.

I mean, it being  fully pve is what you're specifically talking about, including the question in your last post and calling them "pve legendaries" on the previous page. So how is it suddenly not about that? 🤨 Pick a lane.

Edited by Sobx.1758
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2 minutes ago, Sobx.1758 said:

I mean, it being  fully pve is what you're specifically talking about, including the question in your last post and calling them "pve legendaries" on the previous page. So how is it suddenly not about that? 🤨 Pick a lane.

Just make it obtainable in the gamemode you like, that's it.

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4 minutes ago, Caliboom.3218 said:

Just make it obtainable in the gamemode you like, that's it.

On the other hand, though, as I've said in my initial post you've responded to:

About the leggy gifts, legendaries should be a reward for playing more of the game's content, instead of introducing more and more ways to avoid playing it. Don't want it? Don't get it, w/e.

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5 minutes ago, Sobx.1758 said:

On the other hand, though, as I've said in my initial post you've responded to:

About the leggy gifts, legendaries should be a reward for playing more of the game's content, instead of introducing more and more ways to avoid playing it. Don't want it? Don't get it, w/e.

More ways to avoid playing it how? You can always play WvW, the gamemode is always there for you to try. Those who enjoy it can keep playing it and those who don't shouldn't have to.

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On 7/15/2022 at 10:12 PM, Caliboom.3218 said:

More ways to avoid playing it how? You can always play WvW, the gamemode is always there for you to try. Those who enjoy it can keep playing it and those who don't shouldn't have to.

More ways to get more optional rewards while avoiding bigger parts of the game, which part of that is not clear for you?

And is this really what you want to do? After you've avoided what I wrote on multiple occasions over 2 last pages, you'll just try to restart this whole back-and-forth again? I'll just respond what I already did and you'll still try to make 5 different straw men, when you'll dislike facts that go against your already established opinion. I don't know what you're expecting here.

Edited by Sobx.1758
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47 minutes ago, Caliboom.3218 said:

Entitlement? Me not wanting to play a gamemode I literally dislike is entitlement?

It indeed is entitlement to demand a reward one didn't earn.

And this is exactly what people, who want a non-WvW source for GoB, do. Gift of Battle has been explicitly put into the game as a WvW reward. Unless Arenanet loses the last of their marbles, there is no way around that.

You want to have the GoB? Go and do WvW. That's all there is to it.  There are enough WvW dailies that don't require you to fight players, so that you can get GoB in a handful of weeks without ever touching another player.

You don't want to even do those? Then you don't deserve a GoB.

Edited by Fueki.4753
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3 minutes ago, Fueki.4753 said:

It indeed is entitlement to demand a reward one didn't earn.

And this is exactly what people, who want a non-WvW source for GoB, do. Gift of battle has been explicitly put into the game as a WvW reward. Unless Arenanet loses the last of their marbles, there is no way around that.

You want to have the GoB? Go and do WvW. That's all there is to it. 

There are enough WvW dailies that don't require you to fight players, so that you can get GoB in a handful of weeks without ever touching another player.

But some WvW players also complain about GoE. Why can't we have an alternative for both parties to get the gifts in their favorite gamemodes. Hell, make it take longer and make it more difficult if you decide to choose a different gamemode, I wouldn't mind. And why are you saying that like the GoB is a super-exclusive difficult thing to get? It's not. It's just annoying and boring for those who dislike the gamemode. That's the issue, it's not about difficulty, or challenge, it's about having to do something you don't want to do when you could be playing a different gamemode you actually enjoy and grind there for the gifts.

What do WvW players get from keeping the GoB locked behind WvW? What do they gain from it? Why can't we make both parties happy by making the GoB obtainable in PvE and the GoE in WvW?

Edited by Caliboom.3218
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All you wvw'ers do is complain!

Insert -> pve'er complaining about gob for the 1000th time... 🤭

TBH I'll be glad when they finally put gob in pve in some other long 8hr collection, and maybe some exchange for the 120+ of gobs I have sitting in the bank.

 

Lastly for wvw complaints... wvw players didn't create this situation, anet did.

When a player complains about a problem and the company decides to ignore it, that's not the players fault.

Repeat that line a couple hundred more times over ten years.

When the player complains about exploits and is met with complete silence and nothing gets fixed, that's not the players fault.(core and golem events, numerous jump exploits, hacking)

When the company decides to design content that is more pve in flavor than pvp, and then the player gives feedback but the company refuses to listen until forced to, that's not the players fault.(desert map)

When the company decides to do a feature, but then dumps it to the way side for four years, then decides to start it up and do some betas over a couple months, then decide to go cold turkey for six months on the entire situation because of some random  minor bug that has already been happening for ten years, that's not the players fault.(world restructuring/alliances)

They then randomly stick an image of upcoming betas in the summer roadmap, which they had already done in the spring roadmap and failed to deliver, again not the players fault. 

Get back to us when your raid, or strike, or fractal, or dunge... (ok nevermind that one! at least they said they were abandoning it for fractals), when those get ignored for five years then let us know how you feel about that.

Otherwise don't look down on wvw players and their complaints because you think they're worth less and don't deserve content, and all they bring to the game is complaints, they're cash shop and expansion customers too, they expect to get fair treatment for the time and money they invest into the game like everyone else.

 

I'm happy for the pve people, but rest of the game needs attention too.

Edited by Xenesis.6389
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On 7/15/2022 at 10:22 PM, Caliboom.3218 said:

But some WvW players also complain about GoE.

Whenever you see these """complaints""", it's basically nothing more than "snapping back" at people demanding more for less, like you do right now. Want the rewards? Play the content. Don't want to? Then don't and play whatever you want however you want. Super simple concept.

Edited by Sobx.1758
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5 minutes ago, Sobx.1758 said:

More ways to get more optional rewards while avoiding bigger parts of the game, which part of that is not clear for you?

And is this really what you want to do? After you've avoided what I wrote on multiple occasions over 2 last pages, you'll just to restart this whole back-and-forth again? I'll just respond what I already did and you'll still try to make 5 different straw men. I don't know what you're expecting here.

And raiders are doing the same by demanding more gold to their instance , rather than join us in open zergs .

Every1 wants their specialized content , they can focus

Edited by Killthehealersffs.8940
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1 minute ago, Caliboom.3218 said:

But some WvW players also complain about GoE.

Why can't we have an alternative for both parties to get the gifts in their favorite gamemodes.

If those WvW players don't want to do map completition, they don't deserve Gifts of Exploration. It is as simple as that, just like with the GoB and WvW.

These Gifts were put into the game so players play multiple modes for a legendary. That's one of their primary purposes. Deleting that purpose by giving alternate sources outside their intended modes is stupid.

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3 minutes ago, Sobx.1758 said:

Why are you writing this to me? How is this relevant to anything? 🤦‍♂️

You said that if you want the rewards , you should do the content .

Raiders always whinning about needing more money for their instance content ,rather than join open-zetg-farms

It's valid option , for both parties .

 

More gold for raiders , and a different Lege set in PvE

Edited by Killthehealersffs.8940
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10 minutes ago, Killthehealersffs.8940 said:

You said that if you want the rewards , you should do the content .

Yes and it's true.

Quote

Raiders always whinning about needing more money for their instance content ,rather than join open-zetg-farms

Again, what does this have to do with what I wrote? By what logic are you trying to pin any of this on me? This changes nothing about what I said and changes none of my opinions presented in this thread. If you want to respond to something I said here, then respond to something I said here.

Edited by Sobx.1758
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19 minutes ago, Sobx.1758 said:

Yes and it's true.

Again, what does this have to do with what I wrote? By what logic are you trying to pin any of this on me? This changes nothing about what I said and changes none of my opinions presented in this thread. If you want to respond to something I said here, then respond to something I said here.

You want casuals to go out from the comfort zone to try other  modes.

But the hardcore scene , don't want to do that lol and want to stay 24/7 in instance content (more rewards , rather than join us in the open-zergs) .

So the casual should demand too , to stay on their beloved zone (also we avoid the scenario or toxic casuals , going in groups they don't belong or use fake KP . They can be toxi in other parts of the games , and they don't harass the poor Raiders)

Edited by Killthehealersffs.8940
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1 hour ago, Xenesis.6389 said:

All you wvw'ers do is complain!

Insert -> pve'er complaining about gob for the 1000th time... 🤭

TBH I'll be glad when they finally put gob in pve in some other long 8hr collection, and maybe some exchange for the 120+ of gobs I have sitting in the bank.

 

Lastly for wvw complaints... wvw players didn't create this situation, anet did.

When a player complains about a problem and the company decides to ignore it, that's not the players fault.

Repeat that line a couple hundred more times over ten years.

When the player complains about exploits and is met with complete silence and nothing gets fixed, that's not the players fault.(core and golem events, numerous jump exploits, hacking)

When the company decides to design content that is more pve in flavor than pvp, and then the player gives feedback but the company refuses to listen until forced to, that's not the players fault.(desert map)

When the company decides to do a feature, but then dumps it to the way side for four years, then decides to start it up and do some betas over a couple months, then decide to go cold turkey for six months on the entire situation because of some random  minor bug that has already been happening for ten years, that's not the players fault.(world restructuring/alliances)

They they randomly stick an image of upcoming betas in the summer roadmap, which they had already done in the spring roadmap and failed to deliver, again not the players fault. 

Get back to us when your raid, or strike, or fractal, or dunge... (ok nevermind that one! at least they said they were abandoning it for fractals), when those get ignored for five years then let us know how you feel about that.

Otherwise don't look down on wvw players and their complaints because you think they're worth less and don't deserve content, and all they bring to the game is complaints, they're cash shop and expansion customers too, they expect to get fair treatment for the time and money they invest into the game like everyone else.

 

I'm happy for the pve people, but rest of the game needs attention too.

Thank you.  Very well said.  

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