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[Rant] The 4 Reasons i dislike Bladesworn.


DanAlcedo.3281

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1. Support Spec.

We all knew Warrior needed a Support Elite Spec instead of ANOTHER Power DPS Spec.

Now we talk about taking an already working, but underpowered, Elite Spec in Spellbreaker and try to rework it into a Support Spec.

We would not be in this situation in the first place if we got the Support Spec Warrior OBVLIOUSLY needed.

 

2. Marketing.

Bladesworn was created to be a Marketing Tool. Something that Anet can put in trailers so Gw2 can appeal to people who think "nothing personnel kid!" is still cool and funny in 2022.

The worst part about this is that Anet could have given the Samurai theme to Rev with the Legend Talon Silverwing. Instead whatever the kitten Vindicator is.

 

3. Downsides.

Bladesworn is another attempt on the Worldrecord for " How many downsides can we stack while players still use it?".

Only rivaled by Berserker ofcourse.

 

4. Community.

"Warrior is fine! Bladesworn does Bazillion DPS!" (Repeat a million times)

"Bladesworn is the best elite spec ever made and if you think differently, you are kitten."

"First you complain about Banner Slave. Now you dont have to play it anymore and you still complain?"

"Did i mention that Warrior is in a good state because Bladesworn does 100000000000000000000000 Dps?"

 

 

 

 

 

Edited by DanAlcedo.3281
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  • DanAlcedo.3281 changed the title to [Rant] The 4 Reasons i dislike Bladesworn.
1 hour ago, Hotride.2187 said:

On the bright side they must keep it functional at least for some time, since... marketing. I expected shouts to get insta nerfed, but still no; isn't that amazing.

That's part of the whole ammo gimmick Anet wanted players to use.

Shouts runes, minstrells stats and recycling ammo utilities.... zZzzEeeRRRrrGGG gameplay!

Edited by Aeolus.3615
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There's a lot of potential with Bladesword but it was poorly implemented. The design of it largely does not synergize with the Warrior kit which shows a lack of truly understanding how the Warrior kit is designed and hangs together. It's perfectly fine for them to push a new playstyle but because nothing was done either to revamp the core Warrior and since "+adrenaline now = +flow" was the extent of their integration of it to the baseline Warrior kit it really failed hard from a Warrior perspective.

There's a lot of potential for Bladesworn but they need to move away from the focus on the aesthetics and focus more on the mechanics.

  • There was the potential to make Munitions skills alter what Gunsaber skills you have access to.
  • Make Ammo skills have various effects (Master Traits) on each usage to create different playstyles.
  • Make Trait selection change what kind of Dragon Slash you have to create different playstyles
    • Unyielding: Slash, focuses on powering through defenses
    • Daring: Boost, focuses on mobility
    • Immortal: Reach, focuses on range
  • Provide a weapon kit (Elite Skill) instead of making the Gunsaber a mandatory F1 weapon
  • Create a mid-range specialization via
    • Pistol Mainhand & Offhand: #1 being a shot, #2-3 being Gunsaber 2 & 3, #4 being a combination of Gunsaber 5 & Pistol 4, and #5 being Dragon's Roar
    • Gunsaber having two modes: Gun, for a rifle style gameplay, and Saber, or the katana style gameplay

What we ended up getting was Engineer Gadgets blended with Ranger Traps (poorly) and a mandatory weapon kit that simply doesn't have the utility (and is far more clunky than) compared to the normal weapons Warriors have access to.

The biggest issue with Bladesworn is that they're trying to "fix it" with Traits and Skills which then just make those Traits and Skill mandatory for make it function rather than providing alternate builds and playstyle. The primary Bladesworn choices (Fierce as Fire, Tactical Reload, Unyielding Dragon), mandatory (Gun x Sword), and optional choices (Overcharged Cartridges, Dragonspike Mine) could literally all be entirely replaced at zero gameplay difference to the Bladesword simply by reducing Dragon Trigger CD and increasing Damage.

That's it--there's literally no point to all of the interconnecting skills other than as soft fixes to Dragon Trigger. The skills are not impactful enough on their own to warrant using them in any situation other than as a way to access Dragon Trigger more often, and the traits are selected purely to increase damage. Both of these can be solved simply by looking at Cooldown & Damage on Dragon Trigger/Slashes so why even bother with those skills at all?

Conceptually they have a really cool idea but its current implementation would suit other professions far more than Warrior in the current design.

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BsW is a garbage spec that relies on over the top healing number to function because all it can only face tank everything with no other options.

 

basically a berserker but worse.

at least berserker can fast burst down before getting killed.

BsW can not burst whatsoever, so only way for it to be played at all, is to have a trillion self healing (unless you are in a large group and getting constantly healed by everybody, but again we already have berserker that's basically the same requiring a large group for healing)

 

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10 minutes ago, CalmTheStorm.2364 said:

Hey, c'mon! I'm hardly the only person who doesn't hate BS. 

 

Also, I'm definitely NOT anti-warrior main 🥺

I don't think he meant you. While your support for BsW is kinda surprising, no one's going to claim you're an anti-warrior main.

Hell, me deleting my warrior till such time Anet does the class justice sort of makes me that :classic_sad:

It's bad enough these days I log in for rewards, maybe do dallies, and log back out.

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Yes to all of this.

Regarding 1 though, I wouldn't say all, I would say most. A few do not buy into the warrior support role at all.

2. Yes. Definitely yes!

3. Yes. Put in as many shackles as possible. (Fair enough then! I'll join in by shackling my money from gw2!)

4. I don't even need to address this. I just need to laugh!!

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Grand and Lan. Do you guys ever recall I think there is someone or discussion about "Give Spellbreaker Ability to share the boon he rips to allies."?
And then Anet said "It's a very good idea.. FOR FRACTAL INSTABILITES rework." (read the new No Pain No Gain)
Here we are again just bite the dust as usual.

I think Lan often said "We post ideas here etc2 some of them even good ideas, but Anet use it for other stuff/class." 🤣

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11 minutes ago, DKRathalos.9625 said:

Grand and Lan. Do you guys ever recall I think there is someone or discussion about "Give Spellbreaker Ability to share the boon he rips to allies."?
And then Anet said "It's a very good idea.. FOR FRACTAL INSTABILITES rework." (read the new No Pain No Gain)
Here we are again just bite the dust as usual.

I think Lan often said "We post ideas here etc2 some of them even good ideas, but Anet use it for other stuff/class." 🤣

Yeah, I posted that idea first then Oscuro ran with it I think. And.... FotM instability rework includes it by default...

Edited by Lan Deathrider.5910
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13 hours ago, DanAlcedo.3281 said:

1. Support Spec.

We all knew Warrior needed a Support Elite Spec instead of ANOTHER Power DPS Spec.

Now we talk about taking an already working, but underpowered, Elite Spec in Spellbreaker and try to rework it into a Support Spec.

We would not be in this situation in the first place if we got the Support Spec Warrior OBVLIOUSLY needed.

 

2. Marketing.

Bladesworn was created to be a Marketing Tool. Something that Anet can put in trailers so Gw2 can appeal to people who think "nothing personnel kid!" is still cool and funny in 2022.

The worst part about this is that Anet could have given the Samurai theme to Rev with the Legend Talon Silverwing. Instead whatever the kitten Vindicator is.

 

3. Downsides.

Bladesworn is another attempt on the Worldrecord for " How many downsides can we stack while players still use it?".

Only rivaled by Berserker ofcourse.

 

4. Community.

"Warrior is fine! Bladesworn does Bazillion DPS!" (Repeat a million times)

"Bladesworn is the best elite spec ever made and if you think differently, you are kitten."

"First you complain about Banner Slave. Now you dont have to play it anymore and you still complain?"

"Did i mention that Warrior is in a good state because Bladesworn does 100000000000000000000000 Dps?"

 

 

 

 

 

 

I love 4, mainly because I see that all over the place on Youtube vids whenever I mention anything to do with Warrior. You can just tell all the people defending Warriors current state don't play Warrior and wouldn't touch Bladesworn with a ten thousand foot pole and yet will still say its good somehow. 

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4 hours ago, anbujackson.9564 said:

To 1: Now all our support gets forced core in the worst possible ways. Just to say in the end that warrior can do it in theory. Its astonishing that this kitten gets defended. I just leave the following link to reddit without any comment on it.

 

To 4: My absolute favorite by far.

Dont worry, they will nerf shouts soon.

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1 hour ago, Zizekent.2398 said:

This is the class with the biggest numbers of selfroots and they managed to make more selfroots, and it's also a melee class lmao, rangeds are the ones that should have the biggest numbers of selfroots, not a melee-focused one... xD

Not only it has self roots all but one Bsw utilitys interrupt DS casting. 9/10 design.

 

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21 hours ago, anbujackson.9564 said:

To 1: Now all our support gets forced core in the worst possible ways. Just to say in the end that warrior can do it in theory. Its astonishing that this kitten gets defended. I just leave the following link to reddit without any comment on it.

 

To 4: My absolute favorite by far.

 

*rides a tricycle from New York to Florida over the course of a week* 

 

"See guys I told you tricycle was a viable form of transport" 

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On 7/23/2022 at 1:22 PM, Lan Deathrider.5910 said:

Yeah, I posted that idea first then Oscuro ran with it I think. And.... FotM instability rework includes it by default...

It’s a good idea, anet should do it.
 

As someone who doesn’t touch pve hardly at all (still working on the wolf mount I believe…) what is Fractals “Instability”?

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bladesworn vs practice golem in special forces training area. 🙂

 

compared to

 

bladesworn vs harvest temple cm. 🥺

 

ok maybe harvest temple cm is a bit overkill but you get the idea more or less.

 

and dragonspike mine, even with its nerfed backflip, is still a potential death sentence.

Edited by eXruina.4956
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1 hour ago, oscuro.9720 said:

It’s a good idea, anet should do it.
 

As someone who doesn’t touch pve hardly at all (still working on the wolf mount I believe…) what is Fractals “Instability”?

FotM is what replaced dungeons. They are fun and have progressive tiers of difficulty, part of the difficulty are added effects called Instabilities. These range from foes exploding on death, increased damage taken, reduced HP, and other handicaps to make them harder. They reworked one of the Instabilities to be exactly what we were discussing for Spellbreaker to do as a form of support.

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