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Condi vs Pow build...


China.5268

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17 minutes ago, China.5268 said:

Would like to know what prefix works better for condi warrior, viper, grieving or trailb(dire)? and if pow build is better. I tried grieving and i didnt like...

It depends on your subclass, for example Core Warrior specialises only in bleeding damage and thus is optimal without Viper gear as they can get 100% bleeding duration without the use of any Expertise.

 

Berserker uses both bleeding and burning and has to slot some Expertise (but not all) to max both.

 

The exact stat combo you need to take depends on your runes, sigils and food. For exmaple, you can be built primarily for power, with condi as a backup (as with Flame Legion runes), or primarily for condi, with power as a backup (as in Krait, Balthazar or Berserker runes), and sometimes you need to crit cap as well meaning stats like Rampager have to be mixed in, as Warrior's bleeding damage depends on their crit rate, and so on.

 

You also have to decide whether you want to be glassy or tanky.

 

If you could give more details about what kind of style you're looking to play, I could give a better answer. I could even link you to an somewhat optimal build.

Edited by Mariyuuna.6508
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16 minutes ago, Mariyuuna.6508 said:

It depends on your subclass, for example Core Warrior specialises only in bleeding damage and thus is optimal without Viper gear as they can get 100% bleeding duration without the use of any Expertise.

 

Berserker uses both bleeding and burning and has to slot some Expertise (but not all) to max both.

 

The exact stat combo you need to take depends on your runes, sigils and food. For exmaple, you can be built primarily for power, with condi as a backup (as with Flame Legion runes), or primarily for condi, with power as a backup (as in Krait, Balthazar or Berserker runes), and sometimes you need to crit cap as well meaning stats like Rampager have to be mixed in, as Warrior's bleeding damage depends on their crit rate, and so on.

 

You also have to decide whether you want to be glassy or tanky.

 

If you could give more details about what kind of style you're looking to play, I could give a better answer. I could even link you to an somewhat optimal build.

This is why I've used Rampager for years. I swear, that stat combo feels like it was tailor-made for condi warriors lmao!

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8 hours ago, Mariyuuna.6508 said:

It depends on your subclass, for example Core Warrior specialises only in bleeding damage and thus is optimal without Viper gear as they can get 100% bleeding duration without the use of any Expertise.

 

Berserker uses both bleeding and burning and has to slot some Expertise (but not all) to max both.

 

The exact stat combo you need to take depends on your runes, sigils and food. For exmaple, you can be built primarily for power, with condi as a backup (as with Flame Legion runes), or primarily for condi, with power as a backup (as in Krait, Balthazar or Berserker runes), and sometimes you need to crit cap as well meaning stats like Rampager have to be mixed in, as Warrior's bleeding damage depends on their crit rate, and so on.

 

You also have to decide whether you want to be glassy or tanky.

 

If you could give more details about what kind of style you're looking to play, I could give a better answer. I could even link you to an somewhat optimal build.

More tanky

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1 hour ago, China.5268 said:

More tanky

I tried various combinations in a build editor and it seems a mixture of Rabid and Bringer will let you max out both bleeding and burning durations with 90% crit rate and massive bonuses to condition damage:

http://gw2skills.net/editor/?PKxAw+NlJwGZXMKmJWaX9tVA-zRQYc096gPj4kCdoCk7koYHAA-e

 

If you want to go full tank at the cost of alot of damage, you can go for this:

http://gw2skills.net/editor/?PKxAw+NlNwwYhMLmJWaX9tVA-zRRYcR3jM4yInUIkKQ4JRxOAA-e

 

Both of these would only be suitable for story mode, open-world PvE, and WvW. You wouldn't use them in PvE group-based end-game content as they have too much defense.

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for your power vs condi warrior question:

right now for warrior in pve power bladesworn can put out the highest output.

consistency will highly depend on the encounter mechanics, how good you are, and how good your support is.

 

for your condi warrior question:

in pve, viper is the best i think, based on personal performance, i've tried them all. i max both burning and bleeding duration with my build. but you can get away with just maxing out burning duration.

in wvw, trailblazer for me over dire since you have more room to work with, but go dire on a budget its cheap af, again aim to max out burning duration. i personally also use celestial but if you don't have much resources, trailblazer or dire is a better investment.

you should always be aiming for 100% duration as the damage gains are multiplicative. regardless of game mode.

in competitive some people will argue the per tick damage, but ultimately, realistically your damage comes from when your enemy's cleanses have been exhausted.

in pve, most of your additional damage will be coming from how often you proc king of fires and additional bleed from bloodlust and sigil of earth + geomancy procs. so be mindful of your rotations.

also if you have to choose between burning and bleeding duration, always choose maxing out burning. 

i've always wanted to try out rampager's with 100% crit rate and burning duration, but never had the time to test it. just crunching the numbers in my head.

Edited by eXruina.4956
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My condi builds using a variety of stats and playstyle are these: 

Core Condi can swap arms for defense for more tankiness. But its pretty strong with the stats and healing so no real need. 

 

http://gw2skills.net/editor/?PKwAMxzlNwwYXMNGKWaTprWA-z1YYsImVjC4G8pEpQITJQvigaWAS+QIikBcc5vF6f2A-w

 

 

SpB Condi endure pain can swap to featherfoot with its decent CD now, kick for single target cc or Imminent threat for fun taunt. Even drop signet of rage for WoD in WvW if you want. 

 

http://gw2skills.net/editor/?PKgAMJlJwCZKsEWJOOX+vVA-z1IY1oi/UyUC0rIobhQNLA3dIERyAOu8XDI+tA-w

 

Zerker Condi Bow straightforward

 

http://gw2skills.net/editor/?PKwEMiNsMCGGriByMxj9yvtC-zVhYVRBwFGZwvRMcKRKCyUC0rQomFgDOEiIZAHX+bhnPN-w

 

Zerker Condi Melee fun, but can drop horn for shield with some paralyzation sigil for the mace too. 

 

http://gw2skills.net/editor/?PKAFkEG7XZEsFGGjhZiH/lfbH-zVZYMRMEFJMyoAfK5ICiUBkpQoXJgSPEiIZAne4yfL88pB-w

Funnily enough, these are not much simpler than power builds. If anything they lack evasion and active defenses. They just take advantage of healing and tankiness to dish out the condi burst, or sustain through the enemy. Fun for roaming, even in open world where I prefer to use them (tho with so many celes in wvw they are def usable there too). 

Less brain-requiring than power builds that aim at comboing. Still fun and skill focused. 

 

Edited by Grand Marshal.4098
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45 minutes ago, China.5268 said:

Thanks for the help guys 👍😁, so CONDI build usually takes torch/longbow instead another weapon right?

sword/torch, longbow.⚔️🔥🏹 is a standard choice for condi bereserkers, aye ^~^

Edited by eXruina.4956
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18 hours ago, eXruina.4956 said:

for your power vs condi warrior question:

right now for warrior in pve power bladesworn can put out the highest output.

consistency will highly depend on the encounter mechanics, how good you are, and how good your support is.

 

for your condi warrior question:

in pve, viper is the best i think, based on personal performance, i've tried them all. i max both burning and bleeding duration with my build. but you can get away with just maxing out burning duration.

in wvw, trailblazer for me over dire since you have more room to work with, but go dire on a budget its cheap af, again aim to max out burning duration. i personally also use celestial but if you don't have much resources, trailblazer or dire is a better investment.

you should always be aiming for 100% duration as the damage gains are multiplicative. regardless of game mode.

in competitive some people will argue the per tick damage, but ultimately, realistically your damage comes from when your enemy's cleanses have been exhausted.

in pve, most of your additional damage will be coming from how often you proc king of fires and additional bleed from bloodlust and sigil of earth + geomancy procs. so be mindful of your rotations.

also if you have to choose between burning and bleeding duration, always choose maxing out burning. 

i've always wanted to try out rampager's with 100% crit rate and burning duration, but never had the time to test it. just crunching the numbers in my head.

I'll save you some of the effort. (This is also for the OP too, of course..) I'm actually going to dare and post a dual sword and longbow Rampager build I've used for years in all kinds of settings(open-world, fractals, wvw).

http://en.gw2skills.net/editor/?PKwAwyNlRw0YNsRWJWyXpNVA-zRZYNBFYGRIyiohTrU6KEiMCqsAyNBM4gICTAGLAAA-e

 

My reasoning behind offhand sword is very simple: torment. Also, due to the way conditions work in this game, that is: condition damage ticks/second, you can't go wrong throwing a variety of other conditions in the mix aside from just bleeding and burning(of which I've capped both at 100% using foods which are not included in the build) Here I use poison and torment as well. No matter how much duration each specific condition has, all conditions still tick at the same constant rate.

Offhand sword may not be exciting but...it does have torment. For this build, the torment lasts for about 12 seconds alone. Pair that up with a Sigil of Torment and Demons and you're looking at quite a bit of torment duration. Even better if you take Blademaster. Dual Wielding is critically important for the build, otherwise the sword's attack speed slows to a crawl.

Now for some damage numbers. I took it to the Aerodrome training area to test it under different conditions:

(average golem with average hitbox)

No boons: 11.5 k dps

Boons on: 15.5 kdps

Boons and golem conditions on: 15.5 - 16k dps

Not the highest damage compared to some of the absurd stuff out there, but still solid.

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8 hours ago, JTGuevara.9018 said:

I'll save you some of the effort. (This is also for the OP too, of course..) I'm actually going to dare and post a dual sword and longbow Rampager build I've used for years in all kinds of settings(open-world, fractals, wvw).

http://en.gw2skills.net/editor/?PKwAwyNlRw0YNsRWJWyXpNVA-zRZYNBFYGRIyiohTrU6KEiMCqsAyNBM4gICTAGLAAA-e

 

My reasoning behind offhand sword is very simple: torment. Also, due to the way conditions work in this game, that is: condition damage ticks/second, you can't go wrong throwing a variety of other conditions in the mix aside from just bleeding and burning(of which I've capped both at 100% using foods which are not included in the build) Here I use poison and torment as well. No matter how much duration each specific condition has, all conditions still tick at the same constant rate.

Offhand sword may not be exciting but...it does have torment. For this build, the torment lasts for about 12 seconds alone. Pair that up with a Sigil of Torment and Demons and you're looking at quite a bit of torment duration. Even better if you take Blademaster. Dual Wielding is critically important for the build, otherwise the sword's attack speed slows to a crawl.

Now for some damage numbers. I took it to the Aerodrome training area to test it under different conditions:

(average golem with average hitbox)

No boons: 11.5 k dps

Boons on: 15.5 kdps

Boons and golem conditions on: 15.5 - 16k dps

Not the highest damage compared to some of the absurd stuff out there, but still solid.

thanks for the data. 😁

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21 hours ago, China.5268 said:

Thanks for the help guys 👍😁, so CONDI build usually takes torch/longbow instead another weapon right?

You can use off hand axe instead of longbow for quickness source if you want to do a dual wield build but you sacrifice a bit of condi

Edited by Infinity.2876
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