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The biggest reason I don't like GW2's more complex map designs


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4 hours ago, DexterousGecko.6328 said:

It is obnoxious sometimes how there are so many enemies spaced EXACTLY perfectly so you are constantly either in aggro, or having to fight. No, it's not game breaking, but it's a little strange. 80% (pulling that number out of my kitten) of a map being aggro is a little over the top.

Yep. Most of late game maps could use a bit more of safe spaces. Quite often you're not completely safe even right under settlement waypoints, and even if that's not the case, those are quite rare nowadays.

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