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Dolly continues to provide upgrades to enemy tower from friendly camp

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Enemy dolly isn't being killed by the guards when running from/to camp / tower. Flip camp, the dolly was between the two objectives, so now tower held by enemy and dolly is enemy dolly, but camp is now friendly.


Dolly continues to run between the camp and tower incrementing the supply count / supplies / upgrade of the tower, despite the camp now being the dollies "enemy".

Golanta Clearing - Klovan Gully. EB. But it'll hold true for every camp/tower/keep won't it.


Suggestion - if condition X != true, de-spawn the dolly. Amazing. 

Edited by Chips.7968
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