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[Bug]/[Undesirable Behavior] Axe Mirage


REMagic.8937

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Thank you arenanet, thank you devs. We totally understand you are able to fix bugs so quickly. 

2 days were very fun for me. Seeing Mirage in viable position made me happy even with the bug. You didnt allow us to have fun but the game itself didnt allow us to suffer and created bug then you fixed that in 2 days. 

I understood when a bug benefits player, you care and fix it in two days. When it doesnt benefit player, you dont care and the bugs still exist and it has been going for years. 

Thank you, we will always remember. 
 

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3 minutes ago, LeoXander.2798 said:


i'd like to put this forum thread under this category

Dont push it my friend. Unless the bug increases dps of mirage, devs wont care about it. Exhibit: yesterday’s patch. 

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  • 1 month later...

As of the August 22 2023 patch :
> Axe Auto Attack Chain + Ambush while inside the enemy's hitbox still resets the auto chain ; the mesmer's 1's chain will reset back to the first initial skill "Lacerating Chop" following the ambush no matter where in the chain the player was. This is inconsistent behaviour compared to when the player is standing outside the enemy's hitbox, ambushing will not reset the chain back to step 1 but let the player cast the step at which they left off before ambushing.
> Axe Clone Auto Attack Chain + Ambush while in the hitbox still resets the clone's auto chain ; exactly like the mesmer's.
> Clone Attack Speed is still reduced if the clone is standing inside the target's hitbox while the mesmer is holding an off-hand weapon of any kind.

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  • 1 month later...

As of September 26 2023 :
> Axe Auto Attack Chain + Ambush while inside the enemy's hitbox still resets the auto chain ; the mesmer's 1's chain will reset back to the first initial skill "Lacerating Chop" following the ambush no matter where in the chain the player was. This is inconsistent behaviour compared to when the player is standing outside the enemy's hitbox, ambushing will not reset the chain back to step 1 but let the player cast the step at which they left off before ambushing.
> Axe Clone Auto Attack Chain + Ambush while in the hitbox still resets the clone's auto chain ; exactly like the mesmer's.
> Clone Attack Speed is still reduced if the clone is standing inside the target's hitbox while the mesmer is holding an off-hand weapon of any kind.

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  • 2 weeks later...

Hey, Anet, can we get axe mirage fixed already? Since SotO it gained more bugs than fixes (looking on lagging axe 2 animation). 

It's embarrassing to see all these bugs persisting through all these years. It's like 1.5 developers are working on the game currently.

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