FaboBabo.3581 Posted November 14, 2017 Share Posted November 14, 2017 I feel like GS 5 is actually an outdated skill. GS overall lacks a defensive skill outside of GS 5, like a block or an evade. While i can understand that, because it's a kind of damage orientated weapon i think we should give it some love. Another thing which feels weired for me is that the damage of GS5 is pretty lowe, considering u push ur enemy back + it's a power weapon. Since a few days i have a specific rework idea, which i can't get out of my Mind, so i need to share it, feel free to discuss ; Swing ur Greatsword with heavy force arround u, evading attacks and stunning foes.15-20 sec Cooldown 0,5 sec Cast Time (u evade while this Cast time)Radius 240Damage 875Targets 5Stun 0,75 secVulnerability 5 Stacks (5sec)evade 0,5 sec Link to comment Share on other sites More sharing options...
SlimChance.6593 Posted November 14, 2017 Share Posted November 14, 2017 Since the AA is scaled based on the distance, the knock back is there to create that distance. Giving it an evade AND stun? Too much. Besides OH pistol gives us stun. Sword and scepter have evades. Link to comment Share on other sites More sharing options...
OriOri.8724 Posted November 14, 2017 Share Posted November 14, 2017 I'd rather add a daze to mind stab, where it makes more sense. Link to comment Share on other sites More sharing options...
Daishi.6027 Posted November 15, 2017 Share Posted November 15, 2017 @OriOri.8724 said:I'd rather add a daze to mind stab, where it makes more sense.^ This.Really GS 5 is more or less fine, 30 sec c/d might be a bit long now a days, and the 1/2 second cast time would be a bit unwieldy if we weren't already used to it that way for years.If anything on GS needs to be be looked at, it's the awkward mirror blade on phant. Link to comment Share on other sites More sharing options...
K THEN.5162 Posted November 15, 2017 Share Posted November 15, 2017 I find gs 5 is great for interrupting reviving but it would have a lot more utility in combat if the knockback occurred in an aoe around you Link to comment Share on other sites More sharing options...
Llethander.3972 Posted November 15, 2017 Share Posted November 15, 2017 @OriOri.8724 said:I'd rather add a daze to mind stab, where it makes more sense.And while we're at it, make that aftercast on Mind Stab a little less unbearable. Link to comment Share on other sites More sharing options...
Daishi.6027 Posted November 15, 2017 Share Posted November 15, 2017 This probably wont be popular, but I'd take 40-45 sec c/d for unblockable. IF we got daze on Mind stab with it. Link to comment Share on other sites More sharing options...
OriOri.8724 Posted November 15, 2017 Share Posted November 15, 2017 40sec CD for an unblockable knockback? No thanks. The skill is fine as it is really. Link to comment Share on other sites More sharing options...
MithranArkanere.8957 Posted November 15, 2017 Share Posted November 15, 2017 I'd make it so it pushes enemies farther the more enemies it hits.1 enemy: 3002 or 3 enemies: 450.4 or 5 enemies: 600.The more enemies get to you, the more likely the need to push them farther. Link to comment Share on other sites More sharing options...
rank eleven monk.9502 Posted November 15, 2017 Share Posted November 15, 2017 Well I'm 100% satisfied with this skill at the moment. Great burst chain followup (and has been since forever) Link to comment Share on other sites More sharing options...
Zenith.7301 Posted November 15, 2017 Share Posted November 15, 2017 It should cripple and blind as well to merit the cooldown it has.Mind Stab should daze as it used to do in beta. Link to comment Share on other sites More sharing options...
Miroe.2054 Posted November 18, 2017 Share Posted November 18, 2017 I'd like to see GS5 being more of an escape button so it becomes easier to use in PvP outside of Burst builds. Connect the knockback with a blink backwards or turn it into a 360 degree effect. Link to comment Share on other sites More sharing options...
Abelisk.4527 Posted November 18, 2017 Share Posted November 18, 2017 What if it was like Glyph of Tides? Stab the ground, causing a ring of tide pushing foes back. But stronger than GoT. Link to comment Share on other sites More sharing options...
FaboBabo.3581 Posted November 18, 2017 Author Share Posted November 18, 2017 In general i want : more damage, faster cast. Link to comment Share on other sites More sharing options...
SlimChance.6593 Posted November 18, 2017 Share Posted November 18, 2017 Powercreep Link to comment Share on other sites More sharing options...
Coulter.2315 Posted November 18, 2017 Share Posted November 18, 2017 Maybe make it a blowout with greater strength at closer range? I'm not sure I like the stun idea. I do agree this skill is lackluster though and could do with an update. Link to comment Share on other sites More sharing options...
musu.9205 Posted November 18, 2017 Share Posted November 18, 2017 gs 5 is fine , gs 3 and gs 4 are the things anet needs to change Link to comment Share on other sites More sharing options...
FaboBabo.3581 Posted November 18, 2017 Author Share Posted November 18, 2017 @SlimChance.6593 said:PowercreepYeah would fit. At this Point who cares anymore? Lets try to get maximum Power Creep for our Class. Link to comment Share on other sites More sharing options...
Ezzerak.1287 Posted November 19, 2017 Share Posted November 19, 2017 @OriOri.8724 said:I'd rather add a daze to mind stab, where it makes more sense. Ohhhh! That would be sexy. Link to comment Share on other sites More sharing options...
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