Kencu.5846 Posted September 24, 2022 Share Posted September 24, 2022 (edited) Hey all, I think mesmer mains agree that the reason we play this class is that it's a bit different from everything else. We don't want to deal the most damage or heal everyone, we want to create chaos and distract the enemy. Portal bombing, Veil, Gravity Well, Temporal Curtain - these all fit into that playstyle. But not much more unfortunately. Here are my ideas how to make mesmers great again with some small but effective changes: 1. Focus rework Focus is a crucail part of playing chrono in WvW, Temporal Curtain is a great skill and SHOULD NOT be touched. However focus 5 is completely useless (maybe it's good against target golems lol). Focus 5 Channel a protective energy between you and the targeted area.. Allies in the targeted area cannot be affected by conditions and get 50% damage reduction. You are unable to move while channeling. Number of Alliess: 3 Duration: 3 seconds Radius: 240 Range: 1200 Recharge: 45 seconds 2. Dagger rework Remove projectile on skill 2 and 3. Make skill 3 change, depending on the off-hand weapon (Hello thieves!) and reflect each weapon's style. Dagger 3 with Sword offhand: Dragon Blades Release a flurry of Blades around you and increase the damage of your blade skills . Gain Quickness and Ferocity if you critically hit your target. Your Blade cooldowns are increased by 1.5 seconds. Damage: 400Radius: 240 Damage increase: x1.5 Duration: 3 seconds Blade Range: 1,200 Quickness: 1s Ferocity: 20 for 1 sec Recharge: 20 seconds Dagger 3 with Torch offhand: Consume Flames Launch Blades that remove Burning from nearby foes and damage them. Gain Might and stock a Blade if you succesfully removed Burning from nearby foes. Damage: 300 + 100 for each stack of Burning consumed. Number of targets: 5 Blades Launched: 3 Blade 300 Recharge: 12 seconds Dagger 3 with Focus offhand: Unstable Bladestorm (same as before) Launch a slow-moving, telekinetic storm of daggers that damages foes it passes through. With each interval, the bladestorm will fire blades at nearby enemies. Damage: 550 (1.5)? Number of targets: 5 Blades Launched: 3 Interval: 1½ seconds Blade Pierces Range: 1,200 Dagger 3 with Pistol offhand: Random Name Throw your Dagger at your enemy, inflicting more damage per conditions on the target. Cripple foes who are Blind. Damage: 150 Damage per condition: 100Number of Targets: 3 Blade Radius: 240 Recharge: 6 seconds Traits: Dueling: Desperate Decoy, Evasive Mirror are not really useful (kinda outdated in the current meta) so we need them reworked or replaced. Inspiration: Mental Defense would need a reqork since I want to get rid of that phantasm alltogether. Any ideas for those? Edited September 24, 2022 by Kencu.5846 1 Link to comment Share on other sites More sharing options...
Salt Mode.3780 Posted September 25, 2022 Share Posted September 25, 2022 Lol these are actually pretty good ideas..too bad ANET isnt as creative. 1 Link to comment Share on other sites More sharing options...
Kencu.5846 Posted September 25, 2022 Author Share Posted September 25, 2022 7 hours ago, Salt Mode.3780 said: Lol these are actually pretty good ideas..too bad ANET isnt as creative. Honestly I'd be happy if focus 5 would actually do something in WvW. Idk if any other professions have a scenario when they have to use a certain weapon for 1 skill but the rest is completely garbage in large scale. Link to comment Share on other sites More sharing options...
Salt Mode.3780 Posted September 25, 2022 Share Posted September 25, 2022 problem is anet has always tried to tie weapons with a phantasm for offhand anyways and it sucks balls because phantams are little to no impact now that they are nerfed back in the core days phantasms were strong because they stayed like a clone and you can shatter it because it counts as resource now that they are one and done they should make phantasms even more impactful not less impactful just look at iwarlock...literally used for only clone resource 3 Link to comment Share on other sites More sharing options...
Kencu.5846 Posted September 25, 2022 Author Share Posted September 25, 2022 Ah yes warlock is even worse than autoattack. Even in small scale it doesn't do much... Also... Time Warp as an elite skill in this meta? I don't even remember the last time I used it lol Link to comment Share on other sites More sharing options...
Moradorin.6217 Posted September 25, 2022 Share Posted September 25, 2022 (edited) I like Focus. I used it in WvW allot on Mesmer. Focus 5 works fine when you use it correctly, especially if you trait it to reflect projectiles along w the curtain. It stacks up vulnerability on the target and you can interupt w 4. They should bake in the reflects into Mesmer focus imo but maybe then its too good. Not sure. It also could add some other condi in addition to vuln if it needs a buff I guess. Cripple, poison or weakness perhaps? Again Im not looking for changes to focus, but those would be off the top of my head things so suggest to buff it. => bake in reflects without trait, add condi scale option or stronger effects (cripple, poison, weakness, w/e) Or just leave it cause its the one reflect (when traited) option for Mesmer that doesnt use a utility slot. Edited September 25, 2022 by Moradorin.6217 Link to comment Share on other sites More sharing options...
Justine.6351 Posted September 28, 2022 Share Posted September 28, 2022 Focus 5 is fine. It doesn't scale very well but neither does any other mesmer illusion. It's best if focus didn't get any notice by this balance team. Link to comment Share on other sites More sharing options...
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