ArenaNet Staff Cal Cohen.2358 Posted October 5, 2022 ArenaNet Staff Share Posted October 5, 2022 Hi, everyone, In addition to fixing bugs in today’s hotfix, we made some adjustments to vindicator’s endurance generation in WvW: Reaver's Curse: Reduced endurance gain from 4 to 1 in WvW only. Tree Song: Reduced endurance gain from 2 to 1 in WvW only. Due to the timing around hotfix builds, we were unable to prepare a larger set of changes for today’s update. We’ll be following up with another hotfix tomorrow with additional changes for all game modes: Invigorating Dismissal: Reduced endurance granted from 3 to 2 in WvW only. Song of Arboreum: Reduced bonus vigor effectiveness from 50% to 25% in PvE and WvW, and from 50% to 15% in PvP. Energy Meld: Reduced endurance gain from 25 to 15 in PvP only. Tree Song: Reduced endurance gain from 2 to 1 in PvP only. Scavenger Burst: Reduced endurance gain from 5 to 2 in PvP only. Reaver's Curse: Reduced endurance gain from 5 to 2 in PvE and PvP. After tomorrow’s hotfix we’ll continue to keep a close eye on the effectiveness of vindicator and will make further adjustments as needed in future updates. Thanks, Cal “cmc” Cohen Skills and Balance Lead 18 15 7 5 2 Link to comment Share on other sites More sharing options...
Melian.5368 Posted October 5, 2022 Share Posted October 5, 2022 Today 8 of us took around 10 minutes to kill a single vindicator in WvW. Thanks. 2 14 2 2 Link to comment Share on other sites More sharing options...
Polar.8634 Posted October 5, 2022 Share Posted October 5, 2022 (edited) Can we just have middle traits and energy meld reworked and have stamina decreased on rest things? Middle traits are obsolete, they don't need to give stamina at all. They could give something else. Energy meld is pointless too. Edited October 5, 2022 by Polar.8634 11 9 Link to comment Share on other sites More sharing options...
FlawlezZ.3178 Posted October 5, 2022 Share Posted October 5, 2022 need some emergency specter action 8 3 Link to comment Share on other sites More sharing options...
Opun.3824 Posted October 5, 2022 Share Posted October 5, 2022 Sooo... what about thief shroud?? 11 1 3 3 1 Link to comment Share on other sites More sharing options...
Naxx.6203 Posted October 5, 2022 Share Posted October 5, 2022 (edited) Specter is fine. Stop overreacting peepos. Learn to avoid unnecessary dmg. Edited October 5, 2022 by Nawrotex.9521 14 11 Link to comment Share on other sites More sharing options...
Infusion.7149 Posted October 5, 2022 Share Posted October 5, 2022 Kudos for the quick fixes. CMC unleashed 😊 1 1 1 Link to comment Share on other sites More sharing options...
Suyheuti.1732 Posted October 5, 2022 Share Posted October 5, 2022 Thank you Cal. Now, it is the time to fix the Mirage bug which is problem for centuries. 2 1 Link to comment Share on other sites More sharing options...
MaLong.2079 Posted October 5, 2022 Share Posted October 5, 2022 Is it me or those reductions look like they were selected without much thought or even testing? 6 1 1 Link to comment Share on other sites More sharing options...
Fan Didly Tastic.7169 Posted October 5, 2022 Share Posted October 5, 2022 Thanks for the 24 hours of memes. That was pretty fun. Not even kidding, haha. 1 7 Link to comment Share on other sites More sharing options...
allshallperish.4620 Posted October 5, 2022 Share Posted October 5, 2022 GOOD TO SEE! Link to comment Share on other sites More sharing options...
Buran.3796 Posted October 5, 2022 Share Posted October 5, 2022 11 minutes ago, MaLong.2079 said: Is it me or those reductions look like they were selected without much thought or even testing? Decreasing the endurance cost of the evading from 100 to 50 without touching the Vindicator traits which were sources of endurance or vigor accordingly were the roots of the problem, as the more you evade, the more easy was to recover the endurance. Now should work way better. The morality of the story is that GW2 needs a PRT for pre-testing things before releasing massive balance changes under the bus of the reality... 5 2 Link to comment Share on other sites More sharing options...
fitnicov.8491 Posted October 5, 2022 Share Posted October 5, 2022 Please Buff Renegade Shortbow 2 6 1 Link to comment Share on other sites More sharing options...
chaosdurza.3291 Posted October 5, 2022 Share Posted October 5, 2022 Is the damage on the dodge going to be increased to compensate the lower frequency? Felt like it was tuned to the current number of dodges we were capable of doing, now it will be quite a nerf to PvE/WvW dps. This could also be said for the boons/conditions/barrier for the other grandmaster traits as well. 4 1 Link to comment Share on other sites More sharing options...
jul.7602 Posted October 5, 2022 Share Posted October 5, 2022 Still going to OP. Maybe not God-mode, but very op. 4 Link to comment Share on other sites More sharing options...
Flying.6509 Posted October 5, 2022 Share Posted October 5, 2022 (edited) Good that it's fixed, it was ridiculously overpowered in WvW. But not gonna lie, didn't have so much fun trolling people in WvW in a while. Just endlessly jumping while a whole group is trying to kill me, just trying to stay alive as long as possible. 10/10 raid boss roleplay. 😀Thanks Anet. ❤️ Edited October 5, 2022 by Flying.6509 1 1 Link to comment Share on other sites More sharing options...
Angesombre.4630 Posted October 5, 2022 Share Posted October 5, 2022 I would like for the vindicator that it fixes the bugs that date from the first beta on the GS already in the first place. I'd like to see the archetype changed, like removing the "Balance in Discord" trait and applying it directly to the "Alliance Tactics" skill. Instead of "Balance in Discord" only the trait "Song of Arboreum". These are only suggestions for ideas. This allows you to redo all the traits "Master"(intermediate). We could replace for example: -a trait to increase DPS -a trait to share buffs or to be able to put more alteration with the legend or the GS (because a little bit of frost is not crazy when you look at it well) -a trait to give more buffs to share other than regeneration. The more the Alliance skill has been increased on both sides, the more it looks like an assembly of 2 legends without any link between them. Link to comment Share on other sites More sharing options...
ArthurDent.9538 Posted October 6, 2022 Share Posted October 6, 2022 Never any subtlety or creativity when it comes to vindicator nerfs. Just multiple 50+% effectiveness reductions simultaneously and hope it dies so it can be safely ignored for a few more months. 1 8 Link to comment Share on other sites More sharing options...
LucianTheAngelic.7054 Posted October 6, 2022 Share Posted October 6, 2022 (edited) 2 hours ago, Cal Cohen.2358 said: Hi, everyone, In addition to fixing bugs in today’s hotfix, we made some adjustments to vindicator’s endurance generation in WvW: Reaver's Curse: Reduced endurance gain from 4 to 1 in WvW only. Tree Song: Reduced endurance gain from 2 to 1 in WvW only. Due to the timing around hotfix builds, we were unable to prepare a larger set of changes for today’s update. We’ll be following up with another hotfix tomorrow with additional changes for all game modes: Invigorating Dismissal: Reduced endurance granted from 3 to 2 in WvW only. Song of Arboreum: Reduced bonus vigor effectiveness from 50% to 25% in PvE and WvW, and from 50% to 15% in PvP. Energy Meld: Reduced endurance gain from 25 to 15 in PvP only. Tree Song: Reduced endurance gain from 2 to 1 in PvP only. Scavenger Burst: Reduced endurance gain from 5 to 2 in PvP only. Reaver's Curse: Reduced endurance gain from 5 to 2 in PvE and PvP. After tomorrow’s hotfix we’ll continue to keep a close eye on the effectiveness of vindicator and will make further adjustments as needed in future updates. Thanks, Cal “cmc” Cohen Skills and Balance Lead Thanks for a ton of nerfs for a problem that YOU GUYS CREATED. There was never any need to split the dodge into 2 in the first place, just actual proper balancing of the "one dodge" instead, and now you have to literally touch every single trait and endurance generating skill in order to fix it. Talk about creating massive work for yourself and creating problems where there literally were none. This is ABSURD balancing Edited October 6, 2022 by LucianTheAngelic.7054 7 6 2 10 Link to comment Share on other sites More sharing options...
Anonynja.3172 Posted October 6, 2022 Share Posted October 6, 2022 We like the feedback-driven changes, thank you. Vindicator still feels half-designed. It simultaneously risks being overpowered in PvP/WvW and irrelevant in PvE. I hope its identity can be honed into a cohesive class design. As said above, Energy Meld and the middle traits are unnecessary and can be reworked into something more class-defining. Where's the synergy between Saint Viktor and Archemorous? If I play power DPS, I completely ignore Saint Viktor. And I never have a reason to play pure healing in PvE. The Oct 4 dodge spam created some possibilities around boon extension with Vassals of the Empire, but that was accidental, not a design choice. I just want Saint Viktor to synergize better with Archemorous. 4 1 Link to comment Share on other sites More sharing options...
Angesombre.4630 Posted October 6, 2022 Share Posted October 6, 2022 (edited) 40 minutes ago, Anonynja.3172 said: We like the feedback-driven changes, thank you. Vindicator still feels half-designed. It simultaneously risks being overpowered in PvP/WvW and irrelevant in PvE. I hope its identity can be honed into a cohesive class design. As said above, Energy Meld and the middle traits are unnecessary and can be reworked into something more class-defining. Where's the synergy between Saint Viktor and Archemorous? If I play power DPS, I completely ignore Saint Viktor. And I never have a reason to play pure healing in PvE. The Oct 4 dodge spam created some possibilities around boon extension with Vassals of the Empire, but that was accidental, not a design choice. I just want Saint Viktor to synergize better with Archemorous. I would like to add to your comment and that I forgot in mine above that if in the possibility that the traits are changed that it is also playable with other legend and not only with the alliance to allow more diversity. Edited October 6, 2022 by Angesombre.4630 2 1 Link to comment Share on other sites More sharing options...
Tycura.1982 Posted October 6, 2022 Share Posted October 6, 2022 Thanks Link to comment Share on other sites More sharing options...
leet.2519 Posted October 6, 2022 Share Posted October 6, 2022 (edited) Reaver's Rage getting fixed can you least make it instant? honestly energy meld is useless just remove it... Edited October 6, 2022 by GenerationX.9178 2 2 Link to comment Share on other sites More sharing options...
BlackBakery.6153 Posted October 6, 2022 Share Posted October 6, 2022 [Dragonscale Defense] still giving stability not protection even tho protection is on the tooltip. & [Bloody Roar] doesn't give the damage bonus as intended. Not sure if these bugs are know. 1 Link to comment Share on other sites More sharing options...
anna.5487 Posted October 6, 2022 Share Posted October 6, 2022 I agree with LucianTheAngelic.7054 You try to fix (prob badly) a problem of your own creation, it was predictible Vindi could have infinite dodges from day one you announced the patch. I mean, those guys you PAY, do test things before? 3 2 2 Link to comment Share on other sites More sharing options...
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