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Can I rebind gliding so its not attached to jump? [Merged]


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Like the title says. I looked at binding options and didnt see gliding listed but maybe I missed it? Im pretty sure its perma linked. My issue is that I cannot keep the glider from kicking in when I jump and no Im not holding down space. I used to do JPs all the time. This is causing me an issue today for the first time. (dont all the hard JPs in the game already 1+ times)

 

I was gona do the new chair collection but I cannot get my toon to avoid gliding during the stones, so much so that I cannot do it.

 

The simple solution would be for me to rebind gliding to its own key, but I guess gw2 is too limited to let me do that?? I never noticed before.

Anyone else having a similar issue?

Edited by Moradorin.6217
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There is no built in option to do it but it can be done with https://www.autohotkey.com/
 

Quote

 

#IfWinActive ahk_exe Gw2-64.exe

; Disable holding space for gliding
~Space::Send {Space up}

~LAlt::
    Send {Space down}
    Sleep 500
    Send {Space up}
    KeyWait, LAlt
    return

#IfWinActive

 

This will make Space only used for jumping and left alt for glider.

Edited by Khisanth.2948
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On 11/6/2022 at 6:21 AM, Moradorin.6217 said:

I was gona do the new chair collection but I cannot get my toon to avoid gliding during the stones, so much so that I cannot do it.

I had the same problem. I usually have no problem with jumping-without-gliding in JPs but in that Crystal Cavern JP my glider opened a lot unintentionally.  Even if I was concentrating on pressing the jump/spacebar very shortly, my glider would sometimes open.

Maybe it has something to do with that specific JP or with skill lag caused by a lot of other players doing the JP at the same time. My solution was, in the end, to use the portal of a friendly mesmer.

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3 hours ago, Zok.4956 said:

Has Anet somewhere written/stated, that using this tool is not a violation of the TOS and using this tool will not get you banned?

I haven't seen anything one way or the other but macros in general are allowed with restrictions. Mainly 1 keypress resulting in 1 action. The above macros is within that limitations.

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13 hours ago, Zok.4956 said:

I had the same problem. I usually have no problem with jumping-without-gliding in JPs but in that Crystal Cavern JP my glider opened a lot unintentionally.  Even if I was concentrating on pressing the jump/spacebar very shortly, my glider would sometimes open.

Maybe it has something to do with that specific JP or with skill lag caused by a lot of other players doing the JP at the same time. My solution was, in the end, to use the portal of a friendly mesmer.

Thanks yea I will have to do that I guess. I have never had this issue before. It probably is just this JP for some odd reason.

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On 11/7/2022 at 10:12 AM, Khisanth.2948 said:

I haven't seen anything one way or the other but macros in general are allowed with restrictions. Mainly 1 keypress resulting in 1 action. The above macros is within that limitations.

I am speculating, but it capable of doing things that are not allowed. Just having it running and it gets detected by Anet while playing may violate TOS even if only using the one key, one action. I would directly ask support specifically about the program for a yea or nay from Anet before risking it.

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1 minute ago, Blude.6812 said:

I am speculating, but it capable of doing things that are not allowed. Just having it running and it gets detected by Anet while playing may violate TOS even if only using the one key, one action. I would directly ask support specifically about the program for a yea or nay from Anet before risking it.

If someone is concerned about that they could go ask. I am not one of them. I've been using it for years for other things but most importantly I am at the point where I wouldn't care about losing my account.

As for "capable" of doing things not allowed that is actually a 100% certainty  since it has the DllCall function. With that function you can load in any DLL which can do anything you could do with a program.

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I know that for almost every JP mounts and gliding become disabled, its a jumping puzzle. But for certain achievements as in the elder dragon legendary variants you have to do jumping puzzles without gliding or using mounts, except the mounts are automatically disabled on those puzzles....why isn't the gliding as well? I understand its part of the achievement but if you're going to disable mounts, then why not gliding as well? Better yet....under options for movement or somewhere in there, add an option to disable gliding OR create the option to key bind gliding to something else. I enjoy gliding, but I tend to hold the jump button down for longer jumps....which activates Gliding. Just like double jump there should be a way to turn it off or key bind it to something else. 😉

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  • Forum Moderator.3419 changed the title to Can I rebind gliding so its not attached to jump? [Merged]
58 minutes ago, Duke Raven Shadow.4831 said:

I submitted a ticket to support about this, they sent me here. Someone suggested rebinding jump.....has that helped?

It is hard to imagine how that is supposed to help.

If you rebind jump then ...

- nothing changes because you are just pressing a different button

- you don't press the new button but that is the same as simply never pressing jump at all which means sacrificing the ability to jump

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Do the Devs even see this? I put in t ticket about the JP issue with the new legendary variants and the issues with Jumping Puzzles, it got merged somehow with other topics that have nothing to do with the Elder Dragon Variant requirements! Why? Because I asked if gliding could have a separate toggle like double jump does. And most jp's disable both mounts and gliding but elder variant jp's don't....

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15 minutes ago, Duke Raven Shadow.4831 said:

Do the Devs even see this? I put in t ticket about the JP issue with the new legendary variants and the issues with Jumping Puzzles, it got merged somehow with other topics that have nothing to do with the Elder Dragon Variant requirements! Why? Because I asked if gliding could have a separate toggle like double jump does. And most jp's disable both mounts and gliding but elder variant jp's don't....

It was merged because it is asking for the same thing.

Players have been asking for different variations of this since HoT was released. That was over 7 years ago. There should be several dozens of similar threads. I am surprised it hasn't all been merged into one of the existing threads.

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6 hours ago, Tiviana.2650 said:

Oh for goodness sake can we just get a way to unlink glider from jump? I failed the crystal cavern jp idk how many times because my glider would deploy. Make a glide button and a jump button its really frustrating 

 

Yea its really bad imo.

8 hours ago, Inculpatus cedo.9234 said:

There's a button and/or toggle for 'double jump'?  I thought that was pressing two buttons almost simultaneously (dodge+jump).  Is that something different? 

No button for Double-jump. Many people just make a macro I think which I guess is ok for this one thing like music?!? I just press my thumb and index finger together and hit V+space as one large key. It usually works. I had trouble getting a d-jump key binding to work when I tried.

 

So when you do this its not rebinding jump, its just assigning 3rd key to do a combined press of both (single action macro).

Edited by Moradorin.6217
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21 hours ago, Duke Raven Shadow.4831 said:

I was frustrated with the mechanics, so I posted to GW2 on FB, it was a suggestion. But if you can turn off double jumps so they don't affect jumping puzzles, why not turn off gliding. Ok if you turn it off on certain puzzles you have to do them 3 times, but it beats doing them 10+ times trying to NOT GLIDE!

a setting checkbox even that allows us to "disable gliding" would work. Basically, put the control with the user for if they want gliding enabled.

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