arazoth.7290 Posted December 9, 2022 Share Posted December 9, 2022 (edited) When activating a shade skill: - it applies torment and shroud skills from traitline like it is at the moment. - After activation it pulsates additional=> 1 second 1torment duration/0,5 sec while pulsating effect still active. - The pulsating effect itself is only active 1 second total. - The only trait that affects this additional pulsating effect is '' demonic lore". But on this effect is has reduced burning duration, 1sec burning/torment. Shade area of effect 180 radius => 240 radius: Because of this sand savant trait could be replaced with => x amount of alacrity based on x amount of asorb given to allies. Minor traits: - Blood as sand is stat wise double increased. - Sand sage is stat wise double increased. these stats activate if 1 shade is active, it doesn't stack with more shades. punishment skills: Needs another look too, actvation of torment when only boons are available/corrupted shouldn't be. Make the boon corruption additional and 2 torment appliance on activation of the skill even if their are no boons. (The boon corruption is then just a normal boon conversion and not only torment). The torment on appliance is lower because it now always can be applied in any situation. Edited December 14, 2022 by arazoth.7290 Link to comment Share on other sites More sharing options...
Nimon.7840 Posted December 13, 2022 Share Posted December 13, 2022 No! All this would make scourge even more broken and extremely uninteractive. 1 Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted December 13, 2022 Share Posted December 13, 2022 I had a feeling of dejà vu and scrolled down a bit to see that another thread at the same date with the same title and the exact same words from the same person is there on the necromancer's subforum. I also think that I've seen this in the sPvP subforum so the thread of the sPvP subforum might have been moved there. Could we please have a merge of those threads mister moderator? Anyway, the global response to those suggestions isn't really warm. 2 Link to comment Share on other sites More sharing options...
arazoth.7290 Posted December 14, 2022 Author Share Posted December 14, 2022 (edited) 7 hours ago, Dadnir.5038 said: I had a feeling of dejà vu and scrolled down a bit to see that another thread at the same date with the same title and the exact same words from the same person is there on the necromancer's subforum. I also think that I've seen this in the sPvP subforum so the thread of the sPvP subforum might have been moved there. Could we please have a merge of those threads mister moderator? Anyway, the global response to those suggestions isn't really warm. Yes, Idk either how both got together, I will delete the unedited version. Apparantly you can't delete these doubles yourself :s Edited December 14, 2022 by arazoth.7290 Link to comment Share on other sites More sharing options...
arazoth.7290 Posted December 14, 2022 Author Share Posted December 14, 2022 I did some editing because of some arguments that came clear to me upon reading, I hope this looks better. Constructive feedback is always nice, then I can see where to edit on mistakes. Be welcome to reread ^^ Link to comment Share on other sites More sharing options...
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