Jagged Sun.1736 Posted December 18, 2022 Share Posted December 18, 2022 While in Action Camera once you target an enemy by either attacking or using right-click, putting your crosshair over another enemy that is on your screen and 0-600 units away from the first enemy will not instantly acquire (have the circle around) the second target. You can easily recreate this by going in the PvP Lobby, teleporting to the Siege Training Waypoint at the Hall of Memories part of the map. Face the three golems that are titled: Target Golem - Light, Target Golem - Medium and Champion Target Golem - Heavy. While all three are on your screen, target with your right-click the Light or Heavy Golem and then put your corsshair at the Medium one. It will take a moment for the Medium one to get acquired. However, if you target the Light Golem and put your crosshair on the Heavy Golem he will get acquired instantly and vice versa. This is an issue because casting a targeted ability like the Guardian Sword 2 or Great Sword 3 will cast that ability on the target you currently have acquired. So in high intensity fights when you are attacking one enemy and want to cast an ability on another nearby enemy in your crosshair, that ability will be cast on the first enemy unless you manually right-click and target the second enemy which kind of defeats the purpose of the Action Camera. It's worth noting that I have tried playing around with the Combat/Movement settings but every configuration has the same effect. Link to comment Share on other sites More sharing options...
ZeroTheRuler.7415 Posted December 19, 2022 Share Posted December 19, 2022 12 hours ago, Jagged Sun.1736 said: While in Action Camera once you target an enemy by either attacking or using right-click, putting your crosshair over another enemy that is on your screen and 0-600 units away from the first enemy will not instantly acquire (have the circle around) the second target. You can easily recreate this by going in the PvP Lobby, teleporting to the Siege Training Waypoint at the Hall of Memories part of the map. Face the three golems that are titled: Target Golem - Light, Target Golem - Medium and Champion Target Golem - Heavy. While all three are on your screen, target with your right-click the Light or Heavy Golem and then put your corsshair at the Medium one. It will take a moment for the Medium one to get acquired. However, if you target the Light Golem and put your crosshair on the Heavy Golem he will get acquired instantly and vice versa. This is an issue because casting a targeted ability like the Guardian Sword 2 or Great Sword 3 will cast that ability on the target you currently have acquired. So in high intensity fights when you are attacking one enemy and want to cast an ability on another nearby enemy in your crosshair, that ability will be cast on the first enemy unless you manually right-click and target the second enemy which kind of defeats the purpose of the Action Camera. It's worth noting that I have tried playing around with the Combat/Movement settings but every configuration has the same effect. There are also hotkeys to switch your target or select the target that is closest to you btw. The same goes for ally targeting ;). I have them bound to TAB and C, but it is most likely that I have changed them from their default values. Link to comment Share on other sites More sharing options...
Jagged Sun.1736 Posted December 19, 2022 Author Share Posted December 19, 2022 2 hours ago, ZeroTheRuler.7415 said: There are also hotkeys to switch your target or select the target that is closest to you btw. The same goes for ally targeting ;). I have them bound to TAB and C, but it is most likely that I have changed them from their default values. I can still select the target that my crosshair is on by pressing right-click, but the point of the Action Camera is to not even have to manually select your target with right-click or TAB but to have your targeted spells cast at whatever you have your crosshair on. Keep in mind that this already works so it's not a feature that I'm requesting, it only does not work in the case I provided which is why I'm posting it as a bug.. Apologies if I'm not being clear on what I mean, I can try to provide a better example if needed, it isn't an easy thing to explain. Nevertheless, I appreciate your suggestion. 1 Link to comment Share on other sites More sharing options...
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