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Buff core necro


Goldilock.2584

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The issue with this meta is war as a side noder has def as all other bunker builds but the pump as all dps builds.

But war keeps mesmer at bay and mesmer is broken but not meta because of war. Mes keeps ele at bay and if u nurf war mes is king and allot harder to do with than war for lower ranked players.

 

The reason i say buff core necro is because first when its meta, meta is more at bay! 

core necro was that peel everyone needed on map other than support!.

Even tho war could hard counter necro, core could hold a decap long enough vs mes, ele and war to free others on map aswell as be that support for support for peeling around map. 

 

Its a better class in noob hads because its a 5v5 class over war thats a 1v5 that is protected and carried by the build as u climb but necro was great in new players hands as everyskill it has even if wasted was a benefit to its team mates to follow up on them. 

Buff core necro and it will make every other class freed up to proform more in games.

It has the skills every other build off meta is lacking to make what they enjoy good.

Buff core necro dont nurf anything and most things will be playable again as u will always have a core necro in team for reason as i said its noob friendly easy to play with and around. AND IS USEFUL as not stuck in the banana tole play of i have 1 role and thats to support or thats to 1v1 or i do pump....

it peels !

it opens kill windowns!

It rez, it caps and it matches the 1v1 2v2 2v3 3v3 4v4 3v5 5v5

 

Oh and  it has the corruption. I know other classes have it but necros had it more and in a useful way, they opened kill windows that no other class could.

Stab nps, currupt oh blocking to leave nps staff 5... swiftness eh of chill cripple.

They where the kill and peel window gods and with necro out off meta games are dry.

Its i go pump u dead.. or off i go far i 1v5 and no1 can brake my defense chain to reset. 

U may still think but i still see necro? Well yes u do but no1 good as its not meta only gold and they dont yet use their skills right but if its meta good players play it and boom u aint getting one shot or u managed to kite away and wounder why well it was that necro 900 away who was watching u and was able to support u from there why at same tine peel for peeling node with its tunnled support whos support only helps if u are at their shadow. No other class will peel for u like a necro can. And no1 every noticed apart for high ranked pkayers thats why they was in at. But the nurfs took away enough of there selfish defense to make them more free to take out the game.

Edited by Goldilock.2584
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Core necro is definitely the definition of a potential prodigy child in their role. I'd say carefully look at core shroud and buff accordingly. However, I wouldn't try to buff any traits YET until they examined each and every spec to determine what could potentially make Scourge, Reaper, and Harbringer stronger or weaker.

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Even thought necromancer isn't meta it objectively isn't in a bad spot right now.

I'd prefer if a profession that's been less dominant these past years get the necessary to shake the meta. I'm sick and tired of the necro hate, these last 6 month of tranquility  with the hate aggro on other professions have been heaven (Thanks to the engineer and warrior buddies for taking the aggro. Cheer up buddies!)

 

If the issues are boons, I believe mesmers don't need much to be a beast at removing them (maybe they even just need players willing to build for it).

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As some have said yes you will need to watch how the buffs effect other classes. My issue has been since core necro has been out of the meta pvp has been bland. I didnt like scourge as it was too bunker and harb has to much condi. Reaper was fine when it was meta and soo was core. My issue is without core u really are playing 1v5 there is nothing apart from support that can peel for u in an effective way like core could. It not only peeled but done things that gave u a small reset why at same time opening up windows to counter push. It was a iq class to use in fights as a team without it being to hard to play or understand. Reaprr could peel and pump yes but every play was a risk, hard was okish at peeling but its role was more aggressive. Scriuge was just a bunker bot. 

I feel support is very hard to play without necro makeing it a throw choice to have in many games as more pump classes will over push or die to quickly with a 2 focus more than a support can out peel the pump. 

Buffing core necro would calm the game down allot. I would look more at its ds skills over traitlines.

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8 hours ago, Morwath.9817 said:

I wish Necromancer would get proper threatment where Core, Reaper, Harb and Scrouge each fill different role on team.

I can't stand behind this because whenever thief deviates from decapper, there is an outrage.

I accept that, and now it is time for necros to understand they are not sidenoders.

Certain combinations are just unfair, right?

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13 hours ago, Jagdtiger.2517 said:

I agree, core necro feels like it has the potential to be good but it just doesn't do enough damage. I think they should look at buffing core shroud, it just doesn't do anything compared to harbinger or reaper shroud. 

Just a month or two ago, they melted anything they touched, and now its too weak?

I don't see any damage nerfs in that same period.

 

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2 hours ago, Crab Fear.8623 said:

Just a month or two ago, they melted anything they touched, and now its too weak?

I don't see any damage nerfs in that same period.

 

In case of harbinger main issues are untamed and scepter cata. Harb can't really touch them before they can kill him.
Also general issue for necro is damage became higher in the meta. Since necro in any spec has no blocks/invulns/evadeframes it's defense tools became much weaker and necro just has no time to ramp up damage.

And for some reason every support is tempest nowadays which doesn't synergizes well with necro outside of reaper.

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14 hours ago, Crab Fear.8623 said:

I can't stand behind this because whenever thief deviates from decapper, there is an outrage.

I accept that, and now it is time for necros to understand they are not sidenoders.

Certain combinations are just unfair, right?

 

Thief shouldn't be just decaper. Imho balance goal should be to let every elite spec to fill different role on roster, e.g. DD as +1/decapper, Spectre as single target support, DE as team fight dps. Such balancing should apply to all professions.

When whole professions are balanced just around one area, then they end with just one viable e-spec among them all, or none, if other profession is better at given area.

Edited by Morwath.9817
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