DigitalExplorer.2309 Posted January 15, 2023 Share Posted January 15, 2023 Hey guys. So, I'm considering to level up an engineer, and I normally aim for "power"-based builds, rather than the "condition"-type ones. Can you please tell me which weapons are considered "power" weapons for engineer? Thank you in advance. Link to comment Share on other sites More sharing options...
Linken.6345 Posted January 15, 2023 Share Posted January 15, 2023 22 minutes ago, DigitalExplorer.2309 said: Hey guys. So, I'm considering to level up an engineer, and I normally aim for "power"-based builds, rather than the "condition"-type ones. Can you please tell me which weapons are considered "power" weapons for engineer? Thank you in advance. rifle for core. sword for holosmith. 2 1 Link to comment Share on other sites More sharing options...
Nephalem.8921 Posted January 16, 2023 Share Posted January 16, 2023 Also bombs and grenades. 1 Link to comment Share on other sites More sharing options...
Scalacious.4139 Posted January 16, 2023 Share Posted January 16, 2023 Rifle is the only core power weapon, though you do can use engineering kits that use the 1 to 5 ability slots, like bombs, grenades and tools. Once you reach level 80, all three of the elites gain a weapon that can be used as a power weapon. Hammer for scrapper, sword for holosmith and mace for mechanist. 2 Link to comment Share on other sites More sharing options...
Ravenwulfe.5360 Posted January 17, 2023 Share Posted January 17, 2023 21 hours ago, Scalacious.4139 said: Rifle is the only core power weapon, though you do can use engineering kits that use the 1 to 5 ability slots, like bombs, grenades and tools. Once you reach level 80, all three of the elites gain a weapon that can be used as a power weapon. Hammer for scrapper, sword for holosmith and mace for mechanist. Mech mace is more condi based, but can be used for power. Link to comment Share on other sites More sharing options...
Eekasqueak.7850 Posted January 17, 2023 Share Posted January 17, 2023 Power mace gets higher DPS than power rifle right now I think. 1 Link to comment Share on other sites More sharing options...
Kuma.1503 Posted January 17, 2023 Share Posted January 17, 2023 4 hours ago, Eekasqueak.7850 said: Power mace gets higher DPS than power rifle right now I think. It always did. People just used rifle for the range. (Even though we have grenades for that, but I guess it's the lazy option) 1 Link to comment Share on other sites More sharing options...
PsychoSomatic.6728 Posted January 17, 2023 Share Posted January 17, 2023 Power Scrapper you can use a Berserker Hammer as well. Power Scrapper is good too. However always have a Berserker rifle on your Power Scrapper if you know you are going to be in a place where you need to be at range as well. Link to comment Share on other sites More sharing options...
MrForz.1953 Posted January 17, 2023 Share Posted January 17, 2023 4 hours ago, Kuma.1503 said: It always did. People just used rifle for the range. (Even though we have grenades for that, but I guess it's the lazy option) You'd think so with the monstrously high coefs the mace has, but no, they have about the same DPS, and Rifle wins very slightly when placed in similar circumstances on top of not losing much uptime due to it being ranged. I'll take any excuse to use mace when clearing instances but it does worse across the board unless I want to crank that alac uptime to eleven. 1 1 Link to comment Share on other sites More sharing options...
Axl.8924 Posted January 17, 2023 Share Posted January 17, 2023 Gotta say i'm really liking engi so far enjoying kits and throwing nades its a lotta fun shoulda tried it before. 1 Link to comment Share on other sites More sharing options...
Kuma.1503 Posted January 18, 2023 Share Posted January 18, 2023 (edited) 11 hours ago, MrForz.1953 said: You'd think so with the monstrously high coefs the mace has, but no, they have about the same DPS, and Rifle wins very slightly when placed in similar circumstances on top of not losing much uptime due to it being ranged. I'll take any excuse to use mace when clearing instances but it does worse across the board unless I want to crank that alac uptime to eleven. You don't need as much boon duration if you run mace, and nades have you covered for ranged DPS. Even with mace I don't have uptime issues in raids/strikes. You can slot in some zerker pieces if you want to squeeze out more DPS. You lose some might/fury uptime, but those are easy to provide. If you don't drop boon duration, you have the added benefit of needing to use Crisis Zone less often for alac uptime, so you can use it more reactively. I use rifle if I need the immob, and in the few instances where the extra 300 range makes a difference. Otherwise mace is better. Edited January 18, 2023 by Kuma.1503 2 1 Link to comment Share on other sites More sharing options...
Zzik.5873 Posted January 21, 2023 Share Posted January 21, 2023 On 1/15/2023 at 4:57 PM, DigitalExplorer.2309 said: Hey guys. So, I'm considering to level up an engineer, and I normally aim for "power"-based builds, rather than the "condition"-type ones. Can you please tell me which weapons are considered "power" weapons for engineer? Thank you in advance. Rifle would be the answer but it super unfun to use now and the auto make you feel like the game is lagging... so just pick whatever for stat and use grenade kit. At least till anet fix rifle. 1 1 1 Link to comment Share on other sites More sharing options...
Stalima.5490 Posted January 21, 2023 Share Posted January 21, 2023 base weapons: Rifle and shield scrapper hammer holo sword Mechanist mace is good at everything but not outright amazing at anything Kits: all of them... they all have at least one strong power component but not the pvp flamethrower Link to comment Share on other sites More sharing options...
Kodama.6453 Posted January 22, 2023 Share Posted January 22, 2023 9 hours ago, Stalima.5490 said: base weapons: Rifle and shield scrapper hammer holo sword Mechanist mace is good at everything but not outright amazing at anything Kits: all of them... they all have at least one strong power component but not the pvp flamethrower Calling shield a power weapon is a huge stretch. ^ ^' It's a pure utility weapon, so it can get coupled with either playstyle (power, condi, support), but it's not really a power weapon. Fair point about kits. One major problem I have with kits is that almost all of them have no clear identity. Instead of having a dedicated condition damage kit, a dedicated power damage kit, etc. we have kits which are all hybrids. Having some hybrid kits is fine, but why all of them? I wish they would rework bomb kit into a dedicated power damage kit. 3 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now