Ovark.2514 Posted February 5 Share Posted February 5 I like this proposed change! Its interesting strong, and can be played around. The issues I see are that while Berserkers will almost always take Savage Instinct even when using the other GM traits, Dead or Alive is too weak compared to Blood Reaction to take it when you're NOT using Eternal Champion. I would like to see Blood Reckoning get the +2s to berserk duration in PvP like it is in PvE. THEN I would like to see Dead or Alive gain that +2 sec berserk mode duration increase as well. That way, ALL BERSERKER BUILDS can benefit from taking this trait, not just Eternal Champion. As an added bonus, I would really like to see the damage to healing on both Blood Reckoning and Dead or Alive increased to %50. As it stands, the heal is pretty bad unless you're running it for more burns; and even then I'm not sure it's the best choice. . . Link to comment Share on other sites More sharing options...
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