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Fractal 99 CM Anomaly Skip.


Malus.2184

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Where does this come from? Who came up with this because far from saving time it adds time to the encounter.

One thing is the DPS. The Ano can be killed in the time it takes for her to reach a corner. The players even have time to run there.

Aside from the DPS which only matters contextually, it's a massive loss of CC that makes the Clone phase take longer since the party is down  one player and their CC. As a Virt to keep my DPS high I can only take down a clone every 35 seconds. For the rest of the time I can only soften it.

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It came from high end groups where the dps is so great that you can straight up skip killing the anomaly AND skip the ball since you phase boss that fast, in fact you phase boss so fast there that you dont even need to gg(altho you can only see that in 5 dps runs + everyone must know what they are doing). And then there is also skip anomaly "pug version" where they have ok dps but cant phase the boss in time so their skip is just the person with the skull gg.

Edited by soul.9651
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It came from speedrun groups which had enough dps to skip the phase and the gg was just a safety net in case they failed.

Never ever was it intended to be used by groups with low dps which could never skip in the first place. The cc phase loss is way too big for that.

It is just your normal case of pugs trying to copy speedrun strategies without understanding speedrun strategies.

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5 hours ago, SidewayS.3789 said:

If you have good DPS players, even if you skip by the time the Alac reaches the 3rd circle ball the boss it's phased. This strategy only works, when the DPS players are doing very good damage. 

You can actually do it with 4 players. you just need one player that knows how to reflect and a few not afk players.

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What the others said. Just to add:

the cc phase in the past was less of an issue thanks to consumable items which by now were nerfed. Most players were used to bringing along stones or wooden planks or similar items for additional cc.

 

Today, especially with groups running HFB, and mid range damage performance, the skips are not beneficial.

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33 minutes ago, Cyninja.2954 said:

What the others said. Just to add:

the cc phase in the past was less of an issue thanks to consumable items which by now were nerfed. Most players were used to bringing along stones or wooden planks or similar items for additional cc.

 

Today, especially with groups running HFB, and mid range damage performance, the skips are not beneficial.

What is worse in that fight is that people are ignoring the first mobs which applies weakness to everyone.. im saying this because power runs are getting more and more popular and when this happens in first phase dps just drops just because people cant crit anymore.. add npng to that aswell and it becomes even bigger disaster with the dps lol

Edited by soul.9651
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7 minutes ago, soul.9651 said:

What is worse in that fight is that people are ignoring the first mobs which applies weakness to everyone.. im saying this because power runs are getting more and more popular and when this happens in first phase dps just drops just because people cant crit anymore.. add npng to that aswell and it becomes even bigger disaster with the dps lol

The issue is not ignoring the mobs, the issue is that the average skill dropped even more with everyone treating cm fractals like open world farm. Qfb and hfb should give resistance there.

Edited by Nephalem.8921
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10 minutes ago, Nephalem.8921 said:

The issue is not ignoring the mobs, the issue is that the average skill dropped even more with everyone treating cm fractals like open world farm. Qfb and hfb should give resistance there.

These days you cant even trust them with the quickness upkeep xd altho higher kp groups are safer when it comes to the boons or cc. Also i blame this LI build meta thing... Broken build comes -> people get used to it -> build gets nerfed and then we have someone who feels like they are trolling just because their build got nerfed.. and all this began with the super old cfb stacking, then scourge meta and so on, constant buffs then nerfs

Edited by soul.9651
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7 hours ago, Malus.2184 said:

Where does this come from? Who came up with this because far from saving time it adds time to the encounter.

One thing is the DPS. The Ano can be killed in the time it takes for her to reach a corner. The players even have time to run there.

Aside from the DPS which only matters contextually, it's a massive loss of CC that makes the Clone phase take longer since the party is down  one player and their CC. As a Virt to keep my DPS high I can only take down a clone every 35 seconds. For the rest of the time I can only soften it.

My thoughts exactly. This seems to be a new trend, and I hate it, too.

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20 hours ago, SidewayS.3789 said:

If you have good DPS players, even if you skip by the time the Alac reaches the 3rd circle ball the boss it's phased. This strategy only works, when the DPS players are doing very good damage. 

DPS is never the issue as people can pump out a lot. The mater if the CC since people who are kitted out to pump out a lot seldom have a lot of CC.

14 hours ago, Nephalem.8921 said:

It is just your normal case of pugs trying to copy speedrun strategies without understanding speedrun strategies.

That makes sense. It's also the biggest trigger point of many players if you remind them that if they were as good as they think they would be in SnowCrows or Hardstuck :

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2 hours ago, Malus.2184 said:

DPS is never the issue as people can pump out a lot. The mater if the CC since people who are kitted out to pump out a lot seldom have a lot of CC.

That makes sense. It's also the biggest trigger point of many players if you remind them that if they were as good as they think they would be in SnowCrows or Hardstuck :

Hardstuck is a low bar.

DPS is always the isse. CC is just a ~18% dps gain or something smaller. You can even phase before she reaches the side with very high dps. Usually good groups phase very shortly after the reflect. DPS is always the issue in pugs since they can not burst and sometimes dont even start bursting until like 10sec after she reached the side.

Also really painful to do it in pugs since some supports do not even give boons when you try to burst in mid like normal people.

Edited by Nephalem.8921
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she usually throws the orbs middle if you do anomaly mech, so slb cant even reflect

some reflects do work from distance but p much nobody is actually adjusting for far orbs, and no reflect is a rather significant difference.

 

also its just fun, no pug cares that a downtime phase is longer

Edited by Incurve Giidis.7829
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