Kriggs.4102 Posted February 8 Share Posted February 8 Recently made a mechanist, and this bug was there as soon as I equipped the specialization. I am able to use the toolbelt skills that correspond to any utility skills that have equipped, all this while the mech is out and doing it's thing. The only toolbelt skill that doesn't work is the 3rd slot. So if I have grenades equipped in the first utility slot and hit the button, my mech will fire his ability, and I will throw a grenade barrage at the same time. Same with any other utility skill, except for signets of course. In addition, my mech can't use the mortar ability underwater, it's just a blank square where that ability should be. I have a Charr mechanist that I have been using forever, and he doesn't have this problem. The bug only happens on my Norn Mechanist (I made 2 of them and the bug has happened on both Norns) 2 1 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted March 18 Share Posted March 18 (edited) Still, I guess 😄 Edited March 18 by Sobx.1758 Link to comment Share on other sites More sharing options...
Witch of Steam.5138 Posted March 20 Share Posted March 20 Hey reporting in I can do the same thing On my condi mechanist Link to comment Share on other sites More sharing options...
YourOnlyOne.4937 Posted March 21 Share Posted March 21 On 2/9/2023 at 7:24 AM, Kriggs.4102 said: Recently made a mechanist, and this bug was there as soon as I equipped the specialization. I am able to use the toolbelt skills that correspond to any utility skills that have equipped, all this while the mech is out and doing it's thing. The only toolbelt skill that doesn't work is the 3rd slot. So if I have grenades equipped in the first utility slot and hit the button, my mech will fire his ability, and I will throw a grenade barrage at the same time. Same with any other utility skill, except for signets of course. In addition, my mech can't use the mortar ability underwater, it's just a blank square where that ability should be. I have a Charr mechanist that I have been using forever, and he doesn't have this problem. The bug only happens on my Norn Mechanist (I made 2 of them and the bug has happened on both Norns) Correct me if I'm wrong. What you are saying is: 1. You have a utility in Slot 7. 2. When you press, say F2, it will trigger the Slot 2 skill of Utility 7, as well as the Mech's own F2 skill? 2 Link to comment Share on other sites More sharing options...
marmaladebacon.2064 Posted 11 hours ago Share Posted 11 hours ago can confirm, recently made a new sylvari engineer. Able to use medkit toolbelt skill whilst have the mech out and using the f1 skill. On the charr engineer i have had for much longer i am unable to reproduce this issue. Link to comment Share on other sites More sharing options...
Lothar.1453 Posted 8 hours ago Share Posted 8 hours ago Same problem on engineer I made a couple months ago. Although this bug does not occur to me in PvP. Link to comment Share on other sites More sharing options...
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