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ChatGPT and the New Expansion(and more)


Lord of the Fire.6870

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Can you find a new name for Guild Wars 3 ?
 
 

Sure! How about "Elysian Wars"? The word "Elysian" refers to a paradise or a heaven, and "Wars" refers to the conflict or struggle that is often present in gaming titles. The name "Elysian Wars" suggests an epic and thrilling adventure in a mystical and wondrous world.

 
Me: Can you do this for an expension?
 
 

Of course! How about "Shadow of the Eternal Mountains" for a Guild Wars expansion? The name suggests a mysterious and ominous presence in the mountains, possibly involving ancient legends and hidden powers.

 
Me: Can you explain what the content of the expansion is?
 
 

I'm sorry, but I don't have any information on the specific content of the expansion you're referring to. As a language model, I can only generate text based on the information provided to me, and in this case, no specific content has been provided. However, the name "Shadow of the Eternal Mountains" could suggest a number of different directions for the expansion's content, such as a focus on mountain-dwelling creatures, a quest to uncover the secrets hidden in the mountains, or a battle against a powerful force that has emerged from the shadows of the mountain range.

 
Me: Can you tell a story about it ?
 
 

Certainly! Here's a story based on the name "Shadow of the Eternal Mountains":

Once upon a time, in the land of Tyria, there was a great disturbance in the mountains. Dark forces were gathering, and whispers of an ancient power awakening echoed through the valleys. The people of Tyria were afraid, and they sought out the bravest and most skilled adventurers to discover the truth behind the shadows.

These adventurers set out into the mountains, braving harsh weather, treacherous terrain, and mysterious ruins. They encountered all sorts of challenges along the way, from bandits and beasts to ancient traps and puzzles. But they persevered, driven by the promise of uncovering the secrets that lay within the shadows.

As they climbed higher into the peaks, they finally came upon the source of the disturbance: a hidden temple, guarded by powerful guardians and shrouded in darkness. The adventurers steeled themselves for the final showdown, knowing that the fate of Tyria rested in their hands.

They battled their way into the temple, fighting against shadow creatures and ancient automatons. Finally, they reached the inner sanctum, where they encountered the source of the shadows: an ancient dragon, long thought to be extinct, that had been awakened by a rogue band of necromancers.

With bravery and cunning, the adventurers defeated the dragon and destroyed the necromancers' dark magic. The shadows lifted, and peace was restored to the mountains. And as the adventurers returned home to Tyria, they were hailed as heroes, for they had saved the land from the Shadow of the Eternal Mountains.

 
Me: Can you do it more in style what Arena.NET does ?
 
 

Certainly! Here's a story in the style of Arena.NET, the developers of Guild Wars:

In the heart of the Eternal Mountains, a sinister power has emerged from the shadows. The dragon Zhaitan may have fallen, but the Necromancer Guild has found a way to awaken a being of even greater darkness.

Adventurers from across Tyria are called upon to journey into the mountains and face the threat head on. The journey will not be easy, as the Necromancers have set up countless obstacles and beasts to guard their secret temple. But for those brave enough to face the challenge, the rewards will be great.

As they venture deeper into the mountains, the adventurers will come across forgotten ruins and treacherous passes, all while being pursued by the Necromancers' minions. But they will also discover new allies, unlock powerful abilities, and uncover the mysteries of the Eternal Mountains.

At the heart of the temple lies the source of the shadows: the dragon Kralkatorrik, a being of crystal and magic that has the power to bend the world to its will. To stop Kralkatorrik and save Tyria, the adventurers must band together, calling upon all their skills and cunning to defeat this ancient and powerful foe.

Will the heroes of Tyria rise to the challenge? Will they vanquish the Shadow of the Eternal Mountains? The journey begins now.

 
Me: Can you replace Kralkatorrik with something new?
 
 

Of course! How about replacing Kralkatorrik with "The Nightweaver"?

In the heart of the Eternal Mountains, a sinister power has emerged from the shadows. The dragon Zhaitan may have fallen, but the Necromancer Guild has found a way to awaken a being of even greater darkness.

Adventurers from across Tyria are called upon to journey into the mountains and face the threat head on. The journey will not be easy, as the Necromancers have set up countless obstacles and beasts to guard their secret temple. But for those brave enough to face the challenge, the rewards will be great.

As they venture deeper into the mountains, the adventurers will come across forgotten ruins and treacherous passes, all while being pursued by the Necromancers' minions. But they will also discover new allies, unlock powerful abilities, and uncover the mysteries of the Eternal Mountains.

At the heart of the temple lies the source of the shadows: The Nightweaver, a being of darkness and magic that has the power to control the night itself. To stop The Nightweaver and save Tyria, the adventurers must band together, calling upon all their skills and cunning to defeat this mysterious and powerful foe.

Will the heroes of Tyria rise to the challenge? Will they vanquish the Shadow of the Eternal Mountains? The journey begins now.

 
 
Me: Can you expend the idea of "The Nightweaver" with work from H. P. Lovecraft?
 
 

Certainly! Here's an expanded idea for "The Nightweaver" inspired by the works of H. P. Lovecraft:

The Nightweaver is an entity of darkness and magic that has slumbered within the depths of the Eternal Mountains for eons. It is said to be a being of immense power, capable of controlling the very fabric of the night and weaving dark nightmares into reality.

The Necromancer Guild has discovered a way to awaken The Nightweaver and use its power to conquer Tyria. The adventurers must journey into the mountains and stop the Necromancers before it's too late.

As they venture deeper into the heart of the temple, the adventurers will come across evidence of strange and ancient rituals, long forgotten by the world of Tyria. They will also encounter bizarre and unsettling creatures, manifestations of the nightmarish powers that The Nightweaver wields.

The Nightweaver itself is a being beyond the understanding of mere mortals. Its very presence inspires madness and fear, and those who gaze upon it are said to be forever changed. But the adventurers must steel themselves, for the fate of Tyria rests in their hands.

With bravery and cunning, the adventurers must

 

....  and there ChatGPT died....

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Well I brought it back so this is the new versions:

 

Certainly! Here's an expanded idea for "The Nightweaver" that incorporates elements from H. P. Lovecraft's works:

In the heart of the Eternal Mountains, a sinister power has emerged from the shadows. The dragon Zhaitan may have fallen, but the Necromancer Guild has uncovered an even greater evil: The Nightweaver, a being of darkness and magic that has the power to control the night itself.

The Necromancers worship The Nightweaver as a deity, offering up sacrifices in its name and performing dark rituals in an attempt to bring it fully into our world. The Nightweaver's influence has already begun to spread, corrupting the wildlife of the mountains and twisting the minds of those foolish enough to delve too deeply into its mysteries.

Adventurers from across Tyria are called upon to journey into the mountains and face The Nightweaver head on. The journey will not be easy, as the Necromancers have set up countless obstacles and beasts to guard their secret temple. But for those brave enough to face the challenge, the rewards will be great.

As they venture deeper into the mountains, the adventurers will come across forgotten ruins and treacherous passes, all while being pursued by the Necromancers' minions. But they will also discover new allies, unlock powerful abilities, and uncover the mysteries of the Eternal Mountains.

At the heart of the temple lies the source of the shadows: The Nightweaver itself, a being beyond our understanding that threatens to unravel the fabric of reality. To stop The Nightweaver and save Tyria, the adventurers must band together, calling upon all their skills and cunning to defeat this ancient and terrible force.

But beware, for The Nightweaver's influence can drive even the bravest of heroes mad. Will the adventurers be able to unravel the secrets of The Nightweaver and banish it back to the void, or will they too fall under its thrall? The journey begins now.

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This is the problem with using "AI" for anything creative. It can't actually invent anything, just mix and match fragments of existing material it thinks is similar so the result is always going to be something generic and derivative. When you ask it to do something for a specific franchise it will almost always rehash existing characters and stories, often in a way that doesn't actually make sense.

(This is why I put AI in quotes. What we've got now isn't actually artificial intelligence, it's not got any understanding of what it's doing, it's just running a series of pre-designed scripts.)

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1 hour ago, Danikat.8537 said:

This is the problem with using "AI" for anything creative. It can't actually invent anything, just mix and match fragments of existing material it thinks is similar so the result is always going to be something generic and derivative. When you ask it to do something for a specific franchise it will almost always rehash existing characters and stories, often in a way that doesn't actually make sense.

(This is why I put AI in quotes. What we've got now isn't actually artificial intelligence, it's not got any understanding of what it's doing, it's just running a series of pre-designed scripts.)

Well most art is taking something that exist and mix it up and put it out in your own style. Complete new ideas are very rare like hitting the jackpot in a lottery. The best you can do is developing something organic out of the situation.

 

Actually the Marvel comic universe became wildly inconsistent because authors used the same ideas over and over.

Or the new show the Three-Body-Problem are just based on the dark forest theory (2 versions)

 

Well ChatGPT doesn't know what it is talking about but it is interesting.

Edited by Lord of the Fire.6870
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and here is the story for Guild Wars 3:

 

Guild Wars 3: Elysian Wars is a massive multiplayer online role-playing game set in a world filled with powerful magic and ancient civilizations. Players take on the role of a hero, creating a unique character from a range of races and classes, and customizing their appearance and abilities to fit their playstyle.

 

The story of Guild Wars 3: Elysian Wars centers around a struggle between the forces of good and evil, as the Necrotic Overlord rises from the shadows to threaten the players' world. Unlike many villains, the Necrotic Overlord is not driven by malice or a desire for power. Instead, he is on a mission to save his ancestral world from destruction, even if it means sacrificing the players' world to do so.

 

As players embark on their journey, they discover that the Necrotic Overlord and humanity share a common origin from a world that existed long before their own. With his mastery over the arcane and his powerful army of undead minions, the Necrotic Overlord seeks to reclaim his throne and restore his world to its former glory, using any means necessary to achieve his goal.

In response, players must form powerful guilds with other heroes and embark on a quest to stop the Necrotic Overlord and save their world. They will explore hidden dungeons, battle fearsome monsters, and uncover ancient civilizations that hold the key to their victory. Along the way, they will face their own fears and limitations, and be forced to make difficult choices that will determine the fate of their world.

 

The outcome of the Elysian Wars will rest in the hands of the players, as they journey through a world filled with danger, discovery, and epic adventure. Will they be able to stop the Necrotic Overlord and save their world, or will they succumb to his power and be destroyed? The future of the world is in their hands in Guild Wars 3: Elysian Wars.

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On 2/14/2023 at 12:47 PM, Danikat.8537 said:

What we've got now isn't actually artificial intelligence, it's not got any understanding of what it's doing, it's just running a series of pre-designed scripts.)

You're almost correct here, but the scripts here are not truly pre-designed. It would be more accurate to say the script the machine is running was based on all the data used to run it. That's the difference between current "AI" and just having a bunch of humans program each response of the machine.

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On 2/14/2023 at 12:47 PM, Danikat.8537 said:

This is the problem with using "AI" for anything creative. It can't actually invent anything, just mix and match fragments of existing material it thinks is similar so the result is always going to be something generic and derivative. When you ask it to do something for a specific franchise it will almost always rehash existing characters and stories, often in a way that doesn't actually make sense.

(This is why I put AI in quotes. What we've got now isn't actually artificial intelligence, it's not got any understanding of what it's doing, it's just running a series of pre-designed scripts.)

I over saw this but to be clear the new AI generation don't have 'scripts'. Yes it doesn't know what it is doing because it doesn't have all reference or self consciousness . The missing of a script in the sense scripted is what makes it different from all the AIs before 2010.

 

These days they use all deep learning which means it is a fancy way to say we found a way to imitate biology neurons with math and a computer.  The neural network itself are matrices which connect a graph which is a way to say we have no clue what is going on inside for the most part.  They need a lot of data as a mold so to speak to learn something.

 

I could explain how you do this in python if some people want.

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On 2/14/2023 at 8:47 AM, Danikat.8537 said:

This is the problem with using "AI" for anything creative. It can't actually invent anything, just mix and match fragments of existing material it thinks is similar so the result is always going to be something generic and derivative. When you ask it to do something for a specific franchise it will almost always rehash existing characters and stories, often in a way that doesn't actually make sense.

(This is why I put AI in quotes. What we've got now isn't actually artificial intelligence, it's not got any understanding of what it's doing, it's just running a series of pre-designed scripts.)

perfect.

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