Terrorhuz.4695 Posted February 14 Share Posted February 14 (edited) Gw2 is free to play. Devs don't pay their rent when I play the game, devs pay their rent when I buy some candy from the store. As a customer, I understand that. Buying things is my end of the bargain. But this is a live support product, the game I experience may change from one day to another. For this reason, when I buy something, I establish a bond of trust with the developers: I'm giving you real money today, you promise not to break my fun tomorrow, and it gets fixed if that were to happen. I look at mesmer and see designers changing some random stuff, breaking it and then reverting those changes months or years later; everything works out in the end, all's well that ends well, but nobody stopped a bad decision from happening and you had to suck it up for years. We've seen that with mantras, chrono shatters, chrono distortion, mirage dodge just to name a few. Well of Action and Well of Senility are the next in line for borked things on which devs are throwing random stuff waiting for something to happen, but these skills have been reworked only 8 months ago and it'll take a few more years before a designer gets an actual idea about them. And when it's not a designer breaking things intentionally, it's some random intern breaking them unintentionally. If that happened, support won't even tell you if it's intended behavior (Arcane Thievery now requires target facing but won't turn towards the the target; Mirage Thrust and Blade Leap never hit; Mirror Blade goes on full cd without casting if people walk inside your hitbox; Unstable Bladestorm disappears altogether when blocked; Mirror Blade won't bounce on its own clone anymore, all wells can be redirected mid-cast with instant targeting + allow skill retargeting, but Well of Calamity won't allow it. Is it intended or not? All it takes is to literally see who committed what and message the author on Teams, it's not rocket science). At the end of the day, I want to give GW2 a chance to get my money, and every time some developer makes sure to throw in there a new reason not to do so. I want to pay the bills to some dev. I really do. Especially the artists, I love the artists in this game. But cash requires trust, and regularly introducing breaking, unfun changes -and leaving them there for much longer than what would be acceptable- just won't get trust. We reached a point where literally every pvp game would have several people crashing -hotfix material if I've ever seen one-, then @Josh Davis.7865 goes on Reddit saying "oh yeah we have a fix for this game-breaking issue, it's totally ready by now AND WE'LL RELEASE IN A WEEK". What the kitten?!? I'm literally searching for an excuse to throw my money at some game, I log in GW2 as it self-destructs under my own eyes and even THAT doesn't warrant a quick response? TLDR: why tf would I want to pay for a game that regularly introduces unfun mechanics\bugs with a life expectancy higher than that of some animals? Edited February 23 by Terrorhuz.4695 7 16 1 1 Link to comment Share on other sites More sharing options...
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