Zuko.7132 Posted February 17, 2023 Share Posted February 17, 2023 Make it grant 1 adrenaline every second. Lower the cooldown to 30 seconds. I think people would run it. 4 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted February 17, 2023 Share Posted February 17, 2023 (edited) It'd use it they way it currently is, if it didn't have a particle effect attached to it. Arenanet, please remove that effect already. Edited February 17, 2023 by Fueki.4753 1 2 1 Link to comment Share on other sites More sharing options...
Hotride.2187 Posted February 17, 2023 Share Posted February 17, 2023 30 seconds might be too low with the defense trait that gives 4 seconds endure pain on elite use. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 17, 2023 Share Posted February 17, 2023 Just now, Hotride.2187 said: 30 seconds might be too low with the defense trait that gives 4 seconds endure pain on elite use. We have an 18s CD elite with Berserker. A 30s CD on 20 stacks of might for 4s and 5s of fury and swiftness is not too low. If it gave superspeed and quickness for 5s then I might agree with you. 1 Link to comment Share on other sites More sharing options...
CalmTheStorm.2364 Posted February 17, 2023 Share Posted February 17, 2023 14 minutes ago, Hotride.2187 said: 30 seconds might be too low with the defense trait that gives 4 seconds endure pain on elite use. Defy pain lasts 2s, or 2.5 if you take last stand. Link to comment Share on other sites More sharing options...
CalmTheStorm.2364 Posted February 17, 2023 Share Posted February 17, 2023 4 hours ago, Zuko.7132 said: Make it grant 1 adrenaline every second. Lower the cooldown to 30 seconds. I think people would run it. Counterproposal: Let the active component max out adrenaline (or grant 50 flow) in addition to its current effects. Link to comment Share on other sites More sharing options...
Zuko.7132 Posted February 17, 2023 Author Share Posted February 17, 2023 2 hours ago, CalmTheStorm.2364 said: Counterproposal: Let the active component max out adrenaline (or grant 50 flow) in addition to its current effects. That would work, but it needs something. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 17, 2023 Share Posted February 17, 2023 2 hours ago, CalmTheStorm.2364 said: Defy pain lasts 2s, or 2.5 if you take last stand. 5s in WvW with Last Stand 😛 1 Link to comment Share on other sites More sharing options...
Zuko.7132 Posted February 17, 2023 Author Share Posted February 17, 2023 3 minutes ago, Lan Deathrider.5910 said: 5s in WvW with Last Stand 😛 That’s absurd on headbutt. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 17, 2023 Share Posted February 17, 2023 18 minutes ago, Zuko.7132 said: That’s absurd on headbutt. Yes it is. Try it with the new EC and SI. Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted February 17, 2023 Share Posted February 17, 2023 1 hour ago, Zuko.7132 said: That’s absurd on headbutt. And nowhere near as strong as you'd think. Strike dmg reduction is meaningless when inhibiting condis, damaging condis, strips and CC are there for the warrior from far more mobile/better ranged classes. Link to comment Share on other sites More sharing options...
CalmTheStorm.2364 Posted February 17, 2023 Share Posted February 17, 2023 1 hour ago, Grand Marshal.4098 said: And nowhere near as strong as you'd think. Strike dmg reduction is meaningless when inhibiting condis, damaging condis, strips and CC are there for the warrior from far more mobile/better ranged classes. It'd be busted AF of there were another source of significant resistance output for berserker. As it stands, you have to choose between having resistance (from resilient roll) to escape the chill, blind, and weakness to land your damage, or being tanky enough (via defy pain) to survive against all the other powerful specs out there. You can't have both. That's why powerzerker continues to struggle outside of memes. I'd love to see burst of aggression include 3-4s of resistance and Bloody Roar provide resistance on primal burst use. Probably still wouldn't be enough to make power zerker truly good, but it would both provide the counter to cover condis and allow you to run defy pain. Link to comment Share on other sites More sharing options...
CalmTheStorm.2364 Posted February 17, 2023 Share Posted February 17, 2023 Although, Tbh, if defy pain ever became mainstream, it'd almost certainly be a problem. That much invuln isn't healthy. A better solution would be to provide something like a lesser Dolyak Stance (yeah I know that's a ranger skill, but bear with me) the reduces both power and condi dmg (while not making you invuln) and removes movement impairing condis and prevents their reapplication. Or just give a burst of Prot, resolution, and resistance to keep it simple. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 18, 2023 Share Posted February 18, 2023 1 hour ago, CalmTheStorm.2364 said: Although, Tbh, if defy pain ever became mainstream, it'd almost certainly be a problem. That much invuln isn't healthy. A better solution would be to provide something like a lesser Dolyak Stance (yeah I know that's a ranger skill, but bear with me) the reduces both power and condi dmg (while not making you invuln) and removes movement impairing condis and prevents their reapplication. Or just give a burst of Prot, resolution, and resistance to keep it simple. Yeah it is inherently balanced the way it is. You have to tote warhorn, sio, and mending to not die from condi, at the same time you can take berserker stance to alleviate the issue. Link to comment Share on other sites More sharing options...
Yasai.3549 Posted February 18, 2023 Share Posted February 18, 2023 13 hours ago, Zuko.7132 said: Make it grant 1 adrenaline every second. Lower the cooldown to 30 seconds. I think people would run it. The reason people don't run it is because Rampage is just way too good. Link to comment Share on other sites More sharing options...
Zuko.7132 Posted February 18, 2023 Author Share Posted February 18, 2023 56 minutes ago, Yasai.3549 said: The reason people don't run it is because Rampage is just way too good. Nah. Rampage gets dropped for headbutt on berserker. Support war wants banner. Rampage is very good, but it's not the be all and end all after the no damage on cc changes. Signet just sucks. Link to comment Share on other sites More sharing options...
Yasai.3549 Posted February 18, 2023 Share Posted February 18, 2023 (edited) 1 hour ago, Zuko.7132 said: Nah. Rampage gets dropped for headbutt on berserker. Support war wants banner. Rampage is very good, but it's not the be all and end all after the no damage on cc changes. Signet just sucks. Just to clarify, I'm saying Rampage is just way better than Signet, disregarding whatever spec they're running. Even certain Berserker builds in WvW use Rampage over Headbutt because the CC coefficients aren't actually nerfed in WvW. You want to buff Signet? Make it generate +1 bonus Adrenaline on hit and have a stronger active effect. As it is now, it struggles to even compete with similar Boon-flood Elites like Harb's Elixir of Ambition which gives way more boons than the Signet does, with a similar duration (in non PvE modes) My 2 cents regarding your suggestion: A cooldown cut is worthless. It needs a way stronger active effect. Edited February 18, 2023 by Yasai.3549 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 18, 2023 Share Posted February 18, 2023 3 minutes ago, Yasai.3549 said: Just to clarify, I'm saying Rampage is just way better than Signet, disregarding whatever spec they're running. Even certain Berserker builds in WvW use Rampage over Headbutt because the CC coefficients aren't actually nerfed in WvW. Nah, Headbutt is the best warrior elite. Can't argue with a 18s CD stunbreak that can be traited to have 5s of strike damage immunity along with it. Banner is still great for zerg play though. If on core I'll still run banner or signet though. Link to comment Share on other sites More sharing options...
Shinja.3451 Posted February 18, 2023 Share Posted February 18, 2023 There is a discussion about a signet, gw2 forum average community: proceeds to discuss a trait XD epic, bravo, applause. The passive of that signet is rubbish, it is weak even for the rest of the warrior's signets passives and look how weak they are, even if it gave 1 adrenaline per second it would still be below it being an elite skill and his asset was inflated, it was changed in such a clumsy way that it even mismatched the ability with respect to the current state of the game, I can only assure that nobody likes that visual effect XD Link to comment Share on other sites More sharing options...
SleepyBat.9034 Posted March 1, 2023 Share Posted March 1, 2023 On 2/17/2023 at 6:48 AM, Zuko.7132 said: Make it grant 1 adrenaline every second. Lower the cooldown to 30 seconds. I think people would run it. Shouldn't Anet just make signet cdr baseline at that point? Link to comment Share on other sites More sharing options...
Verdict is Vengence.6912 Posted March 2, 2023 Share Posted March 2, 2023 If they want to keep it as a power boost/steroid elite, they need to boost its numbers and quicken its passive adrenaline gain. Personally, I'd change its effect into giving us free bursts. On activation, our next burst becomes a free t3 level burst with no cast time. I'd love to land with an instant [Earthshaker] out of nowhere or double up [Full Counter] for survivability. Couple such an elite with [Signet of Fury] and Berserker's Blood Reckoning resetting your primal burst, you could shoot 3 [Gunflame]s in a row! I would have such a good time with that kind of elite. 2 Link to comment Share on other sites More sharing options...
Fueki.4753 Posted March 2, 2023 Share Posted March 2, 2023 20 minutes ago, Verdict is Vengence.6912 said: I would have such a good time with that kind of elite. And that's why we can't have that kind of elite. 3 Link to comment Share on other sites More sharing options...
Hotride.2187 Posted March 2, 2023 Share Posted March 2, 2023 On 2/17/2023 at 11:35 PM, Grand Marshal.4098 said: And nowhere near as strong as you'd think. Strike dmg reduction is meaningless when inhibiting condis, damaging condis, strips and CC are there for the warrior from far more mobile/better ranged classes. Probably cause you have to run berserker for it. On spb against power builds its pretty broken. 1 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted March 2, 2023 Share Posted March 2, 2023 1 hour ago, Hotride.2187 said: Probably cause you have to run berserker for it. On spb against power builds its pretty broken. Its balanced around a higher cooldown and committing to Last Stand for Defy Pain is quite the significant loss of cleanse ability. 2 Link to comment Share on other sites More sharing options...
Shinja.3451 Posted March 3, 2023 Share Posted March 3, 2023 For me the best thing would have been if the passive gave 1 adrenaline per second in combat and 25% movement speed and the active gave 30 adrenaline, superspeed for 5 seconds and reset the burst ability recharge. Renamed as Signet of Adrenaline, without animation or launch time, dreaming is free, well no, but almost (Eliminate the visual effect it has) XD 1 Link to comment Share on other sites More sharing options...
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