Astral Storm.7590 Posted February 18 Share Posted February 18 (edited) So I've been looking into Legendary Armour / Weapons and the long/expensive processes to getting them. It seems to me that for almost all of them you have to engage in WvW to acquire Gifts of Battle. I do not and will not PVP in ANY game because its against my religion. I stopped playing Destiny 2 because some of the Exotic Weapons I wanted required participation in PvP. Likewise, although I loved Black Desert while levelling characters, I ended up not playing them after level 50 because you are forced into PVP even in the open world. I'm fed up of Game Developers forcing PvP down people's throats if they want to get good gear. Does that mean I'm stuck with grinding Ascended Gear on all my chars in GW2 because that's the best I'll be able to get without engaging in PvP? Edited February 18 by Astral Storm.7590 1 3 15 Link to comment Share on other sites More sharing options...
vares.8457 Posted February 18 Share Posted February 18 (edited) 8 minutes ago, Astral Storm.7590 said: I do not and will not PVP in ANY game because its against my religion. What religion prohibits PvP in video games? You can get legendary armor without having to do PvP or WvW. For the weapons you need the Gift of Battle. Edited February 18 by vares.8457 4 1 Link to comment Share on other sites More sharing options...
Danikat.8537 Posted February 18 Share Posted February 18 Is it a problem if other people attack (and likely kill) you, or only if you fight back? If you're ok with the chance of being attacked then it's possible to get the Gift of Battle by doing WvW dailies which don't require fighting other players, like Mists Guard Killer, Master of Monuments, Veteran Creature Slayer or even Camp Capturer (if the camp is undefended, which they often are) then using the potions from the daily achievement rewards to complete the reward track. It's slower, but it works and you don't have to fight any real people. It is possible you'll be attacked by other players because you have to be in WvW maps to do them, but you can just let them kill you then go out and try again. As for why they do it I think it's probably because since legendary equipment is the ultimate reward in this game they want it to require participation in all aspects of the game, which means both PvE and PvP. 2 Link to comment Share on other sites More sharing options...
Astral Storm.7590 Posted February 18 Author Share Posted February 18 Okay thanks for your advice. I might try to make a Healer Build on one of my chars and see if I can do WvW that way, 1 Link to comment Share on other sites More sharing options...
DeanBB.4268 Posted February 18 Share Posted February 18 You can also purchase legendary weapons on the trading post. 3 Link to comment Share on other sites More sharing options...
Archenblade.3405 Posted February 18 Share Posted February 18 Okay - you can WvW as a pacifist! You can get away with just running around, and capturing ruins, if someone attacks, they usually care more about the ruin than you. Avoid zergs. 3 Link to comment Share on other sites More sharing options...
Danikat.8537 Posted February 18 Share Posted February 18 3 hours ago, Astral Storm.7590 said: Okay thanks for your advice. I might try to make a Healer Build on one of my chars and see if I can do WvW that way, If you want to do WvW dailies a support build isn't a good idea, because you'll mainly be solo (unless you have a friend you always play with) and you will need to fight NPCs for most of them so it's best to focus on damage. On the other hand if you're ok with supporting and healing players who are fighting other players you could get it much more quickly by playing WvW in a squad. You won't get credit for kills if you don't damage them, but you can claim objectives and there will be times when the group is only fighting NPCs. 2 Link to comment Share on other sites More sharing options...
Gibson.4036 Posted February 19 Share Posted February 19 (edited) The desert map is the easiest to skulk around and avoid other players to flip PVE camps and shrines, and defeat guards. Youll still occasionally get ganked, but you can generally go a long time without seeing enemy players if you pay attention. Edited February 19 by Gibson.4036 2 Link to comment Share on other sites More sharing options...
Ashen.2907 Posted February 19 Share Posted February 19 15 hours ago, Astral Storm.7590 said: Does that mean I'm stuck with grinding Ascended Gear on all my chars in GW2 because that's the best I'll be able to get without engaging in PvP? Legendary gear is no better, in terms of stats, than ascended. 2 Link to comment Share on other sites More sharing options...
Danikat.8537 Posted February 19 Share Posted February 19 1 hour ago, Ashen.2907 said: Legendary gear is no better, in terms of stats, than ascended. But if you have a lot of characters (or want lots of builds) the legendary armoury does make it easier to kit them all out. I made my legendary weapons purely for the skins, but I probably won't ever make another ascended shortbow, staff or greatsword (unless I want the skin) because I can just use the legendary ones. (I would make more daggers, because I often use two at once.) I made Ad Infinitum specifically so I wouldn't have to keep other backpacks (now I only have 2 spares in the bank). 1 Link to comment Share on other sites More sharing options...
Jianyu.7065 Posted February 25 Share Posted February 25 On 2/18/2023 at 2:45 PM, DeanBB.4268 said: You can also purchase legendary weapons on the trading post. Considering the prices though, you might as well just do the work since most players don't have that much gold to throw away in one lump sum. 3 Link to comment Share on other sites More sharing options...
Jianyu.7065 Posted February 25 Share Posted February 25 The dedication part of acquiring a legendary item makes sense. Period. Personally, however, I have to agree that long time players who avoid pvp and raids need a solution to ascended gear that is similar to legendary items in the sense that they can be stat changed without too much trouble - and then used across multiple characters without having to transfer it between them. We know the main benefit to legendary is QoL and it would be nice to go through some kind of challenge in pve/ow to upgrade an ascended to at least one of QoL features - preferably stat changing. The process to stat change an ascended piece isn't always daunting or expensive but some stats require things like charged crystals that you can only aquire 1 per day - so it would take two days to stat change just one ascended item unless you have a surplus of charged crystal which I'm thinking isn't very common. I'd take this process somehow made slightly easier over there being a solution for pve only to aquire legendary items easier. It's a big pain because the pve only players are caught between being forced to participate in content that isn't enjoyable or doesn't appeal them in order to aquire the QoL legendary items or having to go through the costly/time consuming process of switching around, stat changing, or making multiple sets of ascended gear. So a part of this discussion isn't really about singling out a group of players based on their preference of how they play the game. It's merely finding a solution. Think about it this way, a pvp only player has access to all of the items and more that a OW player has. It's as if this aspect of the game is intentionally made more difficult for no reason basically telling an OW player they aren't good enough just because they don't prefer to engage in competitive content. 2 4 Link to comment Share on other sites More sharing options...
Linken.6345 Posted February 25 Share Posted February 25 (edited) 48 minutes ago, Jianyu.7065 said: The dedication part of acquiring a legendary item makes sense. Period. Personally, however, I have to agree that long time players who avoid pvp and raids need a solution to ascended gear that is similar to legendary items in the sense that they can be stat changed without too much trouble - and then used across multiple characters without having to transfer it between them. We know the main benefit to legendary is QoL and it would be nice to go through some kind of challenge in pve/ow to upgrade an ascended to at least one of QoL features - preferably stat changing. The process to stat change an ascended piece isn't always daunting or expensive but some stats require things like charged crystals that you can only aquire 1 per day - so it would take two days to stat change just one ascended item unless you have a surplus of charged crystal which I'm thinking isn't very common. I'd take this process somehow made slightly easier over there being a solution for pve only to aquire legendary items easier. It's a big pain because the pve only players are caught between being forced to participate in content that isn't enjoyable or doesn't appeal them in order to aquire the QoL legendary items or having to go through the costly/time consuming process of switching around, stat changing, or making multiple sets of ascended gear. So a part of this discussion isn't really about singling out a group of players based on their preference of how they play the game. It's merely finding a solution. Think about it this way, a pvp only player has access to all of the items and more that a OW player has. It's as if this aspect of the game is intentionally made more difficult for no reason basically telling an OW player they aren't good enough just because they don't prefer to engage in competitive content. Well do you know that strikes are a thing? The icebrood saga ones is your easy way to get more ascended armors in pve. https://wiki.guildwars2.com/wiki/Crystallographer_Smoxxi Edited February 25 by Linken.6345 3 Link to comment Share on other sites More sharing options...
Jianyu.7065 Posted February 25 Share Posted February 25 15 minutes ago, Linken.6345 said: Well do you know that strikes are a thing? The icebrood saga ones is your easy way to get more ascended armors in pve. https://wiki.guildwars2.com/wiki/Crystallographer_Smoxxi 👍 1 Link to comment Share on other sites More sharing options...
Shuzuru.3651 Posted February 26 Share Posted February 26 7 hours ago, Jianyu.7065 said: So a part of this discussion isn't really about singling out a group of players based on their preference of how they play the game. It's merely finding a solution. Think about it this way, a pvp only player has access to all of the items and more that a OW player has. It's as if this aspect of the game is intentionally made more difficult for no reason basically telling an OW player they aren't good enough just because they don't prefer to engage in competitive content False, actually, way more things are inaccessible to PvP players. Gift of exploration, Gift of desert mastery/maguma, Aurora and Vision entirely, Legendary amulet or rings depending on if they do only WvW or Spvp. Those are all actually heavy investment in PvE. On the other hand, PvE players simply have to do 3h30/4h of WvW once in a while (and not even for all the legendary), and you can do it without ever encountering any player, actually, so it can be like PvE, actually. I'm a PvE player, I'm not a fan of WvW, but honestly, we really have it easy, on this part. 3 1 Link to comment Share on other sites More sharing options...
Jianyu.7065 Posted February 26 Share Posted February 26 1 hour ago, Shuzuru.3651 said: False, actually, way more things are inaccessible to PvP players. Gift of exploration, Gift of desert mastery/maguma, Aurora and Vision entirely, Legendary amulet or rings depending on if they do only WvW or Spvp. Those are all actually heavy investment in PvE. On the other hand, PvE players simply have to do 3h30/4h of WvW once in a while (and not even for all the legendary), and you can do it without ever encountering any player, actually, so it can be like PvE, actually. I'm a PvE player, I'm not a fan of WvW, but honestly, we really have it easy, on this part. Okay 3 Link to comment Share on other sites More sharing options...
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