Zuko.7132 Posted February 19 Share Posted February 19 I messed around quite a bit with power zerker since the patch. Here are my conclusions and the build. http://gw2skills.net/editor/?PKwAEdflJwaYUsQ4Yb51+B-zZIPlGFBZqA6VCkwQwEDAA 1. Dual Axes and Gs is the best combo. Gs is needed for mobility and the evade is nice. Arcing slice can also be used to generate fury uptime, which helps your damage. Yes, you will have enough adrenaline for both core bursts and Zerk Mode I promise. Axe offhand is needed to make yourself an actual threat. You just won’t do enough if you take shield. Axe 5 combos extremely well with eternal champion and dead or alive. 2. Signet of Fury is a must. If you don’t run it, you can’t freely use core bursts due to having to save adrenaline. Don’t bank on headbutt. You will miss sometimes and be screwed. Having the ability to use core bursts freely really ramps up your damage, and instant uncounterable access to Zero mode is huge for your sustain due to damage negation, stab, endurance, superspeed, and health regen. 3. Sundering Leap is amazing. Use it to counterpressure or reposition. Big hit coming? Block with Aegis, force a dodge with Sundering, use a burst with that adrenaline you just gained. Best used outside of Zerk mode on arcing slice to generate fury uptime. 4. Run Strength, not arms or defense. Defense just doesn’t make you enough of a threat. Arms is nice for buffing your bursts, but Strength gives more damage overall and gives you more sustain through a lower cd heal and endurance on bursts and more mobility. 5. Zerk mode makes you the god of trades and is where your sustain as well as your big burst comes from. Try to enter when you are being focused, and leave when you are being focused. I like to enter with gs primal to make use of dead or alive, then swap to axe and do 2, primal, 3, 4, 3, primal, exit zerk axe 5. If you don’t need sustain you can stay in zerk longer, but try to combo axe 5 with leaving zerk so that it generates adrenaline and you have stab, quick, and superspeed. You can then immediately follow up with arcing. 6. Use your core burst frequently to keep up Berserker’s power, sustained damage, and fury. They also give sustain through endurance. Even a tier 1 eviscerate is worth using to keep up stacks, give endurance, and force a dodge. Rely on signet of fury for zerk mode. 7. Rampage and headbutt both have their uses. You don’t need headbutt for adrenaline anymore, so it’s okay to drop it if you want more mobility or sustain from Rampage. Headbutt is still really good though. 8. Dead or Alive takes some getting used to, but you can get 5k healing out of it. If there is a downed body, you can cleave them out while healing to full, especially if someone is rezzing. 1 1 Link to comment Share on other sites More sharing options...
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