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BoonBeast in PvP


Downstate.4697

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I’ve always been intrigued by this build in wvw and was wondering if it could be recreated to an extent in pvp. With the recent changes to soulbeast I revisited the idea with some trait adjustments.

 

http://gw2skills.net/editor/?POwEE6MssA2DLi5xMxTby8VVyDSD-z5IGCaDAA
 

The biggest question is how will it hold up in this meta.  Please be advised I haven’t done thorough testing on this and it could not work at all. I just thought I would open up some discussion on a different type of build then what we usually see and maybe we could try and make something at least viable for casual games.

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You are missing toughness, healing power and boon duration, compared to WvW version.

You can't min max stats in PvP, like in WvW, making some holes in the build concept. Usually you can reduce boon duration in stats, thanks to Moa stance, but you still need a certain amount of it. (You get 15%, while WvW uses ~35%.)

I doubt you would get better results than other builds, looking at numbers alone and from personal testing, it feels like it does nothing good enough to win an equal fight.

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12 hours ago, Beddo.1907 said:

You are missing toughness, healing power and boon duration, compared to WvW version.

You can't min max stats in PvP, like in WvW, making some holes in the build concept. Usually you can reduce boon duration in stats, thanks to Moa stance, but you still need a certain amount of it. (You get 15%, while WvW uses ~35%.)

I doubt you would get better results than other builds, looking at numbers alone and from personal testing, it feels like it does nothing good enough to win an equal fight.

Agree. The lack of boon duration is noticed especially with might. It works well enough for unranked memes though 

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Boon beast was a fun build and very viable back in the day, was effective to gw2 community rallied to have it nerfed, like all effective builds. Like typical anet fashion instead of doing small nerfs to bring it in line the nerf hammered it into non existence lowing build diversity as usual. It can be semi effective in wvw but still shadow of what it was.

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Try: Spirited arrival instead of Evasive purity, Unstoppable union instead of Fresh reinforcement. Quickening Zephyr instead of of stance.

Manage skills around your Fury uptime via:

Troll Ungent 4 1/2 seconds

Quickening Zephy 4 1/2 seconds

Lightning reflexes 4 1/2 seconds

Unmerged pet swap  9 seconds 20% crit chance and 7% damage (spirited arrival)

Merged pet swap 9 seconds 20% crit chance and 7% damage (spirited arrival)

Merge to mitigate extreme burts with Unstopable union+rugged growth.

Sustain with stability on both merged and unmerged pet swaps 6 seconds (shared anguish x 2) in total + 4 from Dolyak

Fury for days,  stability and stealth when needed. 

 

Edited by Snowcross.6798
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