Azure The Heartless.3261 Posted February 27 Share Posted February 27 (edited) 16 minutes ago, Dadnir.5038 said: As for your question, I'm not going to entertain you about your dream of being super tanky while having glass canon level of damage. If elementalist or guardian can survive with what they are given, thief can certainly survive with what I've listed. Hold on now, you misunderstand. Don't dodge* the question. I asked if you could put any of those skills together in a viable build in a way that didn't include stealth. The players here seem to be convinced you can (or should be forced to). I made no such implication that I wanted thieves to be super tanky while having glass cannon levels of damage. We can leave that to the guardians/eles. Like I said above: Quote I don't mind playing fair My assertion is: Anet saw fit to give other classes with the same health pool multiple hard mitigation sources The current pool of skills available to thief cannot mitigate without stealth. There are a bunch of defensive skills available to thief, but their windows are so short and costs so large that it is not feasible to play stealthless. If you want thieves to play stealthless, you will need to adjust the defensives accordingly. If I'm wrong, prove it. If I'm right, we need to start discussing what defensives get what before we start talking about axing stealth. Edited February 27 by Azure The Heartless.3261 *get it? dodge? Like thieves dodge. get it? Fine, whatever. Tough Crowd. 2 1 Link to comment Share on other sites More sharing options...
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