eyestrain.3056 Posted March 1 Share Posted March 1 When I board someone else's turtle with this equipped the ammo either stays permanently at 0 or I can't use the 1 skill at all. Link to comment Share on other sites More sharing options...
Syronus.7605 Posted March 1 Share Posted March 1 Yes, this needs to be fixed. The ammo count needs to sync to the turtles ammo when boarding a turtle. As it stands boarding a turtle with five (maximum) ammo will lock your cannons on zero ammo when using siege enhancer 3 because the skill ammo count is only updating when the turtle gains ammo unfortunately. But I guess this is still a bug a year on because no one really uses this module because scavenger and recycler exists. Personally if this gets fixed as a bonus I would like to see this module affect the turtle cannons regardless of whether a person is driver or in the backseat. The module could use a buff or two. Link to comment Share on other sites More sharing options...
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