Gibson.4036 Posted March 1, 2023 Share Posted March 1, 2023 Haven't tried the new meta yet (waiting for weekly game night where my son and I play together), but I understand it involves some use for siege damage. Of course, there's the EoD turtle. But how about Warclaw Chain Pull as an additional option? 4 3 4 Link to comment Share on other sites More sharing options...
Inubis.1376 Posted March 1, 2023 Share Posted March 1, 2023 No. Warclaw is WvW exclusive mount. 4 3 Link to comment Share on other sites More sharing options...
Shuzuru.3651 Posted March 1, 2023 Share Posted March 1, 2023 I wouldn't mind at the only condition WvW got a version of siege adapted to the mode, So Warclaw and Siege turtle became the cross WvW/PvE mount duo. 1 1 Link to comment Share on other sites More sharing options...
Gibson.4036 Posted March 1, 2023 Author Share Posted March 1, 2023 6 minutes ago, Inubis.1376 said: No. Warclaw is WvW exclusive mount. Ah, shoot. I realize I wrote my OP extremely vaguely. It was by nature of request. As in, "ArenaNet, can you make Chain Pull usable in the Open World?" You can mount the Warclaw in the open world. It's just stupid slow. But if you could use Chain Pull in events, that would give WvW players a way to use what they've earned there in other game modes. 2 2 2 1 Link to comment Share on other sites More sharing options...
Randulf.7614 Posted March 1, 2023 Share Posted March 1, 2023 It was asked at the time of release and it was generally considered a no for pve implementation. It was something they wanted to give exclusivity to the wvw community rather than open world. Running around with it was a small concession. 3 Link to comment Share on other sites More sharing options...
vares.8457 Posted March 1, 2023 Share Posted March 1, 2023 (edited) 1 hour ago, Gibson.4036 said: Ah, shoot. I realize I wrote my OP extremely vaguely. It was by nature of request. As in, "ArenaNet, can you make Chain Pull usable in the Open World?" You can mount the Warclaw in the open world. It's just stupid slow. But if you could use Chain Pull in events, that would give WvW players a way to use what they've earned there in other game modes. No thanks. The chain pull should stay in WvW. In Open World you have the turtle. Edited March 1, 2023 by vares.8457 2 3 Link to comment Share on other sites More sharing options...
Gibson.4036 Posted March 1, 2023 Author Share Posted March 1, 2023 4 minutes ago, vares.8457 said: No thanks. The chain pull should stay in WvW. In Open World you have the turtle. I like variety. 3 3 Link to comment Share on other sites More sharing options...
HnRkLnXqZ.1870 Posted March 1, 2023 Share Posted March 1, 2023 Does not have to be THE chain pull from WvW. We had a couple of similar mechanics that work similar and utilized the special action-key: - Soul Binders - Lassos - Pulling heavy objects All three of these can work while being mounted. Soul Binders/Lassos could be used as an ammo-skill for Raptor, Jackal, Warclaw and the Turtle on the object. The pulling mechanic could be used to move some heavy siege, like a special jade-turret that provides boons or deals AoE damage. That way the WvW players would not lose their (temporary) useful ability and we could have something that looks similar but works differently in PvE. 1 1 2 Link to comment Share on other sites More sharing options...
AgentMoore.9453 Posted March 1, 2023 Share Posted March 1, 2023 I think this would be good. Adding versatility to existing mounts is always going to be superior in my view to adding increasingly-conflicting special action skills or developing new systems or filling the UI with additional mounts. 'It's a WvW mount' doesn't mean anything to me. Gliding was a Heart of Thorns PvE skill - you can glide in WvW (and practically everywhere else). Mounts at all were a PoF PvE feature - now you have a Warclaw. As long as you still have to earn the Warclaw in WvW, it's serving its purpose. Open world chain pull would just be one more reason for people to go get it. 3 2 2 Link to comment Share on other sites More sharing options...
LSD.4673 Posted March 1, 2023 Share Posted March 1, 2023 I wish they'd implement WvW in some way into PvE. Like the useless oil and arrow carts in Silverwastes, Bjora east meta, and the now-pointless siege weapons in Drizzlewood. If you got the mastery in WvW, copy the effect over the PvE. Of course, that would require a dev team, and as we know, Anet is a small indie dev. 2 Link to comment Share on other sites More sharing options...
jcH.7109 Posted March 1, 2023 Share Posted March 1, 2023 I wouldn’t mind if you could use chain pull in pve, but I know what would happen if this became a reality. It’ll be just another reason why open world only players will come to forums and cry about how warclaw is locked behind WvW, and then they’re gonna say ridiculous things like, “omg why is Anet FORCING us to play WvW?!?” 2 1 Link to comment Share on other sites More sharing options...
Gibson.4036 Posted March 1, 2023 Author Share Posted March 1, 2023 49 minutes ago, jcH.7109 said: I wouldn’t mind if you could use chain pull in pve, but I know what would happen if this became a reality. It’ll be just another reason why open world only players will come to forums and cry about how warclaw is locked behind WvW, and then they’re gonna say ridiculous things like, “omg why is Anet FORCING us to play WvW?!?” Except turtle is also available. 1 3 1 Link to comment Share on other sites More sharing options...
Cronospere.8143 Posted March 1, 2023 Share Posted March 1, 2023 4 hours ago, AgentMoore.9453 said: As long as you still have to earn the Warclaw in WvW, it's serving its purpose. Open world chain pull would just be one more reason for people to go get it. I couldnt agree more. 1 2 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted March 1, 2023 Share Posted March 1, 2023 (edited) 5 hours ago, Gibson.4036 said: I like variety. Then play variety of content to get a turtle and you won't need to push for wvw mount to become a pve mount. 2 hours ago, Gibson.4036 said: Except turtle is also available. Exactly! Go get it to use it in pve. Edited March 1, 2023 by Sobx.1758 1 5 Link to comment Share on other sites More sharing options...
Gehenna.3625 Posted March 1, 2023 Share Posted March 1, 2023 6 hours ago, vares.8457 said: No thanks. The chain pull should stay in WvW. In Open World you have the turtle. Personally, I think it's a stupid skill in WvW that people rarely use...but I do agree with you. The reason why I don't think it's a good idea to put into OW also, is that the skill comes at a cost of supplies every time you pull it. So what would be the cost for using it in OW? I mean it shouldn't be better than using it in WvW. And besides, this map clearly wants to give the turtle mount more uses, so Anet will not want to mess with that goal. In short: not happening. 1 2 Link to comment Share on other sites More sharing options...
Woof.8246 Posted March 2, 2023 Share Posted March 2, 2023 (edited) 8 hours ago, HnRkLnXqZ.1870 said: Does not have to be THE chain pull from WvW. We had a couple of similar mechanics that work similar and utilized the special action-key: - Soul Binders - Lassos - Pulling heavy objects All three of these can work while being mounted. Soul Binders/Lassos could be used as an ammo-skill for Raptor, Jackal, Warclaw and the Turtle on the object. The pulling mechanic could be used to move some heavy siege, like a special jade-turret that provides boons or deals AoE damage. That way the WvW players would not lose their (temporary) useful ability and we could have something that looks similar but works differently in PvE. Using chains and pulling down Mechanical Sentries from the walls / Boulders from Cliffs / pulling Stones from the ground , to create a jumping path , after you soften them up with turtle/zerg ranged attacks , or lure the enemy boss near them to do it's aoe attack . Trying to block the path from a fleeing boss , from going near water or water filling the room and empowering him . Rotate mirrors/rip apart ceasing-crystal fossils by damaging or pulling them with Turtles and stun him . Use three Turtles mid fight to rip apart Bosses Armor Pieces , avoiding the need to kite him infront of his own henchman line of firing for more than one time . Pull out chains and start spinning , allowing nearby players to be knocked-up in the air use their Mount for a quick aoe escape / Using spell 1 for damage (if their mounts dies they go in downstate) Edited March 2, 2023 by Woof.8246 2 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now