Mrs Lana.2506 Posted March 2 Share Posted March 2 Since their release I've thought it a bit odd that, even though you unlock your own turtle, you don't get the full utility from it. What I would like to see is a skill that switches you from the driver seat to the gunner's seat. In theory it'd anchor the turtle to one place, like a turret, while putting us into the gunner's seat. Especially in the new map I see a lot of people either not mounting in my gunner seat (though I set it to be open to anyone), or mounting and not using the ammo at all. Meanwhile there's a horde of people on their own turtles bashing away with their poor turtle heads. This way we'd be able to contribute more to events, and have them progress faster, all the while giving us more bang for our buck with unlocking the turtle. 19 4 1 1 Link to comment Share on other sites More sharing options...
Arianth Moonlight.6453 Posted March 2 Share Posted March 2 agreed. right now, the turtle is beyond useless. 10 2 2 Link to comment Share on other sites More sharing options...
Freya.9075 Posted March 2 Share Posted March 2 This is a good suggestion. Anchoring the turtle and switch seats should be fine and not break the purpose of the mount. They could even make a mastery out of it. I do notice many players don’t enter the gunner seat, and I also tend to mount my own turtle instead of mounting a random persons gunner seat. I could probably be better at not doing that, but it’s easy to forget in the heat of the moment. and sometimes my social anxiety kicks in and I just want to use my own turtle. 7 2 Link to comment Share on other sites More sharing options...
Mrs Lana.2506 Posted March 2 Author Share Posted March 2 3 minutes ago, Freya.9075 said: This is a good suggestion. Anchoring the turtle and switch seats should be fine and not break the purpose of the mount. They could even make a mastery out of it. I do notice many players don’t enter the gunner seat, and I also tend to mount my own turtle instead of mounting a random persons gunner seat. I could probably be better at not doing that, but it’s easy to forget in the heat of the moment. and sometimes my social anxiety kicks in and I just want to use my own turtle. Another point is sometimes people don't open their turtles up for anyone to mount, either. Or the ones that do are full. 5 Link to comment Share on other sites More sharing options...
soulknight.9620 Posted March 2 Share Posted March 2 6 hours ago, Mrs Lana.2506 said: What I would like to see is a skill that switches you from the driver seat to the gunner's seat. In theory it'd anchor the turtle to one place, like a turret, while putting us into the gunner's seat. Especially in the new map I see a lot of people either not mounting in my gunner seat (though I set it to be open to anyone), or mounting and not using the ammo at all. Meanwhile there's a horde of people on their own turtles bashing away with their poor turtle heads. This way we'd be able to contribute more to events, and have them progress faster, all the while giving us more bang for our buck with unlocking the turtle. "Stop trying to make turtle usefull! We have put so much work into making it as useless as possible!" Anet. 3 1 3 Link to comment Share on other sites More sharing options...
HotDelirium.7984 Posted March 2 Share Posted March 2 That is literally "Siege mode" also, they need to allow us a way to change out jade modules without a workstation. I won't bother getting any more than the treasure hunter for now until they do. 1 1 Link to comment Share on other sites More sharing options...
Mrs Lana.2506 Posted March 2 Author Share Posted March 2 Just now, HotDelirium.7984 said: That is literally "Siege mode" also, they need to allow us a way to change out jade modules without a workstation. I won't bother getting any more than the treasure hunter for now until they do. Unfortunately, there is no siege mode, unless there's a glaring skill that you know about that I'm missing. Yes about the jade bots, however this thread is about the turtle. Please don't derail. 1 Link to comment Share on other sites More sharing options...
HotDelirium.7984 Posted March 2 Share Posted March 2 6 minutes ago, Mrs Lana.2506 said: Unfortunately, there is no siege mode, unless there's a glaring skill that you know about that I'm missing. Yes about the jade bots, however this thread is about the turtle. Please don't derail. Sorry I meant in many many games over the years "siege mode" is when mobile artillery becomes immobile to change up its shooting capabilities. For Gw2 this could mean the pilot loses the ability to slam and run and can only fire the cannons. The long reload may be for balance reasons of course. 1 1 Link to comment Share on other sites More sharing options...
Reborn.1738 Posted March 2 Share Posted March 2 9 hours ago, Mrs Lana.2506 said: sometimes people don't open their turtles up for anyone to mount Would love to set it so it's default for anyone to hop in. Sometimes I forget to hit the toggle... 1 1 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted March 2 Share Posted March 2 Yup, it was already proposed in the past, possibly even before the eod release. Maybe they'll add mastery for it at one point -or maybe they want it to be a multiplayer mount and they won't. 1 Link to comment Share on other sites More sharing options...
Farohna.6247 Posted March 2 Share Posted March 2 I like the idea of it being a stationary turret while switching seats. There are times where people don't jump in or I'm by myself and that would be helpful. 2 Link to comment Share on other sites More sharing options...
Antycypator.9874 Posted March 2 Share Posted March 2 First you want a mount for 2 people, but now you don't want to operate it with second player and do everything by yourself. Why? 1 4 Link to comment Share on other sites More sharing options...
Arianth Moonlight.6453 Posted March 2 Share Posted March 2 23 minutes ago, Antycypator.9874 said: First you want a mount for 2 people who's "you"? 2 2 Link to comment Share on other sites More sharing options...
Mrs Lana.2506 Posted March 3 Author Share Posted March 3 (edited) 4 hours ago, Antycypator.9874 said: First you want a mount for 2 people, but now you don't want to operate it with second player and do everything by yourself. Why? I don't know who you're directing this at, but I can assure you that I did not, in fact, want a mount for two people. I never liked the idea. If you're talking about the "you" in general, as in "you, the gw2 community", if it hasn't occurred to you already, it *is* possible for people within the same communities to have differing opinions and preferences. If you have a problem with someone in future I'd suggest talking to them rather than yelling into the void. Edited March 3 by Mrs Lana.2506 4 1 1 Link to comment Share on other sites More sharing options...
circuitnerd.5863 Posted March 3 Share Posted March 3 I always felt like at least let us use the dragon decoration on it as a sort of fireball launcher that creates aoe fields on impact. 1 Link to comment Share on other sites More sharing options...
HotDelirium.7984 Posted March 3 Share Posted March 3 11 hours ago, Sobx.1758 said: Yup, it was already proposed in the past, possibly even before the eod release. Maybe they'll add mastery for it at one point -or maybe they want it to be a multiplayer mount and they won't. If we got skimmer to go underwater years later...we can def get this xD 1 3 1 1 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted March 3 Share Posted March 3 (edited) 13 hours ago, HotDelirium.7984 said: If we got skimmer to go underwater years later...we can def get this xD ...hence the mention of adding mastery 😄 But it's not really the question "if we can", it's the question of what devs want it to do. Edited March 3 by Sobx.1758 1 Link to comment Share on other sites More sharing options...
Omega.6801 Posted March 3 Share Posted March 3 Won't happen. Aren't the turtles a great and useful feature. 4 Link to comment Share on other sites More sharing options...
AlenaVolkova.8179 Posted March 3 Share Posted March 3 I am thinking maybe we can have the turtle "huddle down", hiding back inside the shell, when driver switched to gunner seat. So the turtle will gain increase damage reduction as it's hiding inside the shell while we blasting. 1 1 Link to comment Share on other sites More sharing options...
hugo.4705 Posted March 3 Share Posted March 3 Good post, hope it will be fixed. There is no reasons why we couldn't anchor and uses cannon. Our commander can save the world but is to stupid to press two consoles to shoot bolts? 4 1 Link to comment Share on other sites More sharing options...
Tiviana.2650 Posted March 4 Share Posted March 4 I agree we should be able to use our mounts abilities ourselves. 1 Link to comment Share on other sites More sharing options...
Reborn.1738 Posted March 4 Share Posted March 4 There was a reddit thread on siege turtles and giving them a flamethrower ability for the driver (which had some grade A artwork). But yeah turtles need a better way for the driver to do combat in besides stomping and hovering. Either seat swapping to the cannons, or having a more useful combat ability for the driver. Oh, and a mastery to mount up during combat on a cooldown... 1 Link to comment Share on other sites More sharing options...
Maria Murtor.7253 Posted March 4 Share Posted March 4 It's kinda sad: The Turtle didn't find a real purpose. ArenaNet tried (apparently) desperately to make the turtle palatable by forcing players to use it for adventuring deeper into the mines. And that's the issue: "forcing players". Because the obstacles are bullet sponges with tons of HP. It's not a fun mechanic, it's just boring and also frustrating when playing alone. I doubt the Turtle will get receive more love with forced mechanics like that: Quite the opposite. 4 1 Link to comment Share on other sites More sharing options...
Mrs Lana.2506 Posted March 4 Author Share Posted March 4 3 hours ago, Maria Murtor.7253 said: It's kinda sad: The Turtle didn't find a real purpose. ArenaNet tried (apparently) desperately to make the turtle palatable by forcing players to use it for adventuring deeper into the mines. And that's the issue: "forcing players". Because the obstacles are bullet sponges with tons of HP. It's not a fun mechanic, it's just boring and also frustrating when playing alone. I doubt the Turtle will get receive more love with forced mechanics like that: Quite the opposite. Yeah instead of "oh I get to use my turtle here" it's "oh I *have* to use the turtle here". It's already become a chore. 2 1 Link to comment Share on other sites More sharing options...
Super Hayes.6890 Posted March 4 Share Posted March 4 Being able to anchor and swap seats would make the turtle more fun 🤷♂️ Not sure why this "low hanging fruit" hasn't already been picked by Anet. I, for one, would use my turtle all the time if we could do this. 2 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now