Multicolorhipster.9751 Posted March 6, 2023 Share Posted March 6, 2023 6 hours ago, Azure The Heartless.3261 said: People should be allowed to play with friends, but not in modes that claim to reward individual skill or in a way that can be exploited to trivialize matches through dodging players that do the same. This could be done with A full solo mode (Anything above 3v3) An unranked mode (you can play with friends here) A duos mode ( 4v4, two duos each) AT (If you need to train for this use hotjoin or unranked) That's a pretty solid arrangement of queues, and it baffles me as to why it's not like this already. It ticks every box, satisfies every crowd. Casuals in the form of Unranked, especially if they mode were revamped back into hotjoins with better rewards and less booboo. It satisfies solo competitive players. Same with competitive players playing with friends. And even ATs still, assuming we can get over this "AFK AT" trend what's popped up due to the do-nothing mentality behind solo/duo. 6 hours ago, Azure The Heartless.3261 said: mini seasons for 2v2 and 3v3 should allow duos but reward solo play more for wins against premades. This might be the only one I disagree with. I think mini seasons should also have their queues split if the others do too. That or they might consider making 2v2/3v3 full TeamQ since the Team sizes are low enough there to potentially justify that. Wintrading is a sin most heinous. It presents itself almost as a drug addiction, and knowing the personalities of the wintraders, I think it very dangerous to offer them a chance for them to be their old selves. That's why; regardless of what happens to 2v2/3v3, I think it important that merged queues never return to any ranked environment. Hopefully in Gw2, then everywhere eventually. It tends to be a vehicle for toxicity and cheating. Overall I think it is a wonderful idea birthed out of divine inspiration. 54 minutes ago, JTGuevara.9018 said: Hotjoin was great until the GENIUS idea of letting players switch teams in the middle of the match! If that never happened, hotjoin would be full of activity to this day. Unranked, most likely, would've NEVER been invented. You know, that makes a lot of sense actually. I think Unranked was kind of just a copy and paste of Ranked without rewards or matchmaking. 1 hour ago, Khalisto.5780 said: I'd say move all stuff legendary related to unranked (rewards and achievments), so the pve players can farm those stuff with their friends. Then make leaderboards solo q only. So ppl that really want to play with their friends can do so. Which makes that a great idea. Would also separate casual from competitive guildie gamers who play two different games for two entirely separate reasons and that would be a very real first step on the road to reducing the toxicity in PvP. Personally I think the leaderboards should be revamped to include 2 separate leaderboards(1 for soloQ and 1 for teams) The SoloQ leaderboard should be exactly as it is now, since the current leaderboard tracks individual performance. The teams leaderboard should be up to the teams people to decide, but I would think they would go with a leaderboard that rewards team performance. 1 Link to comment Share on other sites More sharing options...
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