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Mechanist toolbelt currently available [Not a bug tbh, but a feature]


Zebulon.1850

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Mechanists are currently able to use toolbelt skills, F1, 2, 3 and F5. (WvW and PvE only) I don't know if I should actually share how this is done, but anyone can do it, and it cannot be disabled if it is already happening to your character.

 

I spent a bit of time messing around with this, and it's pretty clear that in the current state of mech, they need to bring toolkit back normally.

There's barely any bump in power or survivability, because of how weak most of the toolbelt skills are.

 

There are a few troll interactions like playing zerk mech and using nade barrage and jade mortar at the same time to 1 shot anyone, but you have to be pure glass, and the target can't be moving at all.

 

At the minimum, please bring back toolkit while your mech is away.

 

Or if anet really wanted, they could make it so using your mech skills or toolbelt makes the corresponding skill go on a short cd.

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That's pretty neat! I think the biggest thing would be being able to use Med Kit without giving up its main heal. Probably wouldn't be better than the signet in terms of overall effectiveness, but it's nice to mix it up.

Is this a spec/keybind swapping glitch, or is it possibly something form a future patch leaking in?

Edited by coro.3176
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No, it's something incredibly dumb and obvious, so I'm actually surprised I haven't seen people posting about this yet. I'm going to call it spaghetti code leaking, although it is something they changed recently as far as how those toolbelt work.

 

I'm all for more builds being at least partially viable, even if they don't become meta. Especially with how strong the signets are.

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Been around since late last year at least, no way to avoid it, if you have a newer Engi that’s how mechanist works.  It’s a bug, but it’s not some strange exploit people are going out of their way for, it’s just how things are working right now.

 

I have one Engi this works on, and 3 it doesn’t, the one it works on was made in Nov or Dec iirc.

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Yeah, it is a bug that only affects new characters. I'm surprised that reddit thread is 2 mo old, I didn't see anyone else commenting about this recently. I assumed lots of people would have mentioned it. Maybe new players aren't playing mech? Or they can't tell that their toolbelt skills are casting.

 

That's pretty typical that a bug like that would be going on for months though.

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This game is a gem with all those bugs 😆

Whenever they come up with a patch to resolve bugs , a bunch of others appears , like a non ending circle.

Eod release , the giant ice golem from Bjora march was bugged ... how is that even related ? spaghetti code i guess .

Can make a lot of bolognese with this .

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