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Please Delete the Trebs on Kyhlo, They Make New Players Throw


Yerlock.4678

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if it is new players you are worried about then the 10k damage they do on the trebuchet is probably more than they will do for the entire match.

 

However, do take note that tanky stunlock builds are extremely powerful when you have someone on the treb due to the sheer force it will hit.

Edited by Stalima.5490
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nah change it back to the old days when it takes skill to manually fire at the fastest rate and the perfect arc like in wvw, none of this click and shoot nonsense. To be fair, the amount of time it takes to shoot and turn the treb at the side nodes is a bit long. 

 

Try this folks, when you spawn and mid is being contested, leave via the treb door shoot 1 or 2 at mid and then head out...

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Treb is a healthy map gimmick unlike mosts which rely on simply tanking on a node or playing condi to kill PvE mobs risk free.

It can easily force enemies off nodes or waste their sustain. Sometimes teamfights being so distracting that actually getting a hit in is an insane amount of free damage and raising it would add even more value to it.

Edited by Shao.7236
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Yes lets remove everything a new or bad player would need to enable brain and learn the game. We want to delete mesmer for the same reason. Lets then continue with trebs, svanir/utha beasts etc. and when we are at it also delete about face, jump dodges, stow.

 

Or shorter, the cmc mindset: "We want all high skill cap/ ceiling builds to be obsolete at some point"

Edited by melcor.1094
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On 4/6/2023 at 7:31 AM, gmmg.9210 said:

Also Delete Spirit Watch in unranked, it's only there for trolls.

....(blinks)...

So...the problem with Khylo is not so much the new players, it's that...

You know what? I'm going let somebody else take this, I don't feel like explaining!

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