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Super Loot Bag <-- feedback


MikeyTheSurfer.5208

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Am I extremely unlucky or are the drop rates from those are actually insanely low.
I have opened 3 of those bags every single day since the event started, and I have opened 6 of those (3 on my main account and 3 on my alt) every single day last year and I have seen 0 drops of either the Retro Boxes or Hardlight weapons. 
As someone that is diligently working on obtaining all of SAB skins, this particular collection's method of acquirement feels extremely out of place. And to be quite frank all of the other 3 bags/day from other festivals feel very underwhelming too, as the drop rate is incredibly low.


While I am at the topic of collection another gem is the Generation One Chest 8g+16BB, my assumption is that once w3 releases fully it's drop rate will be similar to that of regular Super weapons ? 
SAB at first felt extremely rewarding and logical, as if a lot of thought was put into the acquisition of rewards, but as time goes on it feels like every new thing is basically locked either behind extreme RNG, or a goldwall. I am not demanding 'free rewards' but maybe putting those Tribulation tokens to use wouldn't be such a bad idea ?
beeing able to trade all 6 Trib tokens for a Box of Acc Bound Hardlight Weapon Selection Box - 2 Times a Week, or something among those lines ?

Festival has been around for 10 years now, People are working on Crimson Assasin's Collection and a few still run Tribulation daily for a chance of Kaiser Box, but other then that there isn't much to do, and you've somehow managed to introduce 4 seperate weapons collection and only hit the spot with one of them (Glitched) if I were to rate acquisition method of all the collections it would look something like this:


Super 8/10 - Multiple methods of acquisition, TP, through box drops and vendor.
King Toad/Storm Wizard 10/10 - perfectly balanced as all things should be
Glitched 9/10 - on release felt super sweet, drop rate was amazing/it fell of during year two but so did the prices so w/e
Crimson Assasin's 10/10 - long term goal that rewards one extra infusion, Perfection.
Crimson Vanquisher 5/10 - spend gold and bb /meh
Kaiser 7/10 - price managed to stay quite high all throughout the years, and to me it feels very rewarding when i finally get a drop in a year so far 3 in a row (1 box a year) - i might be giga lucky.
Hardlight 2/10 - Terrible drop rate, you don't even need to visit SAB to get it x.x
Generation One - Feels like it was thrown in the festival because w3z1 alone would still feel dissapointing on it's own, I hope it's acquisition will be something similar to Super Collection, but i'm not holding my breath. (to be determined)

I hope that folks in anet actually do have plans on expanding SAB and that they will take inspiration from the OG collections.
I hope that we do see King Toad/Storm Wizard equivalents for W3-4.
I hope that there will be a grand reward for completing all of them.

 

Maybe I'm just extremely unlucky with the Super Loot Bags and maybe I'm a little bit salty for not selling them from the start, because if i did i would have been able to buy the collection already, that doesn't matter, what matters is that actively participating in Festivals should be a tad bit more rewarding then if not participating at all.
this is just a feedback and a suggestion,  a view if you will, of someone that absolutely loves SAB


 

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Meanwhile the prices for most of the hardlight weapons are already rather low now, if you want an even higher drop-rate they may just end as another cheap exotic to salvage or for the mf.

Gen 1 isn't that bad in my opinion, the weekly one is tradeable, so an extra way to make money for people who like the SAB but don't collect the skins.

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The Kaiser's are the most expensive - I think they beat most other stuff on other festivals. (Or all other festival stuff that is not gem store content.) For the loot bags they seem to be higher priced at the TP than other similar containers form other festivals. (Maybe sell them instead then?) Since less people are playing SAB I guess.

For the skin boxes I guess ... the problem with SAB  is: Other festivals have them drop from other containers (that you can get much more from). Here we do not really have normal loot in the SAB. So they are restricted to the 3 bags from the daily. + either buying more bags from the TP or then buying the skins directly. I would suggest to slowly buy some. Not all at once. A few every year.

I slowly try to do the Kaiser's that way + combined with the skin choice from the Course Load (where I first took some crimson assasins tokens though). Hard light seemd to be a lot more expensive last year. I think the demand for those skins also drops fast - maybe only people that also play/like SAB are into them and if they complete them then the supply will increase and only new players need to still buy them (lowe rdemand).

Weekly Gen 1? Totally getting the 4 (one from last week) since I get a enough bauble bubbles to also buy a few retroforged + lots of other stuff from the weekly vendor. (Of course it is needed to play SAB regularly to get the currency since you can't buy bauble bubbles directly. Well ... maybe the loot bag from TP and hoping for luck there since they can drop there as well. Would be even more expensive then though.)

Edited by Luthan.5236
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It's like a 3% drop rate for the garish pink weapons. Wish i'd sold mine when they were ~1.50g a pop, but what can you do...

As said, if you up the drop rate, you'll make them worthless 90% of the playerbase scores their daily 3 bags since they're so easy to get.

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On 4/8/2023 at 9:43 AM, MikeyTheSurfer.5208 said:

Am I extremely unlucky or are the drop rates from those are actually insanely low.
I have opened 3 of those bags every single day since the event started, and I have opened 6 of those (3 on my main account and 3 on my alt) every single day last year and I have seen 0 drops of either the Retro Boxes or Hardlight weapons. 
As someone that is diligently working on obtaining all of SAB skins, this particular collection's method of acquirement feels extremely out of place. And to be quite frank all of the other 3 bags/day from other festivals feel very underwhelming too, as the drop rate is incredibly low.

These kind of things have almost always had low drop rates.  The designations of common, uncommon, rare, etc are meaningless.  They will likely rely on the low RNG to keep players playing the content over multiple years.  It's probably why the orange and red skins were made to be so grindy where it took literally years to complete them although you could buy the orange skins to cut down on the time.

Edited by mythical.6315
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