hugo.4705 Posted May 24 Share Posted May 24 Ok, so as usual, for many many news map releases, since Living Season 4 episode 1, I just wanted to tell about my experience about this new content delivery. Intro BUT, this time I can't really give you rate, like 15/20... 8/20 and so on, because, it isn't a full map. It is just adding a small chunk of it, and just this is a very very huge disappointment in term of map size, indeed, I was expecting the second half to be like the first one but at the left. Just completing the puzzle. What is very very infuriating is also the vertical line of fogged undiscovered area overlapping the boundaries of the two main zones that feel like raw patchwork. No more waiting, let me start with the story? ^^ The Story (Meh - oriented BAD) So, at the end of the end of dragon, I was already in a special mood, seeing the commander somehow a super saiyan and ending destroying a giant void dragon fairly easily... it felt quite forced. And now, we face, an over tortured commander. I mean, I picked Tybalt. I was very close to the character and in the personal story, for me it was one of the biggest affecting moment, then we continued and we lost Trahearne. I didn't really like him, but he was nice as the marshal, but it was okay, it was not a very saddening moment. The story continued and the commander resurrected from the dead against Balthazar. I thought okay, why not. It wasn't a big deal, we are in a fantasy world, resurrections spells and stuffs like that can exist. But there were two moments after, where I shaked and felt really bad, the lost of Smodur in drizzlecoast and the lost of Almorra soulkeeper in bjora marches. I loved those two characters. So ok, the character of course is a fictionnal character, but if I imagine my feeling, and project myself in him, it is big deal. At a point I wonder, the Commander then got reminded so many time about his lost friends!!! By Jormag mental manipulations and illusions, by ghost of the past like Snaff in Sunspear sanctuary, and then Gorrik just ask us again to remember about the past showing the memories of our friends or reading about them. Really, come on, if I were the commander at this point, I would take my sword and kill myself. I just can't imagine the guts, or how apathetic the character of the commander is. I mean, during a lot of story steps, the commanders care of its crew, the dragon watch, their new friends of Cantha, the commander keep checking on others, asking if everything is okay, but who care about the mental health of the commander in return? In Cantha, I feel quite alone, apart with yao or joon, and the only character tht was nice to see return, Mai Trin? BOOM killed..... I somehow liked the build up during the previous release of "What lies Beneath", the demon felt like a big deal with illusions and eating fear... But the build up was totally DESTROYED!!!! I will cite my friend Detective Rama "I can't believe we killed that thing with the power of friendship memories. I am not fond of that kind of crap..." GOD that dude is SO SO like me. YES. You are right. This is CRAP and even him is aware. Rama best character. Really he is right: We passed from nuking dragons with Aurene to being super saiyan and kind of immortal against gods, to now, JUST OUR MIND AND MEMORIES are strong enough.... what after? A clap of fingers like Thanos? Really Anet, I try to be invested in the story and relate to the characters... but come on, what was that story? We just walk in a tunnel and keep saying to Rama "YEAH you are fine just keep saying those two lines to create those seals walls. Me? Oh. Just taking a walk and killing demons like they are skelks, the usual.". The commander got 0 hallucinations. Whereas a demon is stalking, near it the whole tunnel. LOL even the Boneskinner in bjora was more efficient looking at me from above and ambushing or summoning fake allies under snow crying for help. I just want to discuss about this, so, there is a demon, a wanderer, that could just take the path from the previous episode, just to pass through the base and reach our camp, but SOMEHOW, it decides to pass through that tunnel? That demon, is just, happily waiting here, whereas he could go to the surface, retaking the brotherhood outposts to feed with fears and become stronger and breaching the mining ops camp? yeah it makes 0 sense. When we were seeking in Arborstone, I thought, we gonna fine a good thing something impressive... just a plate that create walls with a book, really? Hey. HEY HEY Anet.... Do you remember that, to retake Lion's arch to risen, we literally were TURNED INTO BALTHAZAR AVATAR and caused rampage around? Like. Kurzick, Luxons, they got nothing better against a demon than that? Really? :o To pursue, let's return to the commander. We then had a step at the tea house, to somehow support rama? I really appreciated that Gorrik let me choose, the partner, and I took Ayumi. To be frank, I went in the tea house, but really thinking I would just have a wholesome date with Ayumi... and I expected to speak a lot, what she likes... occupations and so on... I was roleplaying hard, sipping, eating rarely, talking to her... and then... BOOM HEY HEY you have to do something please! I have enough of talking of sushi rolls! Hmm, TAIMI? Excuse me what? And then... please choose: -Break glass / -Point randomly at something / -Burst Moves. Hmm... excuse me... hmm no. Ayumi is looking nice... I don't want to ruin the moment ankwardly. Ok... I'm not crazy... so I pick dance. And she cheers a woohoo. Ok it was awesome. And I checked the talk with hers, the dialogs, not a lot... ok I get it... it is just for the sake of rama... bleh. Ah yes "full circle" was the name of the story step. Just, when Gorrik gave Ayumi as choice as was like... who the hell is that? We met her? Really anet. Make our relations clearer. Today, I can't even say who are our friends apart the member of dragon watch aka, taimi, canach, marjory, kasmeer, gorrik, braham, rox, rytlock... and hmm zojia, and hmm cantha one joon, yao, rama... xD Indeed, what it made me realize, and it makes the character of the commander even sadder, is that the commander doesn't have a lover, a great friend that would hang out with them. No no no, i see you coming. No, really just I think of the wholesome, just able to go somewhere with an Npc and discuss. Depending on your personal story choice too, your family is quite small, with eventually peoples welcoming you or a sister. But parents? None. And it strikes hard for my 6 asura, they are all alone, no family, no lover. And, no house! And it can be a way to reuse the personality system of dignity and charm to allow the commander, our character to you know hang out. With a tengu, or a lot of other possibilities. :'( The character of the commander is a poor soul, lone wolf and hobo. Yes.... plus tormented by its 50+ memories of dying pact soldiers under their commands + Put zojia into vegetative/dead state + made their mentor killed + lead to the death of the leader of the vigil + Lead to the death of a tribune.... hmm excuse me. Two? Well we killed a god too and that lich of joko. Oh godness, the god of war is actually DOING WAR? wow. Forged were kitten looking. And Joko... well. I guess at least he got a good build up. The progression during the whole LS4 was nice. :) What I did forgot? Hmmmm.... so seeking for a rune..... testing a device that somehow turn good memories into a weapon.... putting just a few flowers on mai trin memorial *faceplam* ... having a walk in a tunnel to build walls... having chul moo lost for hmm... killing one of his crazy crew member? Ok... Meeting between chul moo and yao memory.... OK Ok. And then just fleeing outside and killing the big threat, because friendship is magic... that sounds like a kid cartoon.. friendship is magic... Yeah that's it. :/ I think that there should be a hint or anything, about how to get to the new area after story. It adds 3 new POIs, locked behind the meta... couldn't the wall preventing accessing the new tunnel zone from the north can be removed? What about the adventures? I saw no adventure icon on the map, where are they? And those dudes of Xunlai or mining ops with their new armors, where are they? Really, the achievements could be more explicit linking to a poi or indicating a zone... The "map" (Very Bad) Well I should say, the map shard, the added piece. Meh. Really meh. Really disappointing. It would have been better if the tunnel was a mix of Silverwastes ley line hub with Brotherhood outpost and machinery like the first half. The tunnel is very very very empty it feels like the bare minimum was put in it. And REALLY, I already didn't had high expectation. A lot of leyline like environment exist in Tyria, bloodstone fen bottom with ley line, silver waste ley line tunnel, and the beautiful confluence chamber of tangled depth with its giant basaltic organs... really this one from Gyala feel very cheap. I am not expecting a lot, I expect based on what I already saw in your game! Very basic tunnel. Meta (Neutral - can be better) Hmm. I would like to see it. Hahaha. The new zone doesn't even have WvW outlines like others, I can't put my finger on it when the meta should be starting and from where it starts... but if it is what I think, it starts at the end of the previous one, after the wanderer.... Come on.... I just don't want to go in the caves all the way down to reach the new meta, would like the noth wall to open and let me enter from here to join them, or at least a new waypoint appearing or becoming uncontested! Just... come on. Have to start at the camp, take a haze mask, pass through first outpost and floor, then move down to the second one, goind then deeper to jade pools, then go lower to the wanderer caves... just to start the new one? Really please, at least a waypoint here. ;) So far I just heard a few peoples telling that the chests are scattered around, yeah it is a little annoying... a little step backward, the more they are together, the best it is. The rewards (Very Good) Ok! This is the part where I will be the least negative hahaha. Beautiful futuristic heavy armors called mining ops, drill like skins, an interesting chair skin, interesting dyable backpack... Yeah! It is nice... they are nice... looking like ant man helmet, or enforcer from warhammer 40k... Nah. Really good rewards, and the armor is for karma and research note, and that, it is very cool. :D Really the chair is nice, the screens, how it looks, it feels like what you would sit in while in a giant crab mech or xunlai octodrill while ordering the others to dig deeper, it feels like that scene you know, that colonel sipping his coffee ordering the pilots of the valkyrie in avatar. Achievements (Good - can be better) There are a lot of achievements about adventures. But where the skritt and bookah are they? No icon on my map in full screen! It's bugged? Should talk to someone? Should be indicated. And the captain Wing Jun of special ops? Where? Can it has an icon like the other world lore npc? Btw, I love world lore Npc, there should be one in every map! It is a so refreshing addition. It it like special drink to me the info she gives. The rest of the achievements are pretty OK apart "Go kill 50 onis ambush" Big sigh. :( There was not a lot of achievements related to the story steps... Really the steps lack of achievs like "Kill the wanderer at the end without touching AOES" or "In the full circle, explore all dialogue option" or "Kill the demons without using positive memories device" or "Bring the crates to chul moo in less than XX:XX". ^^ Conclusion As always, take this as constructive critisism to any Dev or artist reading it. Gw2 is an amazing game. And I know how some team and artists can render very very well environments, or create amazing events or metas. And I can't judge straight saying there is nothing to save. Maybe the delay was too short, maybe you weren't enough working on it, maybe you are all on deck on the next expansion and that is why the quality decrease? It makes sense. But when I see this release, please be serious. Don't release a new map part. You could have just gave the rewards, the story steps happening in the last room of the previous meta for the kill the demon thing. And then, later, give a REAL second half of this map. A second half NOT RUSHED. Ok. You know, I am a kind of creative person and imaginative one, let me tell you what I was seeing, just you know, to understand: "Once reaching the deep of the cavern, and starting to test the emotion device, the crew realize by eliminating this wanderer that he wasn't the origin of the fear and craziness of the miners, at the back of the room, the wall is sealed with a demonic red magic requiring intervention from the durmand priory in duo with the knowledge of arborstone, they mobilize a few arcanists along some speakers cultists that are are aware of how to break the seal. As the crew go in the wall, they found out more excavations of the jade brotherhood more wrecked, some brotherhood are found but they are half oni with half of their body being mutated into more imp or demon shape, they speak mostly in reverse or shout. Around this very deep cave in complete mayhem we found several group with very high tech equipmeent wearing Mining spec ops heavy suits, with deployed jade cannons and portative forcefield. One of the captain of those mining Special ops (charged to extract Ley purified jade they see as powerful potential energy), tell us that the surface camp locked the exit corridor with quarantine force fields to prevent the dangerous evil lurking in to break to the surface, to avoid scaring the others, it has been sweared to chul moo to not speak of the incident to the others and continuing the surface mining. Some records on jade hologram displayers transmit disturbing records of some miners seeing their loving one assaulting them, their friends acting rabbidly, or more scary, becoming possessed demonically and morphing.. The outpost behind the wall was three time bigger than the others ones, and more securized and it felt like it fell more easily. A bridge pass over a liquid jade river and lead to a massive platform where ley line converge forming like a ceiling of stars with dancing flame like ley lines, several stone orbs rotating above without gravity, on it, a greater demon in the style of karaxai wait for the commander and its crew. Guarding a massive three layer jade forcefields displaying screens and security protocol at maximum levels, twelve jade batteries maintain it, and only chul moo is able to disable it with its clearance. The fight is hard between agony orbs in spirals, Aoes blinking to warns before powerful haze tornado appear on them, the demon fuel from time to time on ley line to be powered up, and the demon pass from three different phase where it changes each time its ley-line infused bounty like effects. The emotional device is the only way to break his defiance bar as he charge up powerful attacks. From time to time it summons sad memories to disturb, and along the fight we have to reason gorrik, rama or even taimi. At the end the demon is eliminated but the cave menace to break, chul moo disable the quarantine jade force fields letting use climb up running on scaffolding and fallen mega drills creating bridges on several void gaps. The commander is breaking and very bad at exiting the cavern and ask gorrik to never do that again and that they need to rest." 3 2 4 Link to comment Share on other sites More sharing options...
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