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Bladesworn Got the Wrong Kind of Buffs. It Didn't Need More Sustain, It Needs Stability.


gmmg.9210

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On 5/29/2023 at 12:22 PM, DanAlcedo.3281 said:

First of all. Bladesworn needs a reason to exist. 

Then we can talk about balance. 

Strength Bladesworn = Dragon trigger actually deletes you if they charge it. triggerguard gives stab to allow them a chance to charge it. If lockdown is needed, rework electric fence into a trap to disable users long enough that dragon trigger can nuke them. If you take Daring Dragon, you do less 1shot damage but your flexibility is better. Give warriors superspeed every time they cast a DT while using Daring Dragon (so they can move fast between nodes.)

Defense Bladesworn = Works like the current one, but less tank, more stab. Offload some of the barrier given by unshakable mountain into Immortal Dragon, so if you wanna sit on a node until you get 2v1ed you have to take it, but reward the bladesworn for landing DT with a significant heal that scales based on charges spent, not on damage dealt (It still has to land though).

Top one is for teamfights/duelist. Bottom one is for sidenoding/bunker, but it's only a bunker if they land DT.  Fixed. 

 

Edited by Azure The Heartless.3261
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