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I’m interested in staff deadeye for PVE.

for PVP I’m not really sure just yet…but I would like to muck around with hammer or sword tempest builds.

I also am keen to see the rune stuff play out. Rune customization is a huge win, and it will open up a lot of options without taking useless stats along. They need to apply this kind of thinking to everything and make skill effects interesting and dynamic…and just do their best to decouple the game from the obsession with numbers.

Edited by JusticeRetroHunter.7684
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