Arianth Moonlight.6453 Posted August 22, 2023 Share Posted August 22, 2023 they don't. Seriously... WTH?! 6 3 Link to comment Share on other sites More sharing options...
Jijimuge.4675 Posted August 22, 2023 Share Posted August 22, 2023 Maybe worth mentioning which relics in particular? Relics of the Scourge and of the Aristocracy work for me in PvE 2 Link to comment Share on other sites More sharing options...
illuminati.8453 Posted August 22, 2023 Share Posted August 22, 2023 Some of them are putting new icons on the buff bar, which might be easy to miss. 1 Link to comment Share on other sites More sharing options...
ArenaNet Staff Rubi Bayer.8493 Posted August 22, 2023 ArenaNet Staff Share Posted August 22, 2023 3 minutes ago, Arianth Moonlight.6453 said: they don't. Seriously... WTH?! Hi, have you checked the Known Issues thread to see if the issue you are experiencing is listed there? We have temporarily disabled effects on four runes due to an issue, but the others should be working. 3 1 1 5 1 Link to comment Share on other sites More sharing options...
Rhapsody Dragonfly.5136 Posted August 22, 2023 Share Posted August 22, 2023 They are just bad in general 11 2 8 Link to comment Share on other sites More sharing options...
Blood Red Arachnid.2493 Posted August 22, 2023 Share Posted August 22, 2023 The only relic I can confirm is non-functioning is the Relic of the Sunless. 1 Link to comment Share on other sites More sharing options...
Arianth Moonlight.6453 Posted August 22, 2023 Author Share Posted August 22, 2023 (edited) 51 minutes ago, Rubi Bayer.8493 said: Hi, have you checked the Known Issues thread to see if the issue you are experiencing is listed there? We have temporarily disabled effects on four runes due to an issue, but the others should be working. hi, I'm using Relic of Speed and it's not working under any circumstance. I also tested Relic of the Thief and it seems to work only if I'm wearing all 6 armor pieces (with all the six runes). If I remove a piece of armor, it does nothing (which should be irrelevant since they're supposed to be a separate item now). It does add the "buff" on my buff list but my DPS remains the same. Edited August 22, 2023 by Arianth Moonlight.6453 1 1 Link to comment Share on other sites More sharing options...
Arianth Moonlight.6453 Posted August 22, 2023 Author Share Posted August 22, 2023 update: Relic of Fireworks does indeed work and adds a nice DPS so either Thief's is worthless or it's not working. 1 1 Link to comment Share on other sites More sharing options...
Keymaster.7362 Posted August 22, 2023 Share Posted August 22, 2023 3 minutes ago, Imi.9387 said: Yes, they do. They make people quit. People are so over dramatic 5 3 Link to comment Share on other sites More sharing options...
Buran.3796 Posted August 22, 2023 Share Posted August 22, 2023 2 hours ago, Rhapsody Dragonfly.5136 said: They are just bad in general Bad would have been removing the 6th rune effect making tons of builds unviable. This is worse: this is removing that 6th effec and replacing it for nerfed effects which still require a grind. This was an hostile act against the players. 14 1 1 3 Link to comment Share on other sites More sharing options...
Kalavier.1097 Posted August 22, 2023 Share Posted August 22, 2023 19 minutes ago, Keymaster.7362 said: People are so over dramatic Pretty much. Anything for a bit of attention. 5 6 Link to comment Share on other sites More sharing options...
Dominus.7803 Posted August 22, 2023 Share Posted August 22, 2023 All the relics seem weak and screw up existing builds. I'm sure there will be better craftable ones, but I think this is a symptom of poor game design that isn't going to stop with this failed expansion. I can almost see it going the way of EQ2 with nobody playing no matter how many free character boosts you give out. 6 1 Link to comment Share on other sites More sharing options...
Buran.3796 Posted August 22, 2023 Share Posted August 22, 2023 (edited) 18 minutes ago, Kalavier.1097 said: Pretty much. Anything for a bit of attention. The attempt to destroy dozens of builds and force players to re-gear again while diminishing the daily rewards and simultaneously increase the amount of time wasted to get them is so puerile and so in line with korean grinders as Lost Ark is so blatant that doesn't even require any arguing. Nothing providing from SotO increases the qol of the players in any form. Game will bleed causals faster tha Twitter beleds money; a bold move, lets see how it pays off! Edited August 22, 2023 by Buran.3796 11 3 2 Link to comment Share on other sites More sharing options...
Zephyrus.9680 Posted August 22, 2023 Share Posted August 22, 2023 The relic concept is great. Much better than having them tied to runes with specific stats. ...BUT the implementation is bad. Almost all of the relic effects aren't good enough to consider. If nothing else, they should have created relics that duplicated exact 6 rune effects. I assume and hope this is something that will see rapid rebalances in a matter of weeks (not years). 14 1 Link to comment Share on other sites More sharing options...
loregnum.3619 Posted August 22, 2023 Share Posted August 22, 2023 4 minutes ago, Buran.3796 said: The attempt to destroy dozens of builds and force players to re-gear again while diminishing the daily rewards and simultaneously increase the amount of time wasted to get them is so puerile and so in line with korean grinders as Lost Ark is so blatant that doesn't even require any arguing. Nothing providing from SotO increases the qol of the players in any form. Game will bleed causals faster tha Twitter beleds money; a bod move, lets see how it pays off! Yup, the Lost Ark mention is on point, and I was thinking how this game is trying to mimic Lost Ark in bleeding players by jerking them around. Is there some race to the bottom in the game industry that I am unaware of? Devs seeing if they can "one up" other devs in annoying players? Mind boggling. Naturally, you'll still get the same defenders carrying the water for these guys no matter what. Addiction and tribalism is strong with some. These people remind me of voters in places like San Fran and Chicago that keep watching their cities go down the drain yet sit there saying "this is fine" and keep voting for the same people destroying their once great cities with horrific policies. 11 2 Link to comment Share on other sites More sharing options...
Rhapsody Dragonfly.5136 Posted August 23, 2023 Share Posted August 23, 2023 I really don't understand any of this, But Thank you, I cant figure out how to do these dailies now, I don't want to play anymore if my Husband and I cant do our dailies together, I am disappointed in the decision they have made, I personally feel Like they should have kept our dailies and turned the wizards volley into a bonus for those that want to grind for the Astral Acclaim token for the wizards vault. 10 1 1 Link to comment Share on other sites More sharing options...
Zuras.5394 Posted August 23, 2023 Share Posted August 23, 2023 My power relic vanished, its gone. I cant find it anywhere. and then I used a survival one, it doesn't work. Do ppl not beta test this anymore?? 4 1 Link to comment Share on other sites More sharing options...
Skie.8246 Posted August 23, 2023 Share Posted August 23, 2023 Relic of Speed does not work 3 1 Link to comment Share on other sites More sharing options...
Bizgurk.5639 Posted August 23, 2023 Share Posted August 23, 2023 Relic of Speed works for me in Pve/WvW Keep in mind that Movement Speed is capped at 400 units per second and the normal swiftness already brings you to 391 u/s ouf of combat. So the Relic of Speed out of combat is only 3% faster than the usual Swiftness, thus barely noticeable. You have to test it in combat. I didn't test the Pvp version so far, so I can't comment on that. 1 Link to comment Share on other sites More sharing options...
Arianth Moonlight.6453 Posted August 23, 2023 Author Share Posted August 23, 2023 47 minutes ago, Bizgurk.5639 said: Keep in mind that Movement Speed is capped at 400 units per second and the normal swiftness already brings you to 391 u/s ouf of combat. So the Relic of Speed out of combat is only 3% faster than the usual Swiftness, thus barely noticeable. You have to test it in combat. ah, ok... So like not being slowed when you enter combat, right? 1 Link to comment Share on other sites More sharing options...
Bizgurk.5639 Posted August 23, 2023 Share Posted August 23, 2023 7 minutes ago, Arianth Moonlight.6453 said: ah, ok... So like not being slowed when you enter combat, right? When you enter combat you move with 210 u/s, so much slower than out of combat. Then it's 279 with the normal swiftness and 348 with the relic. The difference of the Relic of Speed should be noticable during combat. Link to comment Share on other sites More sharing options...
Arianth Moonlight.6453 Posted August 23, 2023 Author Share Posted August 23, 2023 8 minutes ago, Bizgurk.5639 said: When you enter combat you move with 210 u/s, so much slower than out of combat. Then it's 279 with the normal swiftness and 348 with the relic. The difference of the Relic of Speed should be noticable during combat. yeah, that's what I meant. Link to comment Share on other sites More sharing options...
willow.8209 Posted August 23, 2023 Share Posted August 23, 2023 (edited) 4 hours ago, Zephyrus.9680 said: The relic concept is great. Much better than having them tied to runes with specific stats. ...BUT the implementation is bad. Almost all of the relic effects aren't good enough to consider. If nothing else, they should have created relics that duplicated exact 6 rune effects. I assume and hope this is something that will see rapid rebalances in a matter of weeks (not years). Agreed. I haven't opened my relic boxes yet because I don't know what to pick, but from what others are saying many of the relics aren't very useful and many of the 6th bonus effect haven't been replaced with something equivalent. At least as far as people have been able to find out yet. Edited August 23, 2023 by willow.8209 1 Link to comment Share on other sites More sharing options...
Oakie.7308 Posted August 23, 2023 Share Posted August 23, 2023 15 hours ago, Keymaster.7362 said: People are so over dramatic Over dramatic for wanting release features to work on launch? Come on now, guy. 2 1 Link to comment Share on other sites More sharing options...
Skie.8246 Posted August 23, 2023 Share Posted August 23, 2023 15 hours ago, Bizgurk.5639 said: When you enter combat you move with 210 u/s, so much slower than out of combat. Then it's 279 with the normal swiftness and 348 with the relic. The difference of the Relic of Speed should be noticable during combat. Hmm... you might be right, but your numbers still does not add up. After applying relic it says swiftness gives +99% speed,g so if base is 210, and cap is 400, then you should move with 400 not 348. Additionally, there is visual bug with the numbers because even though the skill shows me +99% on swiftness, after application the boot itself says only +33%. Something is definietely wrong here. Link to comment Share on other sites More sharing options...
Recommended Posts